package commands; import net.dv8tion.jda.api.entities.emoji.Emoji; import net.dv8tion.jda.api.events.interaction.command.SlashCommandInteractionEvent; import net.dv8tion.jda.api.interactions.components.buttons.Button; public class UIPusher { public void showControls(SlashCommandInteractionEvent event){ event.reply("Controls for the player:") .addActionRow( Button.primary("action-volumedown", Emoji.fromUnicode("U+1F509")), Button.primary("action-skip", Emoji.fromUnicode("U+23E9")), Button.primary("action-pause", Emoji.fromUnicode("U+23EF")), Button.primary("action-stop", Emoji.fromUnicode("U+23F9")), Button.primary("action-volumeup", Emoji.fromUnicode("U+1F50A")) ) .queue(); } }