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-rw-r--r--Malmstone/Windows/MainWindow.cs74
1 files changed, 73 insertions, 1 deletions
diff --git a/Malmstone/Windows/MainWindow.cs b/Malmstone/Windows/MainWindow.cs
index 0e91c4d..1617a00 100644
--- a/Malmstone/Windows/MainWindow.cs
+++ b/Malmstone/Windows/MainWindow.cs
@@ -26,7 +26,7 @@ namespace Malmstone.Windows
{
SizeConstraints = new WindowSizeConstraints
{
- MinimumSize = new Vector2(460, 510),
+ MinimumSize = new Vector2(460, 545),
MaximumSize = new Vector2(float.MaxValue, float.MaxValue)
};
@@ -101,6 +101,78 @@ namespace Malmstone.Windows
ImGui.BulletText($"Take 2nd Place: {xpResult.FrontlineDailyLose2nd} " + (xpResult.FrontlineDailyLose2nd == 1 ? "time" : "times"));
ImGui.BulletText($"Take 3rd Place: {xpResult.FrontlineDailyLose3rd} " + (xpResult.FrontlineDailyLose3rd == 1 ? "time" : "times"));
+
+ if (Plugin.Configuration.TrackFrontlineBonus)
+ {
+ if (Plugin.PvPService.CurrentFrontlineLosingBonus == -1)
+ {
+ ImGui.TextColored(new Vector4(0.0f, 1.0f, 0.0f, 1.0f), "Complete a Frontline match to view current reward bonus");
+ if (ImGui.IsItemHovered())
+ {
+ ImGui.BeginTooltip();
+ ImGui.Text("This calculates the losing streak bonus you receive after consecutive losses in Frontlines" +
+ "\nPlay a match of Frontline to confirm your existing losing bonus" +
+ "\nYou can turn off tracking entirely in the settings");
+ ImGui.EndTooltip();
+ }
+ }
+ else
+ {
+ if(Plugin.PvPService.CurrentFrontlineLosingBonus == 0)
+ {
+ if(Plugin.PvPService.ConsecutiveThirdPlaceFrontline == 1)
+ {
+ ImGui.TextColored(new Vector4(0.0f, 1.0f, 0.0f, 1.0f), "You'll receive 10%% reward bonus if you place 3rd");
+ }
+ if (ImGui.IsItemHovered())
+ {
+ ImGui.BeginTooltip();
+ ImGui.Text("You're primed for a reward bonus! You will get a 10% reward bonus if you place 3rd again" +
+ "\nCounter resets if you rank 1st");
+ ImGui.EndTooltip();
+ }
+ ImGui.Text("No Frontline Reward Bonus Currently Active");
+ }
+ else
+ {
+ if (Plugin.PvPService.CurrentFrontlineLosingBonus != 50)
+ ImGui.TextColored(new Vector4(0.0f, 1.0f, 0.0f, 1.0f), "You'll receive a " + Plugin.PvPService.CurrentFrontlineLosingBonus + "%% reward bonus placing 1st or 2nd");
+ else
+ ImGui.TextColored(new Vector4(0.0f, 1.0f, 0.0f, 1.0f), "You'll receive a " + Plugin.PvPService.CurrentFrontlineLosingBonus + "%% reward bonus placing 1st, 2nd, or 3rd");
+ if (ImGui.IsItemHovered())
+ {
+ ImGui.BeginTooltip();
+ ImGui.Text("You'll earn a percentage bonus on PvP EXP, Series EXP, and Wolf Marks " +
+ "until attaining First Place" );
+ ImGui.EndTooltip();
+ }
+ if (Plugin.PvPService.CurrentFrontlineLosingBonus != 50)
+ {
+ ImGui.TextColored(new Vector4(0.0f, 1.0f, 0.0f, 1.0f), "Your reward bonus will increase to " + (Plugin.PvPService.CurrentFrontlineLosingBonus + 10) + "%% if place 3rd");
+ if (ImGui.IsItemHovered())
+ {
+ ImGui.BeginTooltip();
+ ImGui.Text($"Finishing 3rd again will increase your bonus to {Plugin.PvPService.CurrentFrontlineLosingBonus + 10}%." +
+ "\nThis increased bonus will also apply to the match where this happens.");
+ ImGui.EndTooltip();
+ }
+ }
+ }
+ if (Plugin.Configuration.OutdatedFrontlineRewardBonus)
+ {
+ ImGui.SameLine();
+ ImGui.TextColored(new Vector4(1.0f, 0.0f, 0.0f, 1.0f),"(Outdated)");
+ if (ImGui.IsItemHovered())
+ {
+ ImGui.BeginTooltip();
+ ImGui.Text("This information may be outdated due to Frontline tracking loading and unloading!" +
+ "\nCalculations will refresh after your next match of Frontlines");
+ ImGui.EndTooltip();
+ }
+ }
+ }
+ }
+
ImGui.Spacing();
ImGui.Separator();
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