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import http.client
import json
import hashlib
import requests
from dotenv import load_dotenv
import os
import argparse
from datetime import datetime
from database import DatabaseManager
load_dotenv()
DB_PATH = os.environ.get("DB_PATH", "rasis.db")
START_DATE = os.environ.get("START_DATE", "")
POSTS_PER_HOUR = int(os.environ.get("POSTS_PER_HOUR", "3"))
DRY_RUN = os.environ.get("DRY_RUN", "false").lower() == "true"
def is_post_after_start_date(post_date) -> bool:
"""Check if post date is after the configured start date"""
if not START_DATE:
return True
try:
if isinstance(post_date, str):
post_timestamp = int(post_date)
else:
post_timestamp = int(post_date)
post_datetime = datetime.fromtimestamp(post_timestamp)
start_datetime = datetime.strptime(START_DATE, "%Y-%m-%d")
return post_datetime >= start_datetime
except (ValueError, TypeError):
return True
def generate_queued_posts(db: DatabaseManager, dry_run: bool = False) -> list:
"""Fetch new posts and add them to the queue"""
url = "https://arcade-news.pinapelz.com/news.json"
response = requests.get(url)
new_posts = []
if response.status_code == 200:
data = response.json()
news_posts = data["news_posts"]
for post in news_posts:
if not is_post_after_start_date(post.get('timestamp', '')):
continue
post_hash = hashlib.sha256(
f"{post['identifier'] + post['content'] + post['date']}".encode('utf-8')
).hexdigest()
if db.is_hash_processed(post_hash):
continue
content = generate_post_content(post)
if content is None: # skip if we do not handle the game
continue
if not dry_run:
db.add_to_queue(post, content)
db.add_processed_hash(post_hash)
else:
print(f"[DRY RUN] Would add to queue: {post['identifier']} - {post['date']}")
new_posts.append(post)
else:
print(f"Failed to download JSON. Status code: {response.status_code}")
return new_posts
return new_posts
def generate_post_content(post_data: dict) -> str:
"""Generate post content from post data"""
if "IIDX" in post_data["identifier"]:
game = "beatmania IIDX"
tags = "#iidx #beatmania #bemani"
elif "SOUND_VOLTEX" in post_data["identifier"]:
game = "SOUND VOLTEX"
tags = "#sdvx #soundvoltex #bemani"
elif "DDR" in post_data["identifier"]:
game = "DanceDanceRevolution"
tags = "#ddr #dancedancerevolution #bemani"
elif "POPN_MUSIC" in post_data["identifier"]:
game = "pop'n music"
tags = "#popn #bemani"
elif "JUBEAT" in post_data["identifier"]:
game = "jubeat"
tags = "#jubeat #bemani"
elif "GITADORA " in post_data["identifier"]:
game = "GITADORA"
tags = "#gitadora #bemani"
elif "NOSTALGIA" in post_data["identifier"]:
game = "NOSTALGIA"
tags = "#bemani"
elif "CHUNITHM_JP" in post_data["identifier"]:
post_data['headline'] = None
game = "CHUNITHM (JPN)"
tags = "#chunithm"
elif "CHUNITHM_INTL" in post_data["identifier"]:
post_data['headline'] = None
game = "CHUNITHM (International)"
tags = "#chunithm"
elif "MAIMAIDX_JP" in post_data["identifier"]:
post_data['headline'] = None
game = "maimai DX (JPN)"
tags = "#maimaidx"
elif "MAIMAIDX_INTL" in post_data["identifier"]:
post_data['headline'] = None
game = "maimai DX (International)"
tags = "#maimaidx"
elif "ONGEKI_JPN" in post_data["identifier"]:
post_data['headline'] = None
game = "O.N.G.E.K.I (JPN)"
tags = "#ongeki"
elif "TAIKO" in post_data["identifier"]:
game = "Taiko no Tatsujin"
tags = "#taikonotatsufin"
else:
return None
content = f"๐ฐ {game} - {post_data['date']}\n\n"
if post_data["is_ai_summary"]:
content = content + "The information below is written by AI / ไธ่จใฎๆ
ๅ ฑใฏAIใซใใฃใฆ็ๆใใใพใใใ\n\n"
if post_data["type"] is not None:
content = content + f"[{post_data['type']}] "
if post_data["headline"] is not None and post_data["headline"] != post_data["content"]:
content = content + f"{post_data['headline']}\n\n"
if len(post_data["content"]) > 2500:
truncated_content = post_data["content"][:2500] + "..."
content = content + truncated_content + "\n\n"
else:
content = content + post_data["content"] + "\n\n"
if post_data["url"] is not None:
content = content + f"๐ {post_data['url']}\n"
for i in range(len(post_data["images"])):
content = content + f"๐ผ [Image{i+1}]({post_data['images'][i]['image']})\n"
content = content + tags
return content
def post_on_fedi(content: str, dry_run: bool = False) -> bool:
"""Post content to Fediverse"""
if dry_run:
print("[DRY RUN] Would post to Fediverse:")
print("-" * 50)
print(content)
print("-" * 50)
return True
try:
conn = http.client.HTTPSConnection(os.environ.get("SHARKEY_INSTANCE"))
payload = {
"visibility": "public",
"text": content,
"localOnly": False,
"noExtractMentions": False,
"noExtractHashtags": False,
"noExtractEmojis": False
}
headers = {
"Content-Type": "application/json",
"Authorization": "Bearer " + os.environ.get("SHARKEY_KEY")
}
conn.request("POST", "/api/notes/create", json.dumps(payload), headers)
res = conn.getresponse()
data = res.read()
# Check if post was successful
if res.status == 200:
return True
else:
print(f"Failed to post: {res.status} - {data.decode()}")
return False
except Exception as e:
print(f"Error posting to Fediverse: {e}")
return False
def process_queue(db: DatabaseManager, dry_run: bool = False):
"""Process the posting queue with rate limiting"""
if not db.can_post_more(POSTS_PER_HOUR):
posts_made = db.get_posts_in_last_hour()
print(f"Rate limit reached: {posts_made}/{POSTS_PER_HOUR} posts made in the last hour")
return
posts_made = db.get_posts_in_last_hour()
available_slots = max(0, POSTS_PER_HOUR - posts_made)
pending_posts = db.get_pending_posts(limit=available_slots)
if not pending_posts:
print("No pending posts to process")
return
print(f"Processing {len(pending_posts)} posts (rate limit: {posts_made + len(pending_posts)}/{POSTS_PER_HOUR})")
for post in pending_posts:
post_id = post['id']
content = post['content']
post_data = post['post_data']
cleaned_content = content.encode("utf-8", "replace").decode("utf-8")
game_name = post_data.get('identifier', 'Unknown')
print(f"Processing: {game_name} - {post_data.get('date', 'Unknown date')}")
if post_on_fedi(cleaned_content, dry_run):
if not dry_run:
db.mark_post_as_posted(post_id)
print("โ Posted successfully" if not dry_run else "โ Would post successfully")
else:
print("โ Failed to post")
def show_status(db: DatabaseManager):
"""Show current queue and rate limit status"""
stats = db.get_queue_stats()
print(f"""
=== RASIS Status ===
Pending posts: {stats['pending']}
Posted posts: {stats['posted']}
Posts in last hour: {stats['posts_last_hour']}/{POSTS_PER_HOUR}
Rate limit slots available: {max(0, POSTS_PER_HOUR - stats['posts_last_hour'])}
Database path: {DB_PATH}
""")
def main():
parser = argparse.ArgumentParser(description='RASIS - Arcade News Posting Bot')
parser.add_argument('--dry-run', action='store_true', help='Simulate posting without actually posting')
parser.add_argument('--status', action='store_true', help='Show current status and exit')
parser.add_argument('--process-only', action='store_true', help='Only process queue, don\'t fetch new posts')
parser.add_argument('--fetch-only', action='store_true', help='Only fetch new posts, don\'t process queue')
parser.add_argument('--cleanup', action='store_true', help='Clean up old data from database')
args = parser.parse_args()
dry_run = args.dry_run or DRY_RUN
if dry_run:
print("๐งช DRY RUN MODE - No actual posting will occur")
db = DatabaseManager(DB_PATH)
if args.status:
show_status(db)
return
if args.cleanup:
print("Cleaning up old data...")
db.cleanup_old_data()
print("Cleanup complete")
return
if not args.process_only:
print("Fetching new posts...")
new_posts = generate_queued_posts(db, dry_run)
print(f"Added {len(new_posts)} new posts to queue")
if not args.fetch_only:
print("Processing queue...")
process_queue(db, dry_run)
show_status(db)
if __name__ == "__main__":
main()
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