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import { PrismaClient } from "@prisma/client";
const prisma = new PrismaClient();
async function main() {
// pnpm prisma db seed
await prisma.game.createMany({
data: [
{
internalName: "dancerush",
formattedName: "DANCERUSH STARDOM",
description: "A suffle dancing game from KONAMI",
},
{
internalName: "dancearound",
formattedName: "Dance aROUND",
description: "A dance simulation game from KONAMI",
},
{
internalName: "diva",
formattedName: "Hatsune Miku: Project DIVA Arcade Future Tone",
description: "A 4-button and touch slider game from SEGA",
},
{
internalName: "musicdiver",
formattedName: "MUSIC DIVER",
description: "Taito's quadrant based drumming game",
},
{
internalName: "nostalgia",
formattedName: "NOSTALGIA",
description: "A piano based touch music game from KONAMI",
},
{
internalName: "reflecbeat",
formattedName: "REFLEC BEAT",
description: "A touchscreen rhythm game from KONAMI",
},
{
internalName: "taiko",
formattedName: "Taiko no Tatsujin Arcade",
description: "A drum-based rhythm game"
}
],
});
console.log("Initial seed data inserted");
}
main()
.catch((e) => {
console.error(e);
process.exit(1);
})
.finally(async () => {
await prisma.$disconnect();
});
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