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using System;
using System.Numerics;
using Dalamud.Interface.Windowing;
using ImGuiNET;
namespace Malmstone.Windows;
public class ConfigWindow : Window, IDisposable
{
private Configuration Configuration;
private Plugin Plugin;
public ConfigWindow(Plugin Plugin) : base("Malmstone Config")
{
Flags = ImGuiWindowFlags.NoResize | ImGuiWindowFlags.NoCollapse | ImGuiWindowFlags.NoScrollbar |
ImGuiWindowFlags.NoScrollWithMouse;
Size = new Vector2(350, 400);
Configuration = Plugin.Configuration;
this.Plugin = Plugin;
}
public void Dispose() { }
public override void PreDraw()
{
}
public override void Draw()
{
ImGui.Text("Default Target Series Level");
var savedTargetSeriesRank = Configuration.DefaultTargetRankProperty;
if (ImGui.InputInt("##SavedTargetSeriesRank", ref savedTargetSeriesRank, 1))
{
if (savedTargetSeriesRank < 1) savedTargetSeriesRank = 1;
if (savedTargetSeriesRank > 107397) savedTargetSeriesRank = 107397;
Configuration.DefaultTargetRankProperty = savedTargetSeriesRank;
Configuration.Save();
}
ImGui.Separator();
ImGui.Text("Show XP to next level after PVP matches");
var showProgressionToastPostMatch = Configuration.ShowProgressionToastPostMatch;
if (ImGui.Checkbox("##ShowProgressionToastPostMatch", ref showProgressionToastPostMatch))
{
Configuration.ShowProgressionToastPostMatch = showProgressionToastPostMatch;
Configuration.Save();
}
ImGui.Separator();
ImGui.Text("Show matches to next rank in chat postmatch");
var showCCMatchesRemainingPostGame = Configuration.ShowProgressionChatPostCC;
if (ImGui.Checkbox("##ShowCCMatchesRemainingPostGame", ref showCCMatchesRemainingPostGame))
{
Configuration.ShowProgressionChatPostCC = showCCMatchesRemainingPostGame;
if (showCCMatchesRemainingPostGame)
Plugin.PvPAddon.EnableCrystallineConflictPostMatch();
else
Plugin.PvPAddon.DisableCrystallineConflictPostMatch();
Configuration.Save();
}
ImGui.SameLine();
ImGui.Text("Crystalline Conflict");
var showFLMatchesRemainingPostGame = Configuration.ShowProgressionChatPostFL;
if (ImGui.Checkbox("##ShowFLMatchesRemainingPostGame", ref showFLMatchesRemainingPostGame))
{
Configuration.ShowProgressionChatPostFL = showFLMatchesRemainingPostGame;
if (showFLMatchesRemainingPostGame)
Plugin.PvPAddon.EnableFrontlinePostMatch();
else
Plugin.PvPAddon.DisableFrontlinePostMatch();
Configuration.Save();
}
ImGui.SameLine();
ImGui.Text("Frontlines");
var showRWMatchesRemainingPostGame = Configuration.ShowProgressionChatPostRW;
if (ImGui.Checkbox("##ShowRWMatchesRemainingPostGame", ref showRWMatchesRemainingPostGame))
{
Configuration.ShowProgressionChatPostRW = showRWMatchesRemainingPostGame;
if (showRWMatchesRemainingPostGame)
Plugin.PvPAddon.EnableRivalWingsPostMatch();
else
Plugin.PvPAddon.DisableRivalWingsPostMatch();
Configuration.Save();
}
ImGui.SameLine();
ImGui.Text("Rival Wings");
ImGui.Separator();
ImGui.Spacing();
ImGui.Text("Changes saved automatically");
}
}
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