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authorPinapelz <yukais@pinapelz.com>2025-10-20 16:01:47 -0700
committerPinapelz <yukais@pinapelz.com>2025-10-20 16:01:47 -0700
commitacb0dc5483a3c7b9d2efec0805fe7f533dcb6147 (patch)
tree3bca581ac4f604d415e33cdc326173fc63e9f620
parente158c575f5323602bebc68c0e79edc7982c29c32 (diff)
seperate dancerush and dancearound eamuse import modals
-rw-r--r--frontend/src/components/modals/DanceAroundModal.tsx (renamed from frontend/src/components/modals/EamusementModal.tsx)37
-rw-r--r--frontend/src/components/modals/DancerushModal.tsx155
-rw-r--r--frontend/src/pages/Import.tsx32
3 files changed, 193 insertions, 31 deletions
diff --git a/frontend/src/components/modals/EamusementModal.tsx b/frontend/src/components/modals/DanceAroundModal.tsx
index cb5c542..45f1f6f 100644
--- a/frontend/src/components/modals/EamusementModal.tsx
+++ b/frontend/src/components/modals/DanceAroundModal.tsx
@@ -1,24 +1,19 @@
import type { SupportedGame } from "../../types/game";
import { EamuseImportInfo } from "../../types/constants";
-interface EamusementUploadModalProps {
+interface DanceAroundModalProps {
isOpen: boolean;
onClose: () => void;
game: SupportedGame | undefined;
renderAsCard?: () => void;
}
-const scriptLinkMap = {
- "dancerush": "https://github.com/pinapelz/Mirage/raw/refs/heads/main/scripts/dancerush/dancerush_play_history.user.js",
- "dancearound": "https://github.com/pinapelz/Mirage/raw/refs/heads/main/scripts/dancearound/dancearound_play_history.user.js",
-}
-
-const EamusementUploadModal = ({
+const DanceAroundModal = ({
isOpen,
onClose,
game,
renderAsCard
-}: EamusementUploadModalProps) => {
+}: DanceAroundModalProps) => {
if (renderAsCard) {
return (
<div className="bg-slate-800 rounded-lg border border-slate-700 p-6 hover:border-violet-500 transition-colors">
@@ -38,10 +33,10 @@ const EamusementUploadModal = ({
</svg>
</div>
<h4 className="text-white font-semibold mb-2">
- e-amusement Play History
+ Dance aROUND e-amusement Play History
</h4>
<p className="text-slate-400 text-sm mb-4">
- Import via scraping your playdata from KONAMI e-amusement
+ Import via scraping your Dance aROUND playdata from KONAMI e-amusement
</p>
<button
onClick={renderAsCard}
@@ -75,7 +70,7 @@ const EamusementUploadModal = ({
{/* Header */}
<div className="mb-6">
<h3 className="text-xl font-bold text-white mb-2">
- Import {game.formattedName} Data
+ Import Dance aROUND Data
</h3>
<p className="text-slate-400 text-sm">
Follow the instructions below to import your data
@@ -103,18 +98,18 @@ const EamusementUploadModal = ({
</h4>
<ol className="text-sm text-slate-400 space-y-1 list-decimal list-inside">
<li>Log into your e-amusement account</li>
- {EamuseImportInfo[game.internalName] ? (
+ {EamuseImportInfo["dancearound"] ? (
<li>
Navigate to your{" "}
- <a href={EamuseImportInfo[game.internalName]?.scorePage}>
- {game.formattedName} score data page
+ <a href={EamuseImportInfo["dancearound"]?.scorePage}>
+ Dance aROUND score data page
</a>{" "}
- {game.formattedName} score data page
+ Dance aROUND score data page
</li>
) : (
- <li>Navigate to your {game.formattedName} score data page</li>
+ <li>Navigate to your Dance aROUND score data page</li>
)}
- {EamuseImportInfo[game.internalName] ? (
+ {EamuseImportInfo["dancearound"] ? (
<li>
Install the userscript to your browser (use an extension such
as Tampermonkey)
@@ -122,7 +117,7 @@ const EamusementUploadModal = ({
) : (
<li>
Scrape the data using any method of your choice and translate
- it into a Mirage {game.formattedName} compatible JSON format
+ it into a Mirage Dance aROUND compatible JSON format
</li>
)}
<li>Upload the resulting JSON file into Mirage using the Batch-Manual Upload functionality</li>
@@ -134,10 +129,10 @@ const EamusementUploadModal = ({
<div className="mb-6 rounded-md bg-blue-500/10 border border-blue-500/20 p-3">
<p className="text-sm text-blue-400">
<a
- href={scriptLinkMap[game.internalName as keyof typeof scriptLinkMap]}
+ href="https://github.com/pinapelz/Mirage/raw/refs/heads/main/scripts/dancearound/dancearound_play_history.user.js"
className="underline"
>
- {game.formattedName} Userscript Download
+ e-amusement Recently Played Score Export Userscript (Last 30 Played)
</a>
</p>
</div>
@@ -157,4 +152,4 @@ const EamusementUploadModal = ({
);
};
-export default EamusementUploadModal;
+export default DanceAroundModal;
diff --git a/frontend/src/components/modals/DancerushModal.tsx b/frontend/src/components/modals/DancerushModal.tsx
new file mode 100644
index 0000000..a13ce2a
--- /dev/null
+++ b/frontend/src/components/modals/DancerushModal.tsx
@@ -0,0 +1,155 @@
+import type { SupportedGame } from "../../types/game";
+import { EamuseImportInfo } from "../../types/constants";
+
+interface DancerushModalProps {
+ isOpen: boolean;
+ onClose: () => void;
+ game: SupportedGame | undefined;
+ renderAsCard?: () => void;
+}
+
+const DancerushModal = ({
+ isOpen,
+ onClose,
+ game,
+ renderAsCard
+}: DancerushModalProps) => {
+ if (renderAsCard) {
+ return (
+ <div className="bg-slate-800 rounded-lg border border-slate-700 p-6 hover:border-violet-500 transition-colors">
+ <div className="w-12 h-12 bg-blue-600/20 rounded-lg flex items-center justify-center mb-4">
+ <svg
+ className="w-6 h-6 text-blue-400"
+ fill="none"
+ stroke="currentColor"
+ viewBox="0 0 24 24"
+ >
+ <path
+ strokeLinecap="round"
+ strokeLinejoin="round"
+ strokeWidth={2}
+ d="M10 6H6a2 2 0 00-2 2v10a2 2 0 002 2h10a2 2 0 002-2v-4M14 4h6m0 0v6m0-6L10 14"
+ />
+ </svg>
+ </div>
+ <h4 className="text-white font-semibold mb-2">
+ DANCERUSH e-amusement Play History
+ </h4>
+ <p className="text-slate-400 text-sm mb-4">
+ Import via scraping your DANCERUSH playdata from KONAMI e-amusement
+ </p>
+ <button
+ onClick={renderAsCard}
+ className="w-full bg-blue-600 hover:bg-blue-700 text-white py-2 px-3 sm:px-4 rounded-md text-sm sm:text-base font-medium transition-colors"
+ >
+ Export e-amusement
+ </button>
+ </div>
+ );
+ }
+
+ if (!isOpen) return null;
+
+ const handleClose = () => {
+ onClose();
+ };
+ if(game === undefined){
+ return "Sorry, due to some extreme error the game you're looking for doesn't seem to exist..."
+ }
+ return (
+ <div className="fixed inset-0 z-50 overflow-y-auto">
+ {/* Backdrop */}
+ <div
+ className="fixed inset-0 bg-black/50 backdrop-blur-sm transition-opacity"
+ onClick={handleClose}
+ />
+
+ {/* Modal */}
+ <div className="flex min-h-full items-center justify-center p-4">
+ <div className="relative bg-slate-900 rounded-lg border border-slate-700 w-full max-w-xl p-6 shadow-xl">
+ {/* Header */}
+ <div className="mb-6">
+ <h3 className="text-xl font-bold text-white mb-2">
+ Import DANCERUSH Data
+ </h3>
+ <p className="text-slate-400 text-sm">
+ Follow the instructions below to import your data
+ </p>
+ </div>
+
+ {/* Warning */}
+ <div className="mb-6 rounded-md bg-blue-500/10 border border-blue-500/20 p-3">
+ <p className="text-sm text-blue-400">
+ You may or may need to be subscribed to{" "}
+ <a
+ className="font-bold hover:underline"
+ href="https://p.eagate.573.jp/payment/p/ex_select_course.html"
+ >
+ KONAMI's e-amusement Basic and/or Premium course
+ </a>{" "}
+ to view a exportable playdata history for certain games.
+ </p>
+ </div>
+
+ {/* Instructions */}
+ <div className="mb-4 rounded-md bg-slate-800 border border-slate-700 p-4">
+ <h4 className="text-sm font-semibold text-slate-300 mb-2">
+ Instructions:
+ </h4>
+ <ol className="text-sm text-slate-400 space-y-1 list-decimal list-inside">
+ <li>Log into your e-amusement account</li>
+ {EamuseImportInfo["dancerush"] ? (
+ <li>
+ Navigate to your{" "}
+ <a href={EamuseImportInfo["dancerush"]?.scorePage}>
+ DANCERUSH score data page
+ </a>{" "}
+ DANCERUSH score data page
+ </li>
+ ) : (
+ <li>Navigate to your DANCERUSH score data page</li>
+ )}
+ {EamuseImportInfo["dancerush"] ? (
+ <li>
+ Install the userscript to your browser (use an extension such
+ as Tampermonkey)
+ </li>
+ ) : (
+ <li>
+ Scrape the data using any method of your choice and translate
+ it into a Mirage DANCERUSH compatible JSON format
+ </li>
+ )}
+ <li>Upload the resulting JSON file into Mirage using the Batch-Manual Upload functionality</li>
+ <li>Verify that all data has been imported correctly</li>
+ </ol>
+ </div>
+
+ {/* Additional Info */}
+ <div className="mb-6 rounded-md bg-blue-500/10 border border-blue-500/20 p-3">
+ <p className="text-sm text-blue-400">
+ <a
+ href="https://github.com/pinapelz/Mirage/raw/refs/heads/main/scripts/dancerush/dancerush_play_history.user.js"
+ className="underline"
+ >
+ e-amusement Recently Played Score Export Userscript (Last 20 Played)
+ </a>
+ </p>
+ </div>
+
+ {/* Actions */}
+ <div className="flex justify-center">
+ <button
+ onClick={handleClose}
+ className="px-6 py-2 bg-violet-600 hover:bg-violet-700 text-white rounded-md font-medium transition-colors"
+ >
+ Got it
+ </button>
+ </div>
+ </div>
+ </div>
+ </div>
+ );
+};
+
+export default DancerushModal;
diff --git a/frontend/src/pages/Import.tsx b/frontend/src/pages/Import.tsx
index b2e531b..0de1b2d 100644
--- a/frontend/src/pages/Import.tsx
+++ b/frontend/src/pages/Import.tsx
@@ -7,7 +7,8 @@ import { uploadScore } from "../utils/scoreUpload";
import { NavBar } from "../components/NavBar";
const JsonUploadModal = lazy(() => import("../components/modals/JsonUploadModal"));
-const EamusementModal = lazy(() => import("../components/modals/EamusementModal"));
+const DancerushModal = lazy(() => import("../components/modals/DancerushModal"));
+const DanceAroundModal = lazy(() => import("../components/modals/DanceAroundModal"));
const DivaNetModal = lazy(() => import("../components/modals/DivaNetModal"));
const Import = () => {
@@ -15,7 +16,8 @@ const Import = () => {
const navigate = useNavigate();
const [selectedGame, setSelectedGame] = useState("");
const [isJsonModalOpen, setIsJsonModalOpen] = useState(false);
- const [isEamusementModalOpen, setIsEamusementModalOpen] = useState(false);
+ const [isDancerushModalOpen, setIsDancerushModalOpen] = useState(false);
+ const [isDanceAroundModalOpen, setIsDanceAroundModalOpen] = useState(false);
const [isDivaNetModalOpen, setIsDivaNetModalOpen] = useState(false);
const [supportedGames, setSupportedGames] = useState<SupportedGame[]>([]);
const [gamesLoading, setGamesLoading] = useState(true);
@@ -132,11 +134,11 @@ const Import = () => {
return (
<>
<JsonUploadCard />
- <EamusementModal
+ <DancerushModal
isOpen={false}
onClose={() => {}}
game={supportedGames.find((g) => g.internalName === selectedGame)}
- renderAsCard={() => setIsEamusementModalOpen(true)}
+ renderAsCard={() => setIsDancerushModalOpen(true)}
/>
</>
);
@@ -145,11 +147,11 @@ const Import = () => {
return (
<>
<JsonUploadCard />
- <EamusementModal
+ <DanceAroundModal
isOpen={false}
onClose={() => {}}
game={supportedGames.find((g) => g.internalName === selectedGame)}
- renderAsCard={() => setIsEamusementModalOpen(true)}
+ renderAsCard={() => setIsDanceAroundModalOpen(true)}
/>
</>
);
@@ -286,10 +288,20 @@ const Import = () => {
}
/>
)}
- {isEamusementModalOpen && (
- <EamusementModal
- isOpen={isEamusementModalOpen}
- onClose={() => setIsEamusementModalOpen(false)}
+ {isDancerushModalOpen && (
+ <DancerushModal
+ isOpen={isDancerushModalOpen}
+ onClose={() => setIsDancerushModalOpen(false)}
+ game={
+ supportedGames.find((g) => g.internalName === selectedGame) ||
+ undefined
+ }
+ />
+ )}
+ {isDanceAroundModalOpen && (
+ <DanceAroundModal
+ isOpen={isDanceAroundModalOpen}
+ onClose={() => setIsDanceAroundModalOpen(false)}
game={
supportedGames.find((g) => g.internalName === selectedGame) ||
undefined
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yukais@pinapelz.com
include the subject [PATCH repo_name]
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