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path: root/config/hypr/animations/01-default - v2.lua
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-rw-r--r--config/hypr/animations/01-default - v2.lua16
1 files changed, 8 insertions, 8 deletions
diff --git a/config/hypr/animations/01-default - v2.lua b/config/hypr/animations/01-default - v2.lua
index 1de8fab5..af12ecfe 100644
--- a/config/hypr/animations/01-default - v2.lua
+++ b/config/hypr/animations/01-default - v2.lua
@@ -6,16 +6,16 @@ hl.config({
},
})
-hl.curve("myBezier", { type = "bezier", points = { { 0.05, 0.9 }, { 0.1, 1.05 } } })
+hl.curve("myBezier", { type = "bezier", points = { { 0.05, 0.9 }, { 0.1, 1.00 } } })
hl.curve("linear", { type = "bezier", points = { { 0.0, 0.0 }, { 1.0, 1.0 } } })
-hl.curve("wind", { type = "bezier", points = { { 0.05, 0.9 }, { 0.1, 1.05 } } })
-hl.curve("winIn", { type = "bezier", points = { { 0.1, 1.1 }, { 0.1, 1.1 } } })
-hl.curve("winOut", { type = "bezier", points = { { 0.3, -0.3 }, { 0, 1 } } })
+hl.curve("wind", { type = "bezier", points = { { 0.05, 0.9 }, { 0.1, 1.00 } } })
+hl.curve("winIn", { type = "bezier", points = { { 0.1, 1.0 }, { 0.1, 1.0 } } })
+hl.curve("winOut", { type = "bezier", points = { { 0.3, 0.0 }, { 0, 1 } } })
hl.curve("slow", { type = "bezier", points = { { 0, 0.85 }, { 0.3, 1 } } })
-hl.curve("overshot", { type = "bezier", points = { { 0.7, 0.6 }, { 0.1, 1.1 } } })
-hl.curve("bounce", { type = "bezier", points = { { 1.1, 1.6 }, { 0.1, 0.85 } } })
-hl.curve("sligshot", { type = "bezier", points = { { 1, -1 }, { 0.15, 1.25 } } })
-hl.curve("nice", { type = "bezier", points = { { 0, 6.9 }, { 0.5, -4.20 } } })
+hl.curve("overshot", { type = "bezier", points = { { 0.7, 0.6 }, { 0.1, 1.0 } } })
+hl.curve("bounce", { type = "bezier", points = { { 1.0, 1.0 }, { 0.1, 0.85 } } })
+hl.curve("sligshot", { type = "bezier", points = { { 1, 0.0 }, { 0.15, 1.00 } } })
+hl.curve("nice", { type = "bezier", points = { { 0, 1.0 }, { 0.5, 0.00 } } })
hl.animation({ leaf = "windowsIn", enabled = true, speed = 5, bezier = "slow", style = "popin" })
hl.animation({ leaf = "windowsOut", enabled = true, speed = 5, bezier = "winOut", style = "popin" })
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