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authorPinapelz <yukais@pinapelz.com>2025-10-12 17:31:06 -0700
committerPinapelz <yukais@pinapelz.com>2025-10-12 17:31:06 -0700
commita2dd1a1f29e6513d48bc7f332f9c074e43a34d1a (patch)
tree7d30d2e7c3becbe2c4628653a9d265c9d607c150 /frontend/src/components
parentfc206b52456d3ce3a05f3b34609449e815fdceea (diff)
add diva.net script instructions to import page
Diffstat (limited to 'frontend/src/components')
-rw-r--r--frontend/src/components/modals/DivaNetModal.tsx128
-rw-r--r--frontend/src/components/modals/EamusementModal.tsx49
2 files changed, 175 insertions, 2 deletions
diff --git a/frontend/src/components/modals/DivaNetModal.tsx b/frontend/src/components/modals/DivaNetModal.tsx
new file mode 100644
index 0000000..f38913b
--- /dev/null
+++ b/frontend/src/components/modals/DivaNetModal.tsx
@@ -0,0 +1,128 @@
+import type { SupportedGame } from "../../types/game";
+
+interface DivaNetModalProps {
+ isOpen: boolean;
+ onClose: () => void;
+ game: SupportedGame | undefined;
+ renderAsCard?: () => void;
+}
+
+const DivaNetModal = ({
+ isOpen,
+ onClose,
+ game,
+ renderAsCard
+}: DivaNetModalProps) => {
+ if (renderAsCard) {
+ return (
+ <div className="bg-slate-800 rounded-lg border border-slate-700 p-6 hover:border-violet-500 transition-colors">
+ <div className="w-12 h-12 bg-green-600/20 rounded-lg flex items-center justify-center mb-4">
+ <svg
+ className="w-6 h-6 text-green-400"
+ fill="none"
+ stroke="currentColor"
+ viewBox="0 0 24 24"
+ >
+ <path
+ strokeLinecap="round"
+ strokeLinejoin="round"
+ strokeWidth={2}
+ d="M10 6H6a2 2 0 00-2 2v10a2 2 0 002 2h10a2 2 0 002-2v-4M14 4h6m0 0v6m0-6L10 14"
+ />
+ </svg>
+ </div>
+ <h4 className="text-white font-semibold mb-2">
+ DIVA.NET Play History
+ </h4>
+ <p className="text-slate-400 text-sm mb-4">
+ Import via scraping your playdata from SEGA DIVA.NET
+ </p>
+ <button
+ onClick={renderAsCard}
+ className="w-full bg-green-600 hover:bg-green-700 text-white py-2 px-3 sm:px-4 rounded-md text-sm sm:text-base font-medium transition-colors"
+ >
+ Export DIVA.NET
+ </button>
+ </div>
+ );
+ }
+
+ if (!isOpen) return null;
+
+ const handleClose = () => {
+ onClose();
+ };
+ if(game === undefined){
+ return "Sorry, due to some extreme error the game you're looking for doesn't seem to exist..."
+ }
+ return (
+ <div className="fixed inset-0 z-50 overflow-y-auto">
+ {/* Backdrop */}
+ <div
+ className="fixed inset-0 bg-black/50 backdrop-blur-sm transition-opacity"
+ onClick={handleClose}
+ />
+
+ {/* Modal */}
+ <div className="flex min-h-full items-center justify-center p-4">
+ <div className="relative bg-slate-900 rounded-lg border border-slate-700 w-full max-w-xl p-6 shadow-xl">
+ {/* Header */}
+ <div className="mb-6">
+ <h3 className="text-xl font-bold text-white mb-2">
+ Import {game.formattedName} Data
+ </h3>
+ <p className="text-slate-400 text-sm">
+ Follow the instructions below to import your data
+ </p>
+ </div>
+
+ {/* Instructions */}
+ <div className="mb-4 rounded-md bg-slate-800 border border-slate-700 p-4">
+ <h4 className="text-sm font-semibold text-slate-300 mb-2">
+ Instructions:
+ </h4>
+ <ol className="text-sm text-slate-400 space-y-1 list-decimal list-inside">
+ <li>Log into your DIVA.NET account</li>
+ <li>
+ Navigate to the Play History (履歴) Page
+ </li>
+ <li>
+ Install the userscript to your browser (use an extension such
+ as Tampermonkey).
+ </li>
+ <li>
+ A button will appear on the page that you can click to start the scraping process.
+ </li>
+ <li>Upload the resulting JSON file into Mirage using the Batch-Manual Upload functionality</li>
+ <li>Verify that all data has been imported correctly</li>
+ </ol>
+ </div>
+
+ {/* Additional Info */}
+ <div className="mb-6 rounded-md bg-blue-500/10 border border-blue-500/20 p-3">
+ <p className="text-sm text-blue-400">
+ <a
+ href="https://github.com/pinapelz/Mirage/raw/refs/heads/main/scripts/projectdiva-arcade/diva_net_history.user.js"
+ className="underline"
+ >
+ DIVA.NET Score Export Userscript
+ </a>
+ </p>
+ </div>
+
+ {/* Actions */}
+ <div className="flex justify-center">
+ <button
+ onClick={handleClose}
+ className="px-6 py-2 bg-violet-600 hover:bg-violet-700 text-white rounded-md font-medium transition-colors"
+ >
+ Got it
+ </button>
+ </div>
+ </div>
+ </div>
+ </div>
+ );
+};
+
+export default DivaNetModal;
diff --git a/frontend/src/components/modals/EamusementModal.tsx b/frontend/src/components/modals/EamusementModal.tsx
index a861315..cb5c542 100644
--- a/frontend/src/components/modals/EamusementModal.tsx
+++ b/frontend/src/components/modals/EamusementModal.tsx
@@ -5,13 +5,54 @@ interface EamusementUploadModalProps {
isOpen: boolean;
onClose: () => void;
game: SupportedGame | undefined;
+ renderAsCard?: () => void;
+}
+
+const scriptLinkMap = {
+ "dancerush": "https://github.com/pinapelz/Mirage/raw/refs/heads/main/scripts/dancerush/dancerush_play_history.user.js",
+ "dancearound": "https://github.com/pinapelz/Mirage/raw/refs/heads/main/scripts/dancearound/dancearound_play_history.user.js",
}
const EamusementUploadModal = ({
isOpen,
onClose,
game,
+ renderAsCard
}: EamusementUploadModalProps) => {
+ if (renderAsCard) {
+ return (
+ <div className="bg-slate-800 rounded-lg border border-slate-700 p-6 hover:border-violet-500 transition-colors">
+ <div className="w-12 h-12 bg-blue-600/20 rounded-lg flex items-center justify-center mb-4">
+ <svg
+ className="w-6 h-6 text-blue-400"
+ fill="none"
+ stroke="currentColor"
+ viewBox="0 0 24 24"
+ >
+ <path
+ strokeLinecap="round"
+ strokeLinejoin="round"
+ strokeWidth={2}
+ d="M10 6H6a2 2 0 00-2 2v10a2 2 0 002 2h10a2 2 0 002-2v-4M14 4h6m0 0v6m0-6L10 14"
+ />
+ </svg>
+ </div>
+ <h4 className="text-white font-semibold mb-2">
+ e-amusement Play History
+ </h4>
+ <p className="text-slate-400 text-sm mb-4">
+ Import via scraping your playdata from KONAMI e-amusement
+ </p>
+ <button
+ onClick={renderAsCard}
+ className="w-full bg-blue-600 hover:bg-blue-700 text-white py-2 px-3 sm:px-4 rounded-md text-sm sm:text-base font-medium transition-colors"
+ >
+ Export e-amusement
+ </button>
+ </div>
+ );
+ }
+
if (!isOpen) return null;
const handleClose = () => {
@@ -92,8 +133,12 @@ const EamusementUploadModal = ({
{/* Additional Info */}
<div className="mb-6 rounded-md bg-blue-500/10 border border-blue-500/20 p-3">
<p className="text-sm text-blue-400">
- This feature is currently under development. Please check back
- later for the full implementation.
+ <a
+ href={scriptLinkMap[game.internalName as keyof typeof scriptLinkMap]}
+ className="underline"
+ >
+ {game.formattedName} Userscript Download
+ </a>
</p>
</div>
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