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authorPinapelz <yukais@pinapelz.com>2025-04-28 11:17:27 -0700
committerPinapelz <yukais@pinapelz.com>2025-04-28 11:19:40 -0700
commit1f6231ef399702c4ec0ff76b13455b00af23f91b (patch)
tree05d88f658165c043a29744580dfc76d30cf5e5f9 /site
parente44189b877032c00f4a82a2dda8e56890b9df869 (diff)
update frontend for pc, dance around/rush
Diffstat (limited to 'site')
-rw-r--r--site/src/components/TitleBar.tsx5
-rw-r--r--site/src/utils.ts3
2 files changed, 6 insertions, 2 deletions
diff --git a/site/src/components/TitleBar.tsx b/site/src/components/TitleBar.tsx
index 728060a..ce70aaa 100644
--- a/site/src/components/TitleBar.tsx
+++ b/site/src/components/TitleBar.tsx
@@ -32,7 +32,6 @@ const TitleBar: React.FC = () => {
navigate(`${location.pathname}?${params.toString()}`);
};
-
useEffect(() => {
const savedTheme = localStorage.getItem("theme");
@@ -52,7 +51,6 @@ const TitleBar: React.FC = () => {
// eslint-disable-next-line react-hooks/exhaustive-deps
}, [location.pathname, navigate]);
-
const gameCategories: GameCategory[] = [
{
name: "KONAMI",
@@ -64,6 +62,9 @@ const TitleBar: React.FC = () => {
{ id: "popn_music", title: "pop'n music" },
{ id: "nostalgia", title: "NOSTALGIA" },
{ id: "gitadora", title: "GITADORA" },
+ { id: "dance_rush", title: "DANCERUSH" },
+ { id: "dance_around", title: "DANCE aROUND" },
+ { id: "polaris_chord", title: "POLARIS CHORD" },
],
},
{
diff --git a/site/src/utils.ts b/site/src/utils.ts
index 5cf35dc..c6f4ba6 100644
--- a/site/src/utils.ts
+++ b/site/src/utils.ts
@@ -20,6 +20,9 @@ export const getGameTitle = (gameId: string) => {
if (lowerCaseGameId.startsWith("wacca")) return "WACCA PLUS";
if (lowerCaseGameId.startsWith("museca")) return "MÚSECA PLUS";
if (lowerCaseGameId.startsWith("reflec_beat") || lowerCaseGameId.startsWith("rb_deluxe")) return "REFLEC BEAT DELUXE PLUS";
+ if (lowerCaseGameId.startsWith("dance_rush")) return "DANCERUSH";
+ if(lowerCaseGameId.startsWith("dance_around")) return "DANCE aROUND";
+ if(lowerCaseGameId.startsWith("polaris_chord")) return "POLARIS CHORD/ポラリスコード"
return gameId.toUpperCase();
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