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authorDon Williams <don.e.williams@gmail.com>2026-07-13 16:11:51 -0400
committerPinapelz <yukais@pinapelz.com>2026-08-29 21:40:34 -0700
commitdcc2b56bd34846c5e8562bdb33ea63f3734d5ec0 (patch)
treebb4dcab06f4a4f2f690fc87e9fc82d335cd21497 /config/quickshell/qs-hyprview-unified/layouts
parent292b6daf5c56ff60a6263ff4945e74e5ca4372e7 (diff)
Fixed qs-hyprview to work with trixie+
Signed-off-by: Don Williams <don.e.williams@gmail.com> On branch development Your branch is up to date with 'origin/development'. Changes to be committed: renamed: qs-hyprview-trixie/LICENSE -> qs-hyprview-unified/LICENSE renamed: qs-hyprview-trixie/README.md -> qs-hyprview-unified/README.md renamed: qs-hyprview-trixie/common/Appearance.qml -> qs-hyprview-unified/common/Appearance.qml renamed: qs-hyprview-trixie/layouts/BandsLayout.qml -> qs-hyprview-unified/layouts/BandsLayout.qml renamed: qs-hyprview-trixie/layouts/ColumnarLayout.qml -> qs-hyprview-unified/layouts/ColumnarLayout.qml renamed: qs-hyprview-trixie/layouts/HeroLayout.qml -> qs-hyprview-unified/layouts/HeroLayout.qml renamed: qs-hyprview-trixie/layouts/JustifiedLayout.qml -> qs-hyprview-unified/layouts/JustifiedLayout.qml renamed: qs-hyprview-trixie/layouts/LayoutsManager.qml -> qs-hyprview-unified/layouts/LayoutsManager.qml renamed: qs-hyprview-trixie/layouts/MasonryLayout.qml -> qs-hyprview-unified/layouts/MasonryLayout.qml renamed: qs-hyprview-trixie/layouts/SatelliteLayout.qml -> qs-hyprview-unified/layouts/SatelliteLayout.qml renamed: qs-hyprview-trixie/layouts/SmartGridLayout.qml -> qs-hyprview-unified/layouts/SmartGridLayout.qml renamed: qs-hyprview-trixie/layouts/SpiralLayout.qml -> qs-hyprview-unified/layouts/SpiralLayout.qml renamed: qs-hyprview-trixie/layouts/StarggeredLayout.qml -> qs-hyprview-unified/layouts/StarggeredLayout.qml renamed: qs-hyprview-trixie/layouts/VortexLayout.qml -> qs-hyprview-unified/layouts/VortexLayout.qml renamed: qs-hyprview-trixie/layouts/qmldir -> qs-hyprview-unified/layouts/qmldir renamed: qs-hyprview-trixie/modules/Hyprview.qml -> qs-hyprview-unified/modules/Hyprview.qml renamed: qs-hyprview-trixie/modules/SearchBox.qml -> qs-hyprview-unified/modules/SearchBox.qml renamed: qs-hyprview-trixie/modules/WindowThumbnail.qml -> qs-hyprview-unified/modules/WindowThumbnail.qml renamed: qs-hyprview-trixie/modules/qmldir -> qs-hyprview-unified/modules/qmldir renamed: qs-hyprview-trixie/qs-hyprview-template.qml -> qs-hyprview-unified/qs-hyprview-template.qml renamed: qs-hyprview-trixie/screenshots/bands.jpeg -> qs-hyprview-unified/screenshots/bands.jpeg renamed: qs-hyprview-trixie/screenshots/hero.jpeg -> qs-hyprview-unified/screenshots/hero.jpeg renamed: qs-hyprview-trixie/screenshots/masonry.jpeg -> qs-hyprview-unified/screenshots/masonry.jpeg renamed: qs-hyprview-trixie/screenshots/satellite.jpeg -> qs-hyprview-unified/screenshots/satellite.jpeg renamed: qs-hyprview-trixie/screenshots/smartgrid.jpeg -> qs-hyprview-unified/screenshots/smartgrid.jpeg renamed: qs-hyprview-trixie/screenshots/spiral.jpeg -> qs-hyprview-unified/screenshots/spiral.jpeg renamed: qs-hyprview-trixie/screenshots/staggered.jpeg -> qs-hyprview-unified/screenshots/staggered.jpeg renamed: qs-hyprview-trixie/screenshots/vortex.jpeg -> qs-hyprview-unified/screenshots/vortex.jpeg renamed: qs-hyprview-trixie/shell.qml -> qs-hyprview-unified/shell.qml
Diffstat (limited to 'config/quickshell/qs-hyprview-unified/layouts')
-rw-r--r--config/quickshell/qs-hyprview-unified/layouts/BandsLayout.qml174
-rw-r--r--config/quickshell/qs-hyprview-unified/layouts/ColumnarLayout.qml72
-rw-r--r--config/quickshell/qs-hyprview-unified/layouts/HeroLayout.qml144
-rw-r--r--config/quickshell/qs-hyprview-unified/layouts/JustifiedLayout.qml149
-rw-r--r--config/quickshell/qs-hyprview-unified/layouts/LayoutsManager.qml47
-rw-r--r--config/quickshell/qs-hyprview-unified/layouts/MasonryLayout.qml139
-rw-r--r--config/quickshell/qs-hyprview-unified/layouts/SatelliteLayout.qml98
-rw-r--r--config/quickshell/qs-hyprview-unified/layouts/SmartGridLayout.qml134
-rw-r--r--config/quickshell/qs-hyprview-unified/layouts/SpiralLayout.qml155
-rw-r--r--config/quickshell/qs-hyprview-unified/layouts/StarggeredLayout.qml64
-rw-r--r--config/quickshell/qs-hyprview-unified/layouts/VortexLayout.qml82
-rw-r--r--config/quickshell/qs-hyprview-unified/layouts/qmldir12
12 files changed, 1270 insertions, 0 deletions
diff --git a/config/quickshell/qs-hyprview-unified/layouts/BandsLayout.qml b/config/quickshell/qs-hyprview-unified/layouts/BandsLayout.qml
new file mode 100644
index 00000000..386ef92e
--- /dev/null
+++ b/config/quickshell/qs-hyprview-unified/layouts/BandsLayout.qml
@@ -0,0 +1,174 @@
+pragma Singleton
+import Quickshell
+
+Singleton {
+ id: root
+
+ function doLayout(windowList, outerWidth, outerHeight) {
+ var N = windowList.length
+ if (N === 0) return []
+
+ // Gap: 0.8% of screen, clamped between 12px and 24px
+ var rawGap = Math.min(outerWidth * 0.08, outerHeight * 0.08)
+ var gap = Math.max(12, Math.min(24, rawGap))
+
+ // Safe Area: 90% of the screen
+ var contentScale = 0.90
+ var useW = outerWidth * contentScale
+ var useH = outerHeight * contentScale
+
+ // Global offsets to center everything
+ var offX = (outerWidth - useW) / 2
+ var offY = (outerHeight - useH) / 2
+
+ // Group by workspace
+ var groups = {}
+ var wsOrder = []
+
+ for (var i = 0; i < N; i++) {
+ var w = windowList[i]
+ var wsId = w.workspaceId
+
+ if (!groups[wsId]) {
+ groups[wsId] = []
+ wsOrder.push(wsId)
+ }
+ groups[wsId].push(w)
+ }
+
+ var bandCount = wsOrder.length
+ if (bandCount === 0) return []
+
+ // Band height & max thumb height
+
+ // Calculate the height allocated for each workspace band
+ var totalGapH = gap * (bandCount - 1)
+ var bandHeight = (useH - totalGapH) / bandCount
+
+ // Aesthetic Cap: Even if we have only 1 workspace,
+ // windows shouldn't exceed 45% of screen height.
+ var absoluteMaxH = useH * 0.45
+
+ // The effective max height is the smaller of the two.
+ // If we have 10 bands, bandHeight will be small (e.g. 100px), so that rules.
+ // If we have 1 band, bandHeight is huge (1000px), so absoluteMaxH (450px) rules.
+ var localMaxH = Math.min(bandHeight, absoluteMaxH)
+
+ // Minimum safety height to avoid division by zero errors
+ if (localMaxH < 10) localMaxH = 10
+
+ var result = []
+ var currentY = offY
+
+ // Process each band
+ for (var b = 0; b < bandCount; b++) {
+ var wsId = wsOrder[b]
+ var items = groups[wsId]
+ var itemCount = items.length
+
+ // ROW LAYOUT CALCULATION (Justified)
+ var rows = []
+ var currentRow = []
+ var currentAspectSum = 0
+
+ for (var k = 0; k < itemCount; k++) {
+ var item = items[k]
+ var w0 = (item.width > 0) ? item.width : 100
+ var h0 = (item.height > 0) ? item.height : 100
+ var aspect = w0 / h0
+
+ var wrapper = { win: item.win, aspect: aspect }
+
+ // Check overflow: (SumAspects * MaxH) + Gaps > Width
+ var hypotheticalWidth = (currentAspectSum + aspect) * localMaxH + (currentRow.length * gap)
+
+ if (currentRow.length > 0 && hypotheticalWidth > useW) {
+ rows.push({ items: currentRow, aspectSum: currentAspectSum })
+ currentRow = []
+ currentAspectSum = 0
+ }
+
+ currentRow.push(wrapper)
+ currentAspectSum += aspect
+ }
+ if (currentRow.length > 0) {
+ rows.push({ items: currentRow, aspectSum: currentAspectSum })
+ }
+
+ // SCALE & FIT ROWS
+ // Calculate how tall the content actually is
+ var totalContentH = 0
+ var finalRows = []
+
+ for (var r = 0; r < rows.length; r++) {
+ var rowObj = rows[r]
+ var rItems = rowObj.items
+
+ // Optimal Height = (Available Width / Sum Aspects)
+ var availRowW = useW - (gap * (rItems.length - 1))
+ var optimalH = availRowW / rowObj.aspectSum
+
+ // Clamp to limits
+ if (optimalH > localMaxH) optimalH = localMaxH
+
+ finalRows.push({ items: rItems, h: optimalH })
+ totalContentH += optimalH
+ }
+
+ // Add vertical gaps between rows inside the band
+ if (finalRows.length > 1) {
+ totalContentH += gap * (finalRows.length - 1)
+ }
+
+ // If rows overflow the band height (rare, but possible with many windows), scale down
+ var scaleFactor = 1.0
+ if (totalContentH > bandHeight) {
+ scaleFactor = bandHeight / totalContentH
+ totalContentH = bandHeight // Cap for centering math
+ }
+
+ // GENERATE COORDINATES
+ // Center the content vertically within the band slot
+ // Note: If bandCount=1, bandHeight is huge (90% screen), but totalContentH is constrained by absoluteMaxH.
+ // This ensures the single row floats nicely in the middle.
+ var rowY = currentY + (bandHeight - totalContentH) / 2
+
+ for (var r2 = 0; r2 < finalRows.length; r2++) {
+ var fRow = finalRows[r2]
+ var rHeight = fRow.h * scaleFactor
+ var rItems2 = fRow.items
+
+ // Calculate row width for horizontal centering
+ var actualRowW = 0
+ for (var j = 0; j < rItems2.length; j++) {
+ actualRowW += (rItems2[j].aspect * rHeight)
+ }
+ actualRowW += gap * (rItems2.length - 1)
+
+ var rowX = offX + (useW - actualRowW) / 2
+
+ for (var j2 = 0; j2 < rItems2.length; j2++) {
+ var it = rItems2[j2]
+ var finalW = it.aspect * rHeight
+
+ result.push({
+ win: it.win,
+ x: rowX,
+ y: rowY,
+ width: finalW,
+ height: rHeight
+ })
+
+ rowX += finalW + gap
+ }
+
+ rowY += rHeight + (gap * scaleFactor)
+ }
+
+ // Advance Y to the next band slot
+ currentY += bandHeight + gap
+ }
+
+ return result
+ }
+}
diff --git a/config/quickshell/qs-hyprview-unified/layouts/ColumnarLayout.qml b/config/quickshell/qs-hyprview-unified/layouts/ColumnarLayout.qml
new file mode 100644
index 00000000..feaa9afa
--- /dev/null
+++ b/config/quickshell/qs-hyprview-unified/layouts/ColumnarLayout.qml
@@ -0,0 +1,72 @@
+pragma Singleton
+import Quickshell
+
+Singleton {
+ id: root
+
+ function doLayout(windowList, outerWidth, outerHeight) {
+ var N = windowList.length
+ if (N === 0) return []
+
+ var gap = Math.max(8, outerWidth * 0.005)
+
+ // Safe Area: We use slightly more width here (95%)
+ // as vertical strips look better when filling the screen horizontally.
+ var useW = outerWidth * 0.95
+ var useH = outerHeight * 0.90
+ var offX = (outerWidth - useW) / 2
+ var offY = (outerHeight - useH) / 2
+
+ // Calculate width of a single column
+ var colW = (useW - (gap * (N - 1))) / N
+
+ // Safety: If columns become too narrow (e.g. < 200px),
+ // we clamp the width to keep them readable.
+ var minColW = 200
+ if (colW < minColW) colW = minColW
+
+ // Calculate the actual total width used
+ var totalW = N * colW + (N - 1) * gap
+
+ // Center the group horizontally.
+ // If N is small, it centers. If N is large (clamped), it starts from left.
+ var startX = offX
+ if (totalW < useW) {
+ startX = offX + (useW - totalW) / 2
+ }
+
+ var result = []
+
+ for (var i = 0; i < N; i++) {
+ var item = windowList[i]
+
+ var w0 = (item.width > 0) ? item.width : 100
+ var h0 = (item.height > 0) ? item.height : 100
+
+ // In this layout, vertical space is abundant (useH).
+ // The constraining factor is usually the column width.
+ var sc = Math.min(colW / w0, useH / h0)
+
+ var thumbW = w0 * sc
+ var thumbH = h0 * sc
+
+ var xPos = startX + i * (colW + gap)
+
+ // Center horizontally within the strip
+ var xCentered = xPos + (colW - thumbW) / 2
+
+ // Center vertically on screen
+ var yCentered = offY + (useH - thumbH) / 2
+
+ result.push({
+ win: item.win,
+ x: xCentered,
+ y: yCentered,
+ width: thumbW,
+ height: thumbH
+ })
+ }
+
+ return result
+ }
+}
diff --git a/config/quickshell/qs-hyprview-unified/layouts/HeroLayout.qml b/config/quickshell/qs-hyprview-unified/layouts/HeroLayout.qml
new file mode 100644
index 00000000..e45ecf2c
--- /dev/null
+++ b/config/quickshell/qs-hyprview-unified/layouts/HeroLayout.qml
@@ -0,0 +1,144 @@
+pragma Singleton
+import Quickshell
+import Quickshell.Hyprland
+
+Singleton {
+ id: root
+
+ function doLayout(windowList, outerWidth, outerHeight) {
+ if (windowList.length === 0) return []
+
+ // Gap: 0.8% of screen, clamped between 12px and 32px
+ var rawGap = Math.min(outerWidth * 0.08, outerHeight * 0.08)
+ var gap = Math.max(12, Math.min(32, rawGap))
+
+ // Move active window to the head of windowList
+ var activeAddr = Hyprland.activeToplevel?.lastIpcObject?.address
+ if (activeAddr) {
+ var activeIdx = windowList.findIndex(it => it.lastIpcObject.address === activeAddr)
+ if (activeIdx !== -1) {
+ windowList = [windowList[activeIdx], ...windowList.filter(it => it !== windowList[activeIdx])]
+ }
+ }
+
+ // Safe area definition (90%)
+ var contentScale = 0.90
+ var useW = outerWidth * contentScale
+ var useH = outerHeight * contentScale
+
+ // Global offset - center Safe area
+ var offX = (outerWidth - useW) / 2
+ var offY = (outerHeight - useH) / 2
+
+ var result = []
+
+ // Screen zones (Hero/Stack)
+ var heroRatio = 0.40 // 40% Hero
+ var heroAreaW = useW * heroRatio
+ var stackAreaW = useW - heroAreaW - gap // 60% Stack
+
+ var heroItem = windowList[0]
+
+ // Aspect Fit
+ var hScale = Math.min(heroAreaW / heroItem.width, useH / heroItem.height)
+ var hW = heroItem.width * hScale
+ var hH = heroItem.height * hScale
+
+ result.push({
+ win: heroItem.win,
+ x: offX + (heroAreaW - hW) / 2,
+ y: offY + (useH - hH) / 2,
+ width: hW,
+ height: hH,
+ isHero: true
+ })
+
+ var others = windowList.slice(1)
+ var N = others.length
+
+ if (N > 0) {
+ var stackStartX = offX + heroAreaW + gap
+
+ // Evaluate col number
+ var bestCols = 1
+ var bestRows = N
+
+ // Windows height on a single column
+ var oneColH = (useH - (gap * (N - 1))) / N
+
+ // TOLERANCE THRESHOLD (0.15 = 15% of screen height)
+ // If the windows are at least 15% of the screen height, we stay on 1 column.
+ // With 4 windows we are at ~25% -> OK (1 Column)
+ // With 7 windows we are at ~14% -> NO (Go to grid calculation)
+ var useSingleCol = oneColH > (useH * 0.15)
+
+ if (!useSingleCol) {
+ // If space is limited, we look for the optimal grid starting with 2 columns.
+ var bestScale = 0
+ var TARGET_ASPECT = 16.0 / 9.0
+
+ for (var cols = 2; cols <= N; cols++) {
+ var rows = Math.ceil(N / cols)
+ var availW = stackAreaW - (gap * (cols - 1))
+ var availH = useH - (gap * (rows - 1))
+
+ if (availW <= 0 || availH <= 0) continue
+
+ var cellW = availW / cols
+ var cellH = availH / rows
+
+ // Size score
+ var sW = cellW / TARGET_ASPECT
+ var sH = cellH / 1.0
+ var currentScale = Math.min(sW, sH)
+
+ if (currentScale > bestScale) {
+ bestScale = currentScale
+ bestCols = cols
+ bestRows = rows
+ }
+ }
+ }
+
+ // Evaluation of the final dimensions of the selected grid
+ var finalAvailW = stackAreaW - (gap * (bestCols - 1))
+ var finalAvailH = useH - (gap * (bestRows - 1))
+
+ var finalCellW = finalAvailW / bestCols
+ var finalCellH = finalAvailH / bestRows
+
+ // Vertical centering of the total stack
+ var totalGridH = bestRows * finalCellH + (bestRows - 1) * gap
+ var stackStartY = offY + (useH - totalGridH) / 2
+
+ // Items positioning
+ for (var i = 0; i < N; ++i) {
+ var item = others[i]
+
+ var row = Math.floor(i / bestCols)
+ var col = i % bestCols
+
+ // Cell coords (Standard Grid Alignment)
+ // No “rowOffsetX”, cell 0 always starts on the left
+ var cellAbsX = stackStartX + col * (finalCellW + gap)
+ var cellAbsY = stackStartY + row * (finalCellH + gap)
+
+ // Thumb aspect Fit
+ var sc = Math.min(finalCellW / item.width, finalCellH / item.height)
+ var w = item.width * sc
+ var h = item.height * sc
+
+ result.push({
+ win: item.win,
+ x: cellAbsX + (finalCellW - w) / 2,
+ y: cellAbsY + (finalCellH - h) / 2,
+ width: w,
+ height: h,
+ isHero: false
+ })
+ }
+ }
+
+ return result
+ }
+}
diff --git a/config/quickshell/qs-hyprview-unified/layouts/JustifiedLayout.qml b/config/quickshell/qs-hyprview-unified/layouts/JustifiedLayout.qml
new file mode 100644
index 00000000..655147b5
--- /dev/null
+++ b/config/quickshell/qs-hyprview-unified/layouts/JustifiedLayout.qml
@@ -0,0 +1,149 @@
+pragma Singleton
+import Quickshell
+
+Singleton {
+ id: root
+
+ function doLayout(windowList, outerWidth, outerHeight) {
+ var N = windowList.length
+ if (N === 0)
+ return []
+
+ var containerWidth = outerWidth * 0.9
+ var containerHeight = outerHeight * 0.9
+
+ // Gap: 0.8% of screen, clamped between 12px and 32px
+ var rawGap = Math.min(outerWidth * 0.08, outerHeight * 0.08)
+ var gap = Math.max(12, Math.min(32, rawGap))
+
+ var maxThumbHeight = outerHeight * 0.3
+
+ if (containerWidth <= 0 || containerHeight <= 0) {
+ return windowList.map(function(item) {
+ return {
+ win: item.win,
+ x: 0,
+ y: 0,
+ width: 0,
+ height: 0
+ }
+ })
+ }
+
+ var targetRowH = maxThumbHeight
+ var rows = []
+ var currentRow = []
+ var sumAspect = 0
+
+ function flushRow() {
+ if (currentRow.length === 0)
+ return
+
+ var n = currentRow.length
+ var rowHeight = maxThumbHeight
+ if (sumAspect > 0) {
+ var totalGapWidth = gap * (n - 1)
+ var hFit = (containerWidth - totalGapWidth) / sumAspect
+ if (hFit < rowHeight)
+ rowHeight = hFit
+ }
+
+ if (rowHeight > maxThumbHeight)
+ rowHeight = maxThumbHeight
+ if (rowHeight <= 0)
+ rowHeight = 1
+
+ rows.push({
+ items: currentRow.slice(),
+ height: rowHeight,
+ sumAspect: sumAspect
+ })
+
+ currentRow = []
+ sumAspect = 0
+ }
+
+ for (var i = 0; i < N; ++i) {
+ var item = windowList[i]
+ var w0 = item.width > 0 ? item.width : 1
+ var h0 = item.height > 0 ? item.height : 1
+ var a = w0 / h0
+ item.aspect = a
+
+ if (currentRow.length > 0 &&
+ ((sumAspect + a) * targetRowH + gap * currentRow.length) > containerWidth) {
+ flushRow()
+ }
+
+ currentRow.push(item)
+ sumAspect += a
+ }
+
+ if (currentRow.length > 0) {
+ flushRow()
+ }
+
+ var totalRawHeight = 0
+ for (var r = 0; r < rows.length; ++r) {
+ totalRawHeight += rows[r].height
+ }
+ if (rows.length > 1) {
+ totalRawHeight += gap * (rows.length - 1)
+ }
+
+ var sV = 1.0
+ var availH = containerHeight
+ if (totalRawHeight > 0 && totalRawHeight > availH) {
+ sV = availH / totalRawHeight
+ }
+ if (sV <= 0)
+ sV = 0.1
+ if (sV > 1.0)
+ sV = 1.0
+
+ var gridTotalHeightScaled = totalRawHeight * sV
+ var yAcc = (outerHeight - gridTotalHeightScaled) / 2
+ if (!isFinite(yAcc) || yAcc < 0)
+ yAcc = 0
+
+ var result = []
+
+ for (var r2 = 0; r2 < rows.length; ++r2) {
+ var row = rows[r2]
+ var rowHeightScaled = row.height * sV
+
+ var rowWidthNoGapsScaled = 0
+ for (var j = 0; j < row.items.length; ++j) {
+ rowWidthNoGapsScaled += row.items[j].aspect * rowHeightScaled
+ }
+ var totalRowWidthScaled = rowWidthNoGapsScaled + gap * (row.items.length - 1)
+
+ var xAcc = (outerWidth - totalRowWidthScaled) / 2
+ if (!isFinite(xAcc))
+ xAcc = 0
+
+ for (var j2 = 0; j2 < row.items.length; ++j2) {
+ var it2 = row.items[j2]
+ var wScaled = it2.aspect * rowHeightScaled
+ var hScaled = rowHeightScaled
+
+ result.push({
+ win: it2.win,
+ x: xAcc,
+ y: yAcc,
+ width: wScaled,
+ height: hScaled
+ })
+
+ xAcc += wScaled + gap
+ }
+
+ yAcc += rowHeightScaled
+ if (r2 < rows.length - 1) {
+ yAcc += gap * sV
+ }
+ }
+
+ return result
+ }
+}
diff --git a/config/quickshell/qs-hyprview-unified/layouts/LayoutsManager.qml b/config/quickshell/qs-hyprview-unified/layouts/LayoutsManager.qml
new file mode 100644
index 00000000..8db0672d
--- /dev/null
+++ b/config/quickshell/qs-hyprview-unified/layouts/LayoutsManager.qml
@@ -0,0 +1,47 @@
+pragma Singleton
+import Quickshell
+import "."
+
+Singleton {
+ id: root
+
+ function doLayout( layoutAlgorithm, windowList, width, height) {
+ var doLayout = null
+ switch (layoutAlgorithm) {
+ case 'smartgrid':
+ doLayout = SmartGridLayout.doLayout
+ break
+ case 'justified':
+ doLayout = JustifiedLayout.doLayout
+ break
+ case 'bands':
+ doLayout = BandsLayout.doLayout
+ break
+ case 'masonry':
+ doLayout = MasonryLayout.doLayout
+ break
+ case 'hero':
+ doLayout = HeroLayout.doLayout
+ break
+ case 'spiral':
+ doLayout = SpiralLayout.doLayout
+ break
+ case 'satellite':
+ doLayout = SatelliteLayout.doLayout
+ break
+ case 'staggered':
+ doLayout = StarggeredLayout.doLayout
+ break
+ case 'columnar':
+ doLayout = ColumnarLayout.doLayout
+ break
+ case 'vortex':
+ doLayout = VortexLayout.doLayout
+ break
+ default:
+ doLayout = SmartGridLayout.doLayout
+ }
+
+ return doLayout( windowList, width, height)
+ }
+}
diff --git a/config/quickshell/qs-hyprview-unified/layouts/MasonryLayout.qml b/config/quickshell/qs-hyprview-unified/layouts/MasonryLayout.qml
new file mode 100644
index 00000000..73192f17
--- /dev/null
+++ b/config/quickshell/qs-hyprview-unified/layouts/MasonryLayout.qml
@@ -0,0 +1,139 @@
+pragma Singleton
+import Quickshell
+
+Singleton {
+ id: root
+
+ function doLayout(windowList, outerWidth, outerHeight) {
+ var N = windowList.length
+ if (N === 0) return []
+
+ // Gap: 0.8% of screen, clamped between 12px and 32px
+ var rawGap = Math.min(outerWidth * 0.08, outerHeight * 0.08)
+ var gap = Math.max(12, Math.min(32, rawGap))
+
+ // Safe Area (90%)
+ // Define the bounding box for the content.
+ var contentScale = 0.90
+ var useW = outerWidth * contentScale
+ var useH = outerHeight * contentScale
+
+ // Find Best Column Count
+ // Standard logic: try to fit content in 1 col, then 2, etc.
+ var bestCols = N
+
+ for (var cols = 1; cols <= N; cols++) {
+ var tryColWidth = (useW - (cols - 1) * gap) / cols
+ var tryColHeights = new Array(cols).fill(0)
+
+ for (var i = 0; i < N; i++) {
+ var item = windowList[i]
+ var minH = Math.min.apply(null, tryColHeights)
+ var colIdx = tryColHeights.indexOf(minH)
+
+ var w0 = (item.width && item.width > 0) ? item.width : 100
+ var h0 = (item.height && item.height > 0) ? item.height : 100
+ var scale = tryColWidth / w0
+
+ tryColHeights[colIdx] += (h0 * scale) + gap
+ }
+
+ var currentMaxH = Math.max.apply(null, tryColHeights)
+ if (currentMaxH > 0) currentMaxH -= gap
+
+ // If it fits vertically, we stop.
+ if (currentMaxH <= useH) {
+ bestCols = cols
+ break
+ }
+ }
+
+ // Rigorous clamping
+ // We have chosen 'bestCols'. Now we calculate the theoretical column width.
+ // BUT, if N is small (e.g. 1), this width might produce a height > useH.
+ // We must calculate a "Global Downscale Factor" to ensure NO item exceeds useH.
+
+ var rawColWidth = (useW - (bestCols - 1) * gap) / bestCols
+ var maxOverflowRatio = 1.0 // 1.0 means "fits perfectly"
+
+ // Simulate again to find the worst offender (tallest item/column relative to screen)
+ // Note: In masonry, we care about the total column height, not just single item.
+ var clampHeights = new Array(bestCols).fill(0)
+
+ for (var j = 0; j < N; j++) {
+ var it = windowList[j]
+
+ // Standard masonry placement logic
+ var mH = Math.min.apply(null, clampHeights)
+ var cId = clampHeights.indexOf(mH)
+
+ var wRaw = (it.width && it.width > 0) ? it.width : 100
+ var hRaw = (it.height && it.height > 0) ? it.height : 100
+ var sc = rawColWidth / wRaw
+
+ clampHeights[cId] += (hRaw * sc) + gap
+ }
+
+ // Find the tallest column produced by the raw width
+ var tallestCol = Math.max.apply(null, clampHeights)
+ if (tallestCol > 0) tallestCol -= gap
+
+ // If the tallest column is taller than Safe Area, calculate reduction factor
+ if (tallestCol > useH) {
+ maxOverflowRatio = useH / tallestCol
+ }
+
+ // Apply the reduction factor to the column width.
+ var finalColWidth = rawColWidth * maxOverflowRatio
+
+ // Re-centering x
+ var finalGridW = (finalColWidth * bestCols) + (gap * (bestCols - 1))
+ var finalOffX = (outerWidth - finalGridW) / 2
+
+
+ // Final rendering
+ var colHeights = new Array(bestCols).fill(0)
+ var result = []
+
+ for (var k = 0; k < N; k++) {
+ var itemK = windowList[k]
+
+ // 1. Find shortest column
+ var minH = Math.min.apply(null, colHeights)
+ var cIdx = colHeights.indexOf(minH)
+
+ // 2. Dimensions
+ var wOrig = (itemK.width && itemK.width > 0) ? itemK.width : 100
+ var hOrig = (itemK.height && itemK.height > 0) ? itemK.height : 100
+ var s = finalColWidth / wOrig
+ var tH = hOrig * s
+
+ // 3. Position (using Recalculated OffX)
+ var xPos = finalOffX + cIdx * (finalColWidth + gap)
+ var yPos = colHeights[cIdx]
+
+ result.push({
+ win: itemK.win,
+ x: xPos,
+ y: yPos,
+ width: finalColWidth,
+ height: tH,
+ colIndex: cIdx
+ })
+
+ colHeights[cIdx] += tH + gap
+ }
+
+ // Vertical centering
+ var realGridH = Math.max.apply(null, colHeights)
+ if (realGridH > 0) realGridH -= gap
+
+ var finalOffY = (outerHeight - realGridH) / 2
+
+ for (var m = 0; m < result.length; m++) {
+ result[m].y += finalOffY
+ }
+
+ return result
+ }
+}
diff --git a/config/quickshell/qs-hyprview-unified/layouts/SatelliteLayout.qml b/config/quickshell/qs-hyprview-unified/layouts/SatelliteLayout.qml
new file mode 100644
index 00000000..2efb703b
--- /dev/null
+++ b/config/quickshell/qs-hyprview-unified/layouts/SatelliteLayout.qml
@@ -0,0 +1,98 @@
+pragma Singleton
+import Quickshell
+import Quickshell.Hyprland
+
+Singleton {
+ id: root
+
+ function doLayout(windowList, outerWidth, outerHeight) {
+ var N = windowList.length
+ if (N === 0) return []
+
+ // Move active window to the start of the list (Center Item)
+ var activeAddr = Hyprland.activeToplevel?.lastIpcObject?.address
+ if (activeAddr) {
+ var activeIdx = windowList.findIndex(it => it.lastIpcObject.address === activeAddr)
+ if (activeIdx !== -1) {
+ windowList = [windowList[activeIdx], ...windowList.filter(it => it !== windowList[activeIdx])]
+ }
+ }
+
+ // Safe Area definition (90%)
+ var useW = outerWidth * 0.90
+ var useH = outerHeight * 0.90
+ var offX = (outerWidth - useW) / 2
+ var offY = (outerHeight - useH) / 2
+
+ var result = []
+
+ // Center item (hero)
+ var centerItem = windowList[0]
+
+ // The center item takes up roughly 35% of the screen dimensions
+ var centerW = useW * 0.35
+ var centerH = useH * 0.35
+
+ // Aspect Fit for the center item
+ var w0 = (centerItem.width > 0) ? centerItem.width : 100
+ var h0 = (centerItem.height > 0) ? centerItem.height : 100
+ var sc0 = Math.min(centerW / w0, centerH / h0)
+ var finalCenterW = w0 * sc0
+ var finalCenterH = h0 * sc0
+
+ result.push({
+ win: centerItem.win,
+ x: offX + (useW - finalCenterW) / 2,
+ y: offY + (useH - finalCenterH) / 2,
+ width: finalCenterW,
+ height: finalCenterH,
+ isSatellite: false
+ })
+
+ // Orbit items (satellites)
+ var satellites = windowList.slice(1)
+ var numSat = satellites.length
+
+ if (numSat > 0) {
+ // Orbit Radius (distance from center)
+ var radiusX = useW * 0.4
+ var radiusY = useH * 0.4
+
+ // Max size for satellites.
+ // As the number of satellites increases, we shrink them to avoid overlap.
+ var maxSatW = (useW * 0.25) / Math.max(1, (numSat / 6))
+ var maxSatH = (useH * 0.25) / Math.max(1, (numSat / 6))
+
+ // Start angle (-90 degrees = Top)
+ var startAngle = -Math.PI / 2
+ var stepAngle = (2 * Math.PI) / numSat
+
+ for (var i = 0; i < numSat; i++) {
+ var item = satellites[i]
+ var angle = startAngle + (i * stepAngle)
+
+ // Calculate satellite center coordinates
+ var cx = (useW / 2) + radiusX * Math.cos(angle)
+ var cy = (useH / 2) + radiusY * Math.sin(angle)
+
+ // Aspect Fit satellite
+ var ws = (item.width > 0) ? item.width : 100
+ var hs = (item.height > 0) ? item.height : 100
+ var scS = Math.min(maxSatW / ws, maxSatH / hs)
+ var finalSatW = ws * scS
+ var finalSatH = hs * scS
+
+ result.push({
+ win: item.win,
+ x: offX + cx - (finalSatW / 2),
+ y: offY + cy - (finalSatH / 2),
+ width: finalSatW,
+ height: finalSatH,
+ isSatellite: true
+ })
+ }
+ }
+
+ return result
+ }
+}
diff --git a/config/quickshell/qs-hyprview-unified/layouts/SmartGridLayout.qml b/config/quickshell/qs-hyprview-unified/layouts/SmartGridLayout.qml
new file mode 100644
index 00000000..6207d19c
--- /dev/null
+++ b/config/quickshell/qs-hyprview-unified/layouts/SmartGridLayout.qml
@@ -0,0 +1,134 @@
+pragma Singleton
+import Quickshell
+
+Singleton {
+ id: root
+
+ function doLayout(windowList, outerWidth, outerHeight) {
+ var N = windowList.length
+ if (N === 0) return []
+ if (outerWidth <= 0 || outerHeight <= 0) return []
+
+ var gap = Math.min(outerWidth * 0.03, outerHeight * 0.03)
+
+ // --- 0. DEFINIZIONE AREA SICURA (SCALATA) ---
+ // Riduciamo l'area di calcolo al 90% per lasciare spazio alle animazioni hover
+ var contentScale = 0.9
+ var usableW = outerWidth * contentScale
+ var usableH = outerHeight * contentScale
+
+ // --- 1. TROVARE LA SCALA OTTIMALE ---
+ // Usiamo usableW/H per decidere la dimensione delle finestre
+ var TARGET_ASPECT = 16.0 / 9.0
+ var bestCols = 1
+ var bestRows = 1
+ var bestScale = 0
+
+ for (var cols = 1; cols <= N; cols++) {
+ var rows = Math.ceil(N / cols)
+
+ // Calcoliamo lo spazio basandoci sull'area ridotta
+ var availW = usableW - gap * (cols - 1)
+ var availH = usableH - gap * (rows - 1)
+
+ if (availW <= 0 || availH <= 0) continue
+
+ var cellW = availW / cols
+ var cellH = availH / rows
+
+ var scaleW = cellW / TARGET_ASPECT
+ var scaleH = cellH / 1.0
+ var currentScale = Math.min(scaleW, scaleH)
+
+ if (currentScale > bestScale) {
+ bestScale = currentScale
+ bestCols = cols
+ bestRows = rows
+ }
+ }
+
+ // --- 2. CALCOLO DIMENSIONI REALI ---
+
+ // Ricalcoliamo i limiti cella basati sull'area ridotta
+ var finalAvailW = usableW - gap * (bestCols - 1)
+ var finalAvailH = usableH - gap * (bestRows - 1)
+ var maxCellW = finalAvailW / bestCols
+ var maxCellH = finalAvailH / bestRows
+
+ // --- 3. POSIZIONAMENTO (CENTRATO NELL'AREA TOTALE) ---
+
+ // Calcoliamo l'altezza totale del blocco di contenuto
+ var totalGridContentH = bestRows * maxCellH + (bestRows - 1) * gap
+
+ // Per centrare verticalmente, usiamo l'outerHeight REALE (al 100%)
+ // In questo modo il blocco ridotto (90%) finisce esattamente al centro dello schermo fisico
+ var startOffsetY = (outerHeight - totalGridContentH) / 2
+
+ var result = []
+
+ // Iteriamo per RIGA
+ for (var r = 0; r < bestRows; r++) {
+ var rowItems = []
+ var startIndex = r * bestCols
+ var endIndex = Math.min(startIndex + bestCols, N)
+
+ if (startIndex >= N) break
+
+ var totalRowContentWidth = 0
+
+ // Fase 3a: Calcolo dimensioni miniature (Packed)
+ for (var i = startIndex; i < endIndex; i++) {
+ var item = windowList[i]
+ var w0 = (item.width && item.width > 0) ? item.width : 100
+ var h0 = (item.height && item.height > 0) ? item.height : 100
+
+ // Scala calcolata sui limiti "sicuri" (90%)
+ var scale = Math.min(maxCellW / w0, maxCellH / h0)
+
+ var thumbW = w0 * scale
+ var thumbH = h0 * scale
+
+ rowItems.push({
+ originalItem: item,
+ width: thumbW,
+ height: thumbH,
+ index: i,
+ col: i - startIndex
+ })
+
+ totalRowContentWidth += thumbW
+ }
+
+ // Aggiungiamo i gap totali della riga
+ if (rowItems.length > 1) {
+ totalRowContentWidth += (rowItems.length - 1) * gap
+ }
+
+ // Fase 3b: Posizionamento X
+ // Anche qui, usiamo outerWidth REALE per centrare il blocco riga nello schermo intero
+ var currentX = (outerWidth - totalRowContentWidth) / 2
+ var cellAbsY = startOffsetY + r * (maxCellH + gap)
+
+ for (var k = 0; k < rowItems.length; k++) {
+ var rItem = rowItems[k]
+
+ // Centratura verticale nella fascia
+ var currentY = cellAbsY + (maxCellH - rItem.height) / 2
+
+ result.push({
+ win: rItem.originalItem.win,
+ x: currentX,
+ y: currentY,
+ width: rItem.width,
+ height: rItem.height,
+ rowIndex: r,
+ colIndex: rItem.col
+ })
+
+ currentX += rItem.width + gap
+ }
+ }
+
+ return result
+ }
+}
diff --git a/config/quickshell/qs-hyprview-unified/layouts/SpiralLayout.qml b/config/quickshell/qs-hyprview-unified/layouts/SpiralLayout.qml
new file mode 100644
index 00000000..bcfc7abb
--- /dev/null
+++ b/config/quickshell/qs-hyprview-unified/layouts/SpiralLayout.qml
@@ -0,0 +1,155 @@
+pragma Singleton
+import Quickshell
+import Quickshell.Hyprland
+
+Singleton {
+ id: root
+
+ function doLayout(windowList, outerWidth, outerHeight, maxSplits) {
+ var N = windowList.length
+ if (N === 0) return []
+
+ if (maxSplits === undefined) maxSplits = 3
+
+ // Standard Gap: 0.8% of screen
+ var rawGap = outerWidth * 0.008
+ var gap = Math.max(8, Math.min(24, rawGap))
+
+ // Primary Gap: The space between the first Big Window and the rest.
+ // We make it 3x larger than the standard gap for emphasis.
+ var primaryGap = gap * 3
+
+ // Safe Area (90%)
+ var contentScale = 0.90
+ var useW = outerWidth * contentScale
+ var useH = outerHeight * contentScale
+ var offX = (outerWidth - useW) / 2
+ var offY = (outerHeight - useH) / 2
+
+ // Move Active Window to start
+ var activeAddr = Hyprland.activeToplevel?.lastIpcObject?.address
+ if (activeAddr) {
+ var activeIdx = windowList.findIndex(it => it.lastIpcObject.address === activeAddr)
+ if (activeIdx !== -1) {
+ windowList = [windowList[activeIdx], ...windowList.filter(it => it !== windowList[activeIdx])]
+ }
+ }
+
+ var result = []
+
+ // Working area cursor
+ var curX = offX
+ var curY = offY
+ var curW = useW
+ var curH = useH
+
+ // Items to process in Spiral mode
+ var spiralCount = Math.min(N - 1, maxSplits)
+
+ // Spiral cuts
+ for (var k = 0; k < spiralCount; k++) {
+ var sItem = windowList[k]
+ var sBoxW, sBoxH
+ var sBoxX = curX
+ var sBoxY = curY
+
+ // Logic change: Use 'primaryGap' only for the very first cut (k=0),
+ // otherwise use standard 'gap'.
+ var currentGap = (k === 0) ? primaryGap : gap
+
+ if (curW > curH) { // Split Vertical
+ // Calculate width subtracting the specific gap for this iteration
+ sBoxW = (curW - currentGap) / 2
+ sBoxH = curH
+
+ // Shift working area for next items by the specific gap
+ curX += sBoxW + currentGap
+ curW -= (sBoxW + currentGap)
+ } else { // Split Horizontal
+ sBoxW = curW
+ sBoxH = (curH - currentGap) / 2
+
+ // Shift working area for next items by the specific gap
+ curY += sBoxH + currentGap
+ curH -= (sBoxH + currentGap)
+ }
+
+ // Aspect Fit
+ var sw0 = (sItem.width > 0) ? sItem.width : 100
+ var sh0 = (sItem.height > 0) ? sItem.height : 100
+ var sScale = Math.min(sBoxW / sw0, sBoxH / sh0)
+
+ result.push({
+ win: sItem.win,
+ x: sBoxX + (sBoxW - (sw0 * sScale))/2,
+ y: sBoxY + (sBoxH - (sh0 * sScale))/2,
+ width: sw0 * sScale,
+ height: sh0 * sScale,
+ isSpiral: true,
+ index: k
+ })
+ }
+
+ // Overflow grid
+ var remainingItems = windowList.slice(spiralCount)
+ var remN = remainingItems.length
+
+ if (remN > 0) {
+ // Standard Grid logic for the remaining box
+ var bestCols = 1
+ var bestScale = 0
+ var TARGET_ASPECT = 16.0/9.0
+
+ for (var c = 1; c <= remN; c++) {
+ var r = Math.ceil(remN / c)
+ var avW = curW - gap * (c - 1)
+ var avH = curH - gap * (r - 1)
+ if (avW <= 0 || avH <= 0) continue
+
+ var cW = avW / c
+ var cH = avH / r
+ var sc = Math.min(cW / TARGET_ASPECT, cH)
+
+ if (sc > bestScale) {
+ bestScale = sc
+ bestCols = c
+ }
+ }
+
+ var remRows = Math.ceil(remN / bestCols)
+ var finalCellW = (curW - gap * (bestCols - 1)) / bestCols
+ var finalCellH = (curH - gap * (remRows - 1)) / remRows
+
+ var gridContentH = remRows * finalCellH + (remRows - 1) * gap
+ var gridStartY = curY + (curH - gridContentH) / 2
+
+ for (var j = 0; j < remN; j++) {
+ var rItem = remainingItems[j]
+ var row = Math.floor(j / bestCols)
+ var col = j % bestCols
+
+ var itemsInRow = Math.min((row + 1) * bestCols, remN) - (row * bestCols)
+ var rowW = itemsInRow * finalCellW + (itemsInRow - 1) * gap
+ var rowStartX = curX + (curW - rowW) / 2
+
+ var cellX = rowStartX + col * (finalCellW + gap)
+ var cellY = gridStartY + row * (finalCellH + gap)
+
+ var rw0 = (rItem.width > 0) ? rItem.width : 100
+ var rh0 = (rItem.height > 0) ? rItem.height : 100
+ var rSc = Math.min(finalCellW / rw0, finalCellH / rh0)
+
+ result.push({
+ win: rItem.win,
+ x: cellX + (finalCellW - (rw0 * rSc))/2,
+ y: cellY + (finalCellH - (rh0 * rSc))/2,
+ width: rw0 * rSc,
+ height: rh0 * rSc,
+ isSpiral: false
+ })
+ }
+ }
+
+ return result
+ }
+}
diff --git a/config/quickshell/qs-hyprview-unified/layouts/StarggeredLayout.qml b/config/quickshell/qs-hyprview-unified/layouts/StarggeredLayout.qml
new file mode 100644
index 00000000..6a9deb3a
--- /dev/null
+++ b/config/quickshell/qs-hyprview-unified/layouts/StarggeredLayout.qml
@@ -0,0 +1,64 @@
+pragma Singleton
+import Quickshell
+
+Singleton {
+ id: root
+
+ function doLayout(windowList, outerWidth, outerHeight) {
+ var N = windowList.length
+ if (N === 0) return []
+
+ var gap = Math.max(10, outerWidth * 0.01)
+
+ // Safe Area
+ var useW = outerWidth * 0.9
+ var useH = outerHeight * 0.9
+ var offX = (outerWidth - useW) / 2
+ var offY = (outerHeight - useH) / 2
+
+ // Heuristic: roughly sqrt(N), but slightly weighted towards columns
+ // to accommodate 16:9 screens better.
+ var cols = Math.ceil(Math.sqrt(N * 1.5))
+ var rows = Math.ceil(N / cols)
+
+ // Calculate cell width.
+ // Note: In a staggered layout, the effective width needed is (cols + 0.5)
+ // because alternate rows are shifted by half a cell.
+ var cellW = (useW - (cols * gap)) / (cols + 0.5)
+ var cellH = (useH - (rows * gap)) / rows
+
+ // Vertical centering of the whole block
+ var contentH = rows * cellH + (rows - 1) * gap
+ var startY = offY + (useH - contentH) / 2
+
+ var result = []
+
+ for (var i = 0; i < N; i++) {
+ var item = windowList[i]
+
+ var r = Math.floor(i / cols)
+ var c = i % cols
+
+ // Stagger offset: if row is odd, shift right by half cell width
+ var staggerOffset = (r % 2 === 1) ? (cellW / 2) : 0
+
+ var cellX = staggerOffset + c * (cellW + gap)
+ var cellY = r * (cellH + gap)
+
+ // Aspect Fit
+ var w0 = (item.width > 0) ? item.width : 100
+ var h0 = (item.height > 0) ? item.height : 100
+ var sc = Math.min(cellW / w0, cellH / h0)
+
+ // Center the thumbnail inside the calculated cell
+ result.push({
+ win: item.win,
+ x: offX + cellX + (cellW - w0 * sc)/2,
+ y: startY + cellY + (cellH - h0 * sc)/2,
+ width: w0 * sc,
+ height: h0 * sc
+ })
+ }
+ return result
+ }
+}
diff --git a/config/quickshell/qs-hyprview-unified/layouts/VortexLayout.qml b/config/quickshell/qs-hyprview-unified/layouts/VortexLayout.qml
new file mode 100644
index 00000000..6d5fef37
--- /dev/null
+++ b/config/quickshell/qs-hyprview-unified/layouts/VortexLayout.qml
@@ -0,0 +1,82 @@
+pragma Singleton
+import Quickshell
+
+Singleton {
+ id: root
+
+ function doLayout(windowList, outerWidth, outerHeight) {
+ var N = windowList.length
+ if (N === 0) return []
+
+ // Safe Area (90%)
+ var contentScale = 0.90
+ var useW = outerWidth * contentScale
+ var useH = outerHeight * contentScale
+ var offX = (outerWidth - useW) / 2
+ var offY = (outerHeight - useH) / 2
+
+ var centerX = offX + useW / 2
+ var centerY = offY + useH / 2
+
+ // Maximum radius (distance from center to the furthest edge of safe area)
+ var maxRadius = Math.min(useW, useH) / 2
+
+ var result = []
+
+ // --- THE VORTEX CONFIGURATION ---
+
+ var goldenAngle = Math.PI * (3 - Math.sqrt(5))
+
+ // PARAMETER TWEAK 1: from 0.3 to 0.5 to keep distant windows readable
+ var minScale = 0.4
+
+ // PARAMETER TWEAK 2: from 0.4 to 0.6 (60% of screen height)
+ var baseSizeFactor = 0.5
+
+ for (var i = 0; i < N; i++) {
+ var item = windowList[i]
+
+ var t = i / Math.max(1, N - 1)
+ if (N === 1) t = 0
+
+ // PARAMETER TWEAK 3: from 0.9 instead of 0.8 to accommodate larger thumbs
+ var currentRadius = (maxRadius * 0.85) * Math.sqrt(t)
+ var currentAngle = i * goldenAngle
+ var scale = 1.0 - (t * (1.0 - minScale))
+ var tilt = (Math.cos(currentAngle) * 8)
+
+ // Coordinates (Polar to Cartesian)
+ var cx = centerX + currentRadius * Math.cos(currentAngle)
+ var cy = centerY + currentRadius * Math.sin(currentAngle)
+
+ // Dimensions (Aspect Fit)
+ var w0 = (item.width > 0) ? item.width : 100
+ var h0 = (item.height > 0) ? item.height : 100
+
+ var baseBoxSize = Math.min(useW, useH) * baseSizeFactor
+
+ var aspect = w0 / h0
+ var thumbW, thumbH
+
+ if (aspect > 1) {
+ thumbW = baseBoxSize * scale
+ thumbH = thumbW / aspect
+ } else {
+ thumbH = baseBoxSize * scale
+ thumbW = thumbH * aspect
+ }
+
+ result.push({
+ win: item.win,
+ x: cx - (thumbW / 2),
+ y: cy - (thumbH / 2),
+ width: thumbW,
+ height: thumbH,
+ rotation: tilt,
+ zIndex: N - i
+ })
+ }
+
+ return result
+ }
+}
diff --git a/config/quickshell/qs-hyprview-unified/layouts/qmldir b/config/quickshell/qs-hyprview-unified/layouts/qmldir
new file mode 100644
index 00000000..653b90ca
--- /dev/null
+++ b/config/quickshell/qs-hyprview-unified/layouts/qmldir
@@ -0,0 +1,12 @@
+singleton HeroLayout 1.0 HeroLayout.qml
+singleton JustifiedLayout 1.0 JustifiedLayout.qml
+singleton MasonryLayout 1.0 MasonryLayout.qml
+singleton SmartGridLayout 1.0 SmartGridLayout.qml
+singleton SpiralLayout 1.0 SpiralLayout.qml
+singleton BandsLayout 1.0 BandsLayout.qml
+singleton SatelliteLayout 1.0 SatelliteLayout.qml
+singleton StarggeredLayout 1.0 StarggeredLayout.qml
+singleton ColumnarLayout 1.0 ColumnarLayout.qml
+singleton VortexLayout 1.0 VortexLayout.qml
+
+singleton LayoutsManager 1.0 LayoutsManager.qml
send patches to the email below
yukais@pinapelz.com
include the subject [PATCH repo_name]
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