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using System;
using System.Numerics;
using Dalamud.Interface.Windowing;
using ImGuiNET;
namespace Malmstone.Windows;
public class ConfigWindow : Window, IDisposable
{
private Configuration Configuration;
private Plugin Plugin;
private string[] ToastOptions = {"Normal", "Quest", "Error"};
public ConfigWindow(Plugin Plugin) : base("Malmstone Config")
{
Flags = ImGuiWindowFlags.NoCollapse | ImGuiWindowFlags.NoScrollbar | ImGuiWindowFlags.NoScrollWithMouse;
SizeConstraints = new WindowSizeConstraints
{
MinimumSize = new Vector2(540, 380),
MaximumSize = new Vector2(float.MaxValue, float.MaxValue)
};
Configuration = Plugin.Configuration;
this.Plugin = Plugin;
}
public void Dispose() { }
public override void PreDraw()
{
}
public override void Draw()
{
ImGui.Text("Default Target Series Level");
var savedTargetSeriesRank = Configuration.DefaultTargetRankProperty;
if (ImGui.InputInt("##SavedTargetSeriesRank", ref savedTargetSeriesRank, 1))
{
if (savedTargetSeriesRank < 1) savedTargetSeriesRank = 1;
if (savedTargetSeriesRank > 107397) savedTargetSeriesRank = 107397;
Configuration.DefaultTargetRankProperty = savedTargetSeriesRank;
Configuration.Save();
}
if (ImGui.IsItemHovered())
{
ImGui.BeginTooltip();
ImGui.Text("Calculator will auto-populate with this number after initializing" +
"\nAlso controls the notification override settings below");
ImGui.EndTooltip();
}
var skipProgressionToastAfterGoal = Configuration.SkipProgressionToastAfterGoal;
if(ImGui.Checkbox("###SkipProgressionToastAfterGoal", ref skipProgressionToastAfterGoal)){
Configuration.SkipProgressionToastAfterGoal = skipProgressionToastAfterGoal;
Configuration.Save();
}
if (ImGui.IsItemHovered())
{
ImGui.BeginTooltip();
ImGui.Text("Automatically stops showing EXP progression notification after reaching the Default Target Series Level" +
"\nOverrides other EXP notification settings");
ImGui.EndTooltip();
}
ImGui.SameLine();
ImGui.Text("Skip EXP progression notifications after default level is achieved");
var skipProgressionChatAfterGoal = Configuration.SkipProgressionChatAfterGoal;
if(ImGui.Checkbox("###SkipProgressionChatAfterGoal", ref skipProgressionChatAfterGoal)){
Configuration.SkipProgressionChatAfterGoal = skipProgressionChatAfterGoal;
Configuration.Save();
}
if (ImGui.IsItemHovered())
{
ImGui.BeginTooltip();
ImGui.Text("Automatically stops showing matches remaining chat messages after reaching the the Default Target Series Level" +
"\nOverrides other post-match chat notification settings");
ImGui.EndTooltip();
}
ImGui.SameLine();
ImGui.Text("Skip remaining matches chat notifications after default level is achieved");
ImGui.Separator();
var showProgressionToastPostMatch = Configuration.ShowProgressionToastPostMatch;
if (ImGui.Checkbox("##ShowProgressionToastPostMatch", ref showProgressionToastPostMatch))
{
Configuration.ShowProgressionToastPostMatch = showProgressionToastPostMatch;
if (showProgressionToastPostMatch)
Plugin.PvPAddon.EnablePostMatchProgressionToast();
else
Plugin.PvPAddon.DisablePostMatchProgressionToast();
Configuration.Save();
}
if (ImGui.IsItemHovered())
{
ImGui.BeginTooltip();
ImGui.Text("Shows a notification with current series level EXP progression after ALL PVP matches");
ImGui.EndTooltip();
}
ImGui.SameLine();
ImGui.Text("Show EXP progression after PVP matches");
ImGui.Text("Notification Type");
int selectedPostMatchToastType = Configuration.PostmatchProgressionToastType;
if (ImGui.Combo("##MatchOptions", ref selectedPostMatchToastType, ToastOptions, ToastOptions.Length))
{
switch (selectedPostMatchToastType)
{
case 0:
Plugin.ToastGui.ShowNormal("[Malmstone Calculator] Normal Toast Selected");
break;
case 1:
Plugin.ToastGui.ShowQuest("[Malmstone Calculator] Quest Toast Selected");
break;
case 2:
Plugin.ToastGui.ShowError("[Malmstone Calculator] Error Toast Selected");
break;
}
Configuration.PostmatchProgressionToastType = selectedPostMatchToastType;
Configuration.Save();
}
ImGui.Separator();
ImGui.Text("Show matches until next level in chat post-game");
var showCCMatchesRemainingPostGame = Configuration.ShowProgressionChatPostCC;
if (ImGui.Checkbox("##ShowCCMatchesRemainingPostGame", ref showCCMatchesRemainingPostGame))
{
Configuration.ShowProgressionChatPostCC = showCCMatchesRemainingPostGame;
if (showCCMatchesRemainingPostGame)
Plugin.PvPAddon.EnableCrystallineConflictPostMatch();
else
Plugin.PvPAddon.DisableCrystallineConflictPostMatch();
Configuration.Save();
}
if (ImGui.IsItemHovered())
{
ImGui.BeginTooltip();
ImGui.Text("Show Wins/Losses needed until next Series Level in chat after Crystalline Conflict matches");
ImGui.EndTooltip();
}
ImGui.SameLine();
ImGui.Text("Crystalline Conflict");
var showFLMatchesRemainingPostGame = Configuration.ShowProgressionChatPostFL;
if (ImGui.Checkbox("##ShowFLMatchesRemainingPostGame", ref showFLMatchesRemainingPostGame))
{
Configuration.ShowProgressionChatPostFL = showFLMatchesRemainingPostGame;
if (showFLMatchesRemainingPostGame)
Plugin.PvPAddon.EnableFrontlinePostMatch();
else
Plugin.PvPAddon.DisableFrontlinePostMatch();
Configuration.Save();
}
if (ImGui.IsItemHovered())
{
ImGui.BeginTooltip();
ImGui.Text("Show placements needed until next Series Level in chat after Frontline matches\nRoulettes shown in parentheses");
ImGui.EndTooltip();
}
ImGui.SameLine();
ImGui.Text("Frontlines");
var showRWMatchesRemainingPostGame = Configuration.ShowProgressionChatPostRW;
if (ImGui.Checkbox("##ShowRWMatchesRemainingPostGame", ref showRWMatchesRemainingPostGame))
{
Configuration.ShowProgressionChatPostRW = showRWMatchesRemainingPostGame;
if (showRWMatchesRemainingPostGame)
Plugin.PvPAddon.EnableRivalWingsPostMatch();
else
Plugin.PvPAddon.DisableRivalWingsPostMatch();
Configuration.Save();
}
if (ImGui.IsItemHovered())
{
ImGui.BeginTooltip();
ImGui.Text("Show Wins/Losses needed until next Series Level in chat after Rival Wings matches");
ImGui.EndTooltip();
}
ImGui.SameLine();
ImGui.Text("Rival Wings");
ImGui.Separator();
ImGui.Spacing();
var showMainWindowOnPVPReward = Configuration.ShowMainWindowOnPVPReward;
if(ImGui.Checkbox("##ShowMainWindowOnPVPReward", ref showMainWindowOnPVPReward)){
if(showMainWindowOnPVPReward)
Plugin.EnablePVPRewardWindowAddon();
else
Plugin.DisablePVPRewardWindowAddon();
Configuration.ShowMainWindowOnPVPReward = showMainWindowOnPVPReward;
Configuration.Save();
}
if (ImGui.IsItemHovered())
{
ImGui.BeginTooltip();
ImGui.Text("Automatically open the calculator window when viewing Series Malmstone rewards");
ImGui.EndTooltip();
}
ImGui.SameLine();
ImGui.Text("Show calculations when viewing Series Malmstones");
ImGui.Text("Changes saved automatically");
}
}
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