aboutsummaryrefslogtreecommitdiffstats
path: root/templates/add.html
blob: 193cfd6561231a4bdf6f8800e076ff864d9dafce (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
<!DOCTYPE html>
<html>
<head>
    <title>Add Steam Game</title>
</head>

<body>
    <h1>Add Steam Game</h1>

    <form id="addForm">
        <div>
            <label>Steam App ID:</label><br>
            <input type="number" id="steam_id" required>
        </div>

        <br>

        <div>
            <label>Password:</label><br>
            <input type="password" id="password" required>
        </div>

        <br>

        <button type="submit">Add Game</button>
    </form>

    <pre id="result"></pre>

    <script>
        const form = document.getElementById("addForm");

        const passwordInput = document.getElementById("password");
        const result = document.getElementById("result");

        // Load saved password from localStorage
        const savedPassword = localStorage.getItem("addFormPassword");
        if (savedPassword) {
            passwordInput.value = savedPassword;
        }

        // Save password to localStorage as user types
        passwordInput.addEventListener("input", () => {
            localStorage.setItem("addFormPassword", passwordInput.value);
        });

        form.addEventListener("submit", async (e) => {
            e.preventDefault();

            const steamId = document.getElementById("steam_id").value;
            const password = passwordInput.value; // Use the input element's current value

            // Clear previous results
            result.textContent = "";

            try {
                const res = await fetch(`/api/steam/${steamId}`, {
                    method: "POST",
                    headers: {
                        "Content-Type": "application/json"
                    },
                    body: JSON.stringify({ password })
                });

                const data = await res.json();

                if (!res.ok) { // Check if response status is not OK (e.g., 401, 500)
                    throw new Error(data.error || `HTTP error! status: ${res.status}`);
                }

                // Success case
                result.textContent = `Success! Game added:\n${JSON.stringify(data, null, 2)}`;
                // Optionally clear form fields on success
                // document.getElementById("steam_id").value = "";
                // passwordInput.value = ""; // Keep password if user wants to add more
                // localStorage.removeItem("addFormPassword"); // Or remove password on success if desired

            } catch (error) {
                // Error case
                result.textContent = `Error: ${error.message}`;
                console.error("Error adding game:", error);
            }
        });
    </script>
</body>
</html>
send patches to the email below
yukais@pinapelz.com
include the subject [PATCH repo_name]
pinapelz.com
homepage