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import type { SupportedGame } from "../../types/game";
interface TaikoEGTSModalProps {
isOpen: boolean;
onClose: () => void;
game: SupportedGame | undefined;
renderAsCard?: () => void;
}
const TaikoEGTSModal = ({
isOpen,
onClose,
game,
renderAsCard,
}: TaikoEGTSModalProps) => {
if (renderAsCard) {
return (
<div className="bg-slate-800 rounded-lg border border-slate-700 p-6 hover:border-[#533166] transition-colors">
<div className="w-12 h-12 bg-[#533166]/20 rounded-lg flex items-center justify-center mb-4">
<svg
className="w-6 h-6 text-[#8a5a9c]"
fill="none"
stroke="currentColor"
viewBox="0 0 24 24"
>
<path
strokeLinecap="round"
strokeLinejoin="round"
strokeWidth={2}
d="M10 6H6a2 2 0 00-2 2v10a2 2 0 002 2h10a2 2 0 002-2v-4M14 4h6m0 0v6m0-6L10 14"
/>
</svg>
</div>
<h4 className="text-white font-semibold mb-2">EGTS/TaikoLocalServer Import</h4>
<p className="text-slate-400 text-sm mb-4">
Import Play History from EGTS Legacy WebUI or a local TaikoLocalServer instance
</p>
<button
onClick={renderAsCard}
className="hover:cursor-pointer w-full bg-[#533166] hover:bg-[#4a2c5a] text-white py-2 px-3 sm:px-4 rounded-md text-sm sm:text-base font-medium transition-colors"
>
Export EGTS Play History
</button>
</div>
);
}
if (!isOpen) return null;
const handleClose = () => {
onClose();
};
if (game === undefined) {
return "Sorry, due to some extreme error the game you're looking for doesn't seem to exist...";
}
return (
<div className="fixed inset-0 z-50 overflow-y-auto">
{/* Backdrop */}
<div
className="fixed inset-0 bg-black/50 backdrop-blur-sm transition-opacity"
onClick={handleClose}
/>
{/* Modal */}
<div className="flex min-h-full items-center justify-center p-4">
<div className="relative bg-slate-900 rounded-lg border border-slate-700 w-full max-w-xl p-6 shadow-xl">
{/* Header */}
<div className="mb-6">
<h3 className="text-xl font-bold text-white mb-2">
Import {game.formattedName} EGTS Data
</h3>
<p className="text-slate-400 text-sm">
Follow the instructions below to import your data
</p>
</div>
{/* Warning */}
<div className="mb-6 rounded-md bg-[#533166]/10 border border-[#533166]/20 p-3">
<p className="text-sm text-[#8a5a9c]">
Before exporting ensure that the display language of Songs is set to Japanese, or is consistent with your other imports so that your data is consistent.
</p>
</div>
{/* Instructions */}
<div className="mb-4 rounded-md bg-slate-800 border border-slate-700 p-4">
<h4 className="text-sm font-semibold text-slate-300 mb-2">
Instructions:
</h4>
<ol className="text-sm text-slate-400 space-y-1 list-decimal list-inside">
<li>Log into your the WebUI. Its assumed you already know the link if you're using this import method</li>
<li>
Install the appropriate userscript to your browser (use an extension such
as <a
className="font-bold hover:underline"
href="https://violentmonkey.github.io/">Violentmonkey</a>).
</li>
{/* Additional Info */}
<div className="my-2 rounded-md bg-[#533166]/10 border border-[#533166]/20 p-3">
<p className="text-sm text-[#8a5a9c]">
<a
href="https://github.com/pinapelz/Mirage/raw/refs/heads/main/scripts/taiko/egts/taiko_egts_to_mirage.user.js"
className="underline"
>
EGTS/TAL Export Userscript
</a>
</p>
</div>
<li>
On the WebUI, navigate to the "Play History" page and refresh.
</li>
<li>
A button will appear on the page that you can click to start the scraping process.
</li>
<li>Upload the resulting JSON file into Mirage using the Batch-Manual Upload functionality</li>
<li>Verify that all data has been imported correctly</li>
</ol>
</div>
{/* Actions */}
<div className="flex justify-center">
<button
onClick={handleClose}
className="px-6 py-2 bg-[#533166] hover:bg-[#4a2c5a] text-white rounded-md font-medium transition-colors"
>
Got it
</button>
</div>
</div>
</div>
</div>
);
};
export default TaikoEGTSModal;
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