diff options
| author | Pinapelz <yukais@pinapelz.com> | 2025-10-20 16:01:47 -0700 |
|---|---|---|
| committer | Pinapelz <yukais@pinapelz.com> | 2025-10-20 16:01:47 -0700 |
| commit | acb0dc5483a3c7b9d2efec0805fe7f533dcb6147 (patch) | |
| tree | 3bca581ac4f604d415e33cdc326173fc63e9f620 | |
| parent | e158c575f5323602bebc68c0e79edc7982c29c32 (diff) | |
seperate dancerush and dancearound eamuse import modals
| -rw-r--r-- | frontend/src/components/modals/DanceAroundModal.tsx (renamed from frontend/src/components/modals/EamusementModal.tsx) | 37 | ||||
| -rw-r--r-- | frontend/src/components/modals/DancerushModal.tsx | 155 | ||||
| -rw-r--r-- | frontend/src/pages/Import.tsx | 32 |
3 files changed, 193 insertions, 31 deletions
diff --git a/frontend/src/components/modals/EamusementModal.tsx b/frontend/src/components/modals/DanceAroundModal.tsx index cb5c542..45f1f6f 100644 --- a/frontend/src/components/modals/EamusementModal.tsx +++ b/frontend/src/components/modals/DanceAroundModal.tsx @@ -1,24 +1,19 @@ import type { SupportedGame } from "../../types/game"; import { EamuseImportInfo } from "../../types/constants"; -interface EamusementUploadModalProps { +interface DanceAroundModalProps { isOpen: boolean; onClose: () => void; game: SupportedGame | undefined; renderAsCard?: () => void; } -const scriptLinkMap = { - "dancerush": "https://github.com/pinapelz/Mirage/raw/refs/heads/main/scripts/dancerush/dancerush_play_history.user.js", - "dancearound": "https://github.com/pinapelz/Mirage/raw/refs/heads/main/scripts/dancearound/dancearound_play_history.user.js", -} - -const EamusementUploadModal = ({ +const DanceAroundModal = ({ isOpen, onClose, game, renderAsCard -}: EamusementUploadModalProps) => { +}: DanceAroundModalProps) => { if (renderAsCard) { return ( <div className="bg-slate-800 rounded-lg border border-slate-700 p-6 hover:border-violet-500 transition-colors"> @@ -38,10 +33,10 @@ const EamusementUploadModal = ({ </svg> </div> <h4 className="text-white font-semibold mb-2"> - e-amusement Play History + Dance aROUND e-amusement Play History </h4> <p className="text-slate-400 text-sm mb-4"> - Import via scraping your playdata from KONAMI e-amusement + Import via scraping your Dance aROUND playdata from KONAMI e-amusement </p> <button onClick={renderAsCard} @@ -75,7 +70,7 @@ const EamusementUploadModal = ({ {/* Header */} <div className="mb-6"> <h3 className="text-xl font-bold text-white mb-2"> - Import {game.formattedName} Data + Import Dance aROUND Data </h3> <p className="text-slate-400 text-sm"> Follow the instructions below to import your data @@ -103,18 +98,18 @@ const EamusementUploadModal = ({ </h4> <ol className="text-sm text-slate-400 space-y-1 list-decimal list-inside"> <li>Log into your e-amusement account</li> - {EamuseImportInfo[game.internalName] ? ( + {EamuseImportInfo["dancearound"] ? ( <li> Navigate to your{" "} - <a href={EamuseImportInfo[game.internalName]?.scorePage}> - {game.formattedName} score data page + <a href={EamuseImportInfo["dancearound"]?.scorePage}> + Dance aROUND score data page </a>{" "} - {game.formattedName} score data page + Dance aROUND score data page </li> ) : ( - <li>Navigate to your {game.formattedName} score data page</li> + <li>Navigate to your Dance aROUND score data page</li> )} - {EamuseImportInfo[game.internalName] ? ( + {EamuseImportInfo["dancearound"] ? ( <li> Install the userscript to your browser (use an extension such as Tampermonkey) @@ -122,7 +117,7 @@ const EamusementUploadModal = ({ ) : ( <li> Scrape the data using any method of your choice and translate - it into a Mirage {game.formattedName} compatible JSON format + it into a Mirage Dance aROUND compatible JSON format </li> )} <li>Upload the resulting JSON file into Mirage using the Batch-Manual Upload functionality</li> @@ -134,10 +129,10 @@ const EamusementUploadModal = ({ <div className="mb-6 rounded-md bg-blue-500/10 border border-blue-500/20 p-3"> <p className="text-sm text-blue-400"> <a - href={scriptLinkMap[game.internalName as keyof typeof scriptLinkMap]} + href="https://github.com/pinapelz/Mirage/raw/refs/heads/main/scripts/dancearound/dancearound_play_history.user.js" className="underline" > - {game.formattedName} Userscript Download + e-amusement Recently Played Score Export Userscript (Last 30 Played) </a> </p> </div> @@ -157,4 +152,4 @@ const EamusementUploadModal = ({ ); }; -export default EamusementUploadModal; +export default DanceAroundModal; diff --git a/frontend/src/components/modals/DancerushModal.tsx b/frontend/src/components/modals/DancerushModal.tsx new file mode 100644 index 0000000..a13ce2a --- /dev/null +++ b/frontend/src/components/modals/DancerushModal.tsx @@ -0,0 +1,155 @@ +import type { SupportedGame } from "../../types/game"; +import { EamuseImportInfo } from "../../types/constants"; + +interface DancerushModalProps { + isOpen: boolean; + onClose: () => void; + game: SupportedGame | undefined; + renderAsCard?: () => void; +} + +const DancerushModal = ({ + isOpen, + onClose, + game, + renderAsCard +}: DancerushModalProps) => { + if (renderAsCard) { + return ( + <div className="bg-slate-800 rounded-lg border border-slate-700 p-6 hover:border-violet-500 transition-colors"> + <div className="w-12 h-12 bg-blue-600/20 rounded-lg flex items-center justify-center mb-4"> + <svg + className="w-6 h-6 text-blue-400" + fill="none" + stroke="currentColor" + viewBox="0 0 24 24" + > + <path + strokeLinecap="round" + strokeLinejoin="round" + strokeWidth={2} + d="M10 6H6a2 2 0 00-2 2v10a2 2 0 002 2h10a2 2 0 002-2v-4M14 4h6m0 0v6m0-6L10 14" + /> + </svg> + </div> + <h4 className="text-white font-semibold mb-2"> + DANCERUSH e-amusement Play History + </h4> + <p className="text-slate-400 text-sm mb-4"> + Import via scraping your DANCERUSH playdata from KONAMI e-amusement + </p> + <button + onClick={renderAsCard} + className="w-full bg-blue-600 hover:bg-blue-700 text-white py-2 px-3 sm:px-4 rounded-md text-sm sm:text-base font-medium transition-colors" + > + Export e-amusement + </button> + </div> + ); + } + + if (!isOpen) return null; + + const handleClose = () => { + onClose(); + }; + if(game === undefined){ + return "Sorry, due to some extreme error the game you're looking for doesn't seem to exist..." + } + return ( + <div className="fixed inset-0 z-50 overflow-y-auto"> + {/* Backdrop */} + <div + className="fixed inset-0 bg-black/50 backdrop-blur-sm transition-opacity" + onClick={handleClose} + /> + + {/* Modal */} + <div className="flex min-h-full items-center justify-center p-4"> + <div className="relative bg-slate-900 rounded-lg border border-slate-700 w-full max-w-xl p-6 shadow-xl"> + {/* Header */} + <div className="mb-6"> + <h3 className="text-xl font-bold text-white mb-2"> + Import DANCERUSH Data + </h3> + <p className="text-slate-400 text-sm"> + Follow the instructions below to import your data + </p> + </div> + + {/* Warning */} + <div className="mb-6 rounded-md bg-blue-500/10 border border-blue-500/20 p-3"> + <p className="text-sm text-blue-400"> + You may or may need to be subscribed to{" "} + <a + className="font-bold hover:underline" + href="https://p.eagate.573.jp/payment/p/ex_select_course.html" + > + KONAMI's e-amusement Basic and/or Premium course + </a>{" "} + to view a exportable playdata history for certain games. + </p> + </div> + + {/* Instructions */} + <div className="mb-4 rounded-md bg-slate-800 border border-slate-700 p-4"> + <h4 className="text-sm font-semibold text-slate-300 mb-2"> + Instructions: + </h4> + <ol className="text-sm text-slate-400 space-y-1 list-decimal list-inside"> + <li>Log into your e-amusement account</li> + {EamuseImportInfo["dancerush"] ? ( + <li> + Navigate to your{" "} + <a href={EamuseImportInfo["dancerush"]?.scorePage}> + DANCERUSH score data page + </a>{" "} + DANCERUSH score data page + </li> + ) : ( + <li>Navigate to your DANCERUSH score data page</li> + )} + {EamuseImportInfo["dancerush"] ? ( + <li> + Install the userscript to your browser (use an extension such + as Tampermonkey) + </li> + ) : ( + <li> + Scrape the data using any method of your choice and translate + it into a Mirage DANCERUSH compatible JSON format + </li> + )} + <li>Upload the resulting JSON file into Mirage using the Batch-Manual Upload functionality</li> + <li>Verify that all data has been imported correctly</li> + </ol> + </div> + + {/* Additional Info */} + <div className="mb-6 rounded-md bg-blue-500/10 border border-blue-500/20 p-3"> + <p className="text-sm text-blue-400"> + <a + href="https://github.com/pinapelz/Mirage/raw/refs/heads/main/scripts/dancerush/dancerush_play_history.user.js" + className="underline" + > + e-amusement Recently Played Score Export Userscript (Last 20 Played) + </a> + </p> + </div> + + {/* Actions */} + <div className="flex justify-center"> + <button + onClick={handleClose} + className="px-6 py-2 bg-violet-600 hover:bg-violet-700 text-white rounded-md font-medium transition-colors" + > + Got it + </button> + </div> + </div> + </div> + </div> + ); +}; + +export default DancerushModal; diff --git a/frontend/src/pages/Import.tsx b/frontend/src/pages/Import.tsx index b2e531b..0de1b2d 100644 --- a/frontend/src/pages/Import.tsx +++ b/frontend/src/pages/Import.tsx @@ -7,7 +7,8 @@ import { uploadScore } from "../utils/scoreUpload"; import { NavBar } from "../components/NavBar"; const JsonUploadModal = lazy(() => import("../components/modals/JsonUploadModal")); -const EamusementModal = lazy(() => import("../components/modals/EamusementModal")); +const DancerushModal = lazy(() => import("../components/modals/DancerushModal")); +const DanceAroundModal = lazy(() => import("../components/modals/DanceAroundModal")); const DivaNetModal = lazy(() => import("../components/modals/DivaNetModal")); const Import = () => { @@ -15,7 +16,8 @@ const Import = () => { const navigate = useNavigate(); const [selectedGame, setSelectedGame] = useState(""); const [isJsonModalOpen, setIsJsonModalOpen] = useState(false); - const [isEamusementModalOpen, setIsEamusementModalOpen] = useState(false); + const [isDancerushModalOpen, setIsDancerushModalOpen] = useState(false); + const [isDanceAroundModalOpen, setIsDanceAroundModalOpen] = useState(false); const [isDivaNetModalOpen, setIsDivaNetModalOpen] = useState(false); const [supportedGames, setSupportedGames] = useState<SupportedGame[]>([]); const [gamesLoading, setGamesLoading] = useState(true); @@ -132,11 +134,11 @@ const Import = () => { return ( <> <JsonUploadCard /> - <EamusementModal + <DancerushModal isOpen={false} onClose={() => {}} game={supportedGames.find((g) => g.internalName === selectedGame)} - renderAsCard={() => setIsEamusementModalOpen(true)} + renderAsCard={() => setIsDancerushModalOpen(true)} /> </> ); @@ -145,11 +147,11 @@ const Import = () => { return ( <> <JsonUploadCard /> - <EamusementModal + <DanceAroundModal isOpen={false} onClose={() => {}} game={supportedGames.find((g) => g.internalName === selectedGame)} - renderAsCard={() => setIsEamusementModalOpen(true)} + renderAsCard={() => setIsDanceAroundModalOpen(true)} /> </> ); @@ -286,10 +288,20 @@ const Import = () => { } /> )} - {isEamusementModalOpen && ( - <EamusementModal - isOpen={isEamusementModalOpen} - onClose={() => setIsEamusementModalOpen(false)} + {isDancerushModalOpen && ( + <DancerushModal + isOpen={isDancerushModalOpen} + onClose={() => setIsDancerushModalOpen(false)} + game={ + supportedGames.find((g) => g.internalName === selectedGame) || + undefined + } + /> + )} + {isDanceAroundModalOpen && ( + <DanceAroundModal + isOpen={isDanceAroundModalOpen} + onClose={() => setIsDanceAroundModalOpen(false)} game={ supportedGames.find((g) => g.internalName === selectedGame) || undefined |
