diff options
| author | Pinapelz <yukais@pinapelz.com> | 2025-07-05 21:20:30 -0700 |
|---|---|---|
| committer | Pinapelz <yukais@pinapelz.com> | 2025-07-05 21:20:30 -0700 |
| commit | 86e61c1052d7193f87e47d701dcbe44602105d12 (patch) | |
| tree | 6a4271c23011ae48ce63f6d6edf980a0fd786a91 /README.md | |
| parent | 8700614040de0b3a2e1d37a30fbc73141043a1da (diff) | |
add configurable keybinds and fix air input keybind ordering1.1
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 4 |
1 files changed, 3 insertions, 1 deletions
@@ -21,4 +21,6 @@ Run `Brokenithm-Evolved-iOS-Umi.exe` > You must launch the server before Umiguri. If Umiguri is already opened you will need to restart the game. # Config -By default no configuration is required. This application will use UMIGURI's 32-zone keyboard layout. 32-zone input is supported, but you will need to find a client that also supports 32-zones of input.
\ No newline at end of file +By default no configuration is required. This application will use UMIGURI's 32-zone keyboard layout. 32-zone input is supported, but you will need to find a client that also supports 32-zones of input (with the exception of air-zones). The default config can be found in `key_config.json` + +Due to how the iOS clients above were programmed, the AIR ZONES are out of order due to some IO differences. In the default `key_config.json` this has been adjusted to fix the order when outputting keybinds. However, if for any reason you require the original order then replace the contents `key_config.json` with whats inside `chuniio_key_config.json` |
