From 28f29e4df0a3d3cd3ae975ebf94adbef092a20ae Mon Sep 17 00:00:00 2001
From: Pinapelz <yukais@pinapelz.com>
Date: Wed, 28 Aug 2024 23:08:41 -0700
Subject: ffxiv-gil-making: add time, effort, consistency rating to each main
 method

---
 src/content/blog/ffxiv-gil-making.mdx | 48 ++++++++++++++++++++++++++++++++++-
 1 file changed, 47 insertions(+), 1 deletion(-)

(limited to 'src/content/blog/ffxiv-gil-making.mdx')

diff --git a/src/content/blog/ffxiv-gil-making.mdx b/src/content/blog/ffxiv-gil-making.mdx
index 5245207..0d34ce5 100644
--- a/src/content/blog/ffxiv-gil-making.mdx
+++ b/src/content/blog/ffxiv-gil-making.mdx
@@ -61,9 +61,21 @@ I'll try and order these methods from my least to most favorite methods and leav
 
 ---
 
+> Each main method will have a bullet point listing the time, effort, and yield of the method
+>
+> Most of the methods below will be reliant on selling items on the marketboard.
+>
+> As such, "yield" will be a little bit ambiguous since the price of items on the marketboard can fluctuate wildly.
+> 
+> It's recommended that you treat "yield" as a measure of how varied the gil you can potentially make with the method between "runs"
+
+
+
 # Blue Mage Vault Runs
+- *Low Time, Low-Medium Effort, Very Consistent Yield*
+
 This method essentially involves running <a href="https://na.finalfantasyxiv.com/lodestone/playguide/db/duty/a62f7ee3718/" class="eorzeadb_link">The Vault</a>
-level synced as a Blue Mage for raw gil (gil doesn't dropped running unsynced).
+level synced as a Blue Mage for raw gil (gil doesn't drop running unsynced).
 
 Since each trash enemy before the first boss drops around 300 gil each and are very tightly packed together, you can burn them down fairly quickly using BLU.
 
@@ -87,6 +99,8 @@ Not bad if you need like 10-20K gil in a pinch though.
 ---
 
 # Regular Instanced Dungeons
+- *Medium Time, Medium Effort, Random Yield*
+
 <div style={{ textAlign: 'center' }}>
   <img style={{ maxHeight: '250px' }} src="https://files.catbox.moe/vvt3j3.05" />
   <p>Lodestone Image of Saint Mocianne's Arboretum (Hard)</p>
@@ -114,6 +128,8 @@ if you also turn in the dungeon gear for Grand Company Seals, but still not the
 ---
 
 ## Deep Dungeons
+- *High Time, Medium Effort, Random Yield*
+
 <div style={{ textAlign: 'center' }}>
   <img style={{ maxHeight: '250px' }} src="https://files.catbox.moe/t9cqlq.jpg" />
   <p>Image of Heaven on High</p>
@@ -143,6 +159,8 @@ I tend to avoid this method. I find the rate of finding the sacks themselves too
 ---
 
 # Treasure Maps
+- *Medium Time, Medium Effort, Somewhat Random Yield*
+
 <div style={{ textAlign: 'center' }}>
   <img style={{ maxHeight: '250px' }} src="https://i.postimg.cc/W3xkLHDd/FFXIV-050422-Alkonost-Mount-Shot-05.jpg" />
   <p>Endwalker Trasure Map Dungeon</p>
@@ -188,6 +206,8 @@ I do recommend it as a fun side activity though. It's a great way to have some f
 
 
 # Grand Company Seals
+- *Low Time, Low Effort, Consistent Yield*
+
 You can rack up Grand Company seals (or GC Seals) fairly quickly by completing "Expert Deliveries". This is where you can
 cash in on useless old gear or dungeon drops. You can usually get around `2000` seals per piece of "high level dungeon" gear.
 
@@ -224,6 +244,7 @@ Don't bother farming dungeons specifically for gear to turn in since the gil com
 ---
 
 # FATEs + Bicolor Gemstones
+- *Low Time, Low Effort, Consistent Yield*
 
 Completing FATEs in Shadowbringers (5.0+) or later zones will reward you with Bicolor Gemstones. 
 
@@ -272,6 +293,8 @@ These are probably some of the most expensive marketboard items in game...
 by doing FATEs while in queue for other content.
 
 # Variant Dungeons
+- *Medium Effort, High Time, Consistent Yield*
+
 <div style={{ textAlign: 'center' }}>
   <img style={{ maxHeight: '250px' }} src="https://files.catbox.moe/4ppr8k.png" />
   <p>Image of Mount Rokkon</p>
@@ -296,6 +319,8 @@ vary though, some are worth a lot and some are worth next to nothing.
 make quite a bit in a fair amount of time. So long as the glamours are still worth something on the marketboard of course.
 
 ### Criterion
+- *High Time, High Effort, Consistent Yield*
+
 This is a bit of an add-on to variant dungeons. For those who've never seen it, it basically takes the bosses from all routes of the dungeon and mashes them together into what you'd expect from a traditional instanced dungeon. 
 
 You'll also have to go in as a standard light party (2 DPS, 1 Tank, 1 Healer). Enemies hit harder and the bosses have more difficult mechanics. Because of this
@@ -328,6 +353,8 @@ The methods below all involve Bozja. There are certain job recommendations for e
 best to have completed the Bozja story.
 
 ## The Southern Front
+- *High Time, High Effort, Consistent Yield*
+
 The Southern Front is significantly better for gil making than Zadnor because doing basically anything will give you <a href="https://na.finalfantasyxiv.com/lodestone/playguide/db/item/f4f1e9aa16f/" class="eorzeadb_link">Bozjan Coins</a>.
 
 - Skirmishes give 1 coin (after finishing Castrum Lacus Litore)
@@ -356,6 +383,8 @@ I'd say just run Castrum Lacus Litore and get the coins from there. See the next
 These are weekly quests you pick up in Gangos. They require you to reach certain Resistance Ranks in Bozja before you can pick them up.
 
 ### Castrum Lacus Litore + Dalriada Weekly
+- *Medium Time, Medium Effort, Consistent Yield*
+
 <a href="https://na.finalfantasyxiv.com/lodestone/playguide/db/quest/3dda554554e/" class="eorzeadb_link">A Ruined Opportunity</a> is a weekly quest that requires you to clear Castrum Lacus Litore (from Bozjan Southern Front) and Dalriada (from Zadnor).
 
 As a completion reward you receive some Mettle as well as 9 <a href="https://na.finalfantasyxiv.com/lodestone/playguide/db/item/735a2101b7b/" class="eorzeadb_link">Bozjan Platinum Coins</a>
@@ -375,6 +404,8 @@ In addition to that running Dalriada gives you <a href="https://na.finalfantasyx
 
 
 ### Delubrum Reginae Weekly
+- *Medium Time, Medium Effort, Consistent Yield*
+
 <a href="https://na.finalfantasyxiv.com/lodestone/playguide/db/quest/95da8246433/" class="eorzeadb_link">One Man's Relic</a> is a weekly quest that requires you to clear Delubrum Reginae.
 
 As a completion reward you receive some Mettle as well as 3 <a href="https://na.finalfantasyxiv.com/lodestone/playguide/db/item/243947ef7c9/" class="eorzeadb_link">Bozjan Gold Coins</a>.
@@ -389,6 +420,8 @@ As a completion reward you receive some Mettle as well as 3 <a href="https://na.
 - **Overall:** A nice weekly task to do. You have a chance at getting certain Bozja mounts too! The only difficulty here are forming groups to run the damn things (mentioned in Notes above).
 
 ## Cluster Farming
+- *Medium Time, Low Effort, Consistent Yield*
+
 <div style={{ textAlign: 'center' }}>
   <img style={{ maxHeight: '500px' }} src="https://i.postimg.cc/9QV4CVr5/Ek-Y8k-By-Vc-AA805-N.png" />
   <p>Cluster Farming Map from <a href="https://twitter.com/banana_qote/status/1316806863619407873"></a>Twitter</p>
@@ -407,6 +440,8 @@ Exchange for 180 Clusters!
 - **Overall:** A great way to make gil if you can find a group to do it with. The Construct 14 mount is worth good gil on the marketboard.
 
 ## Lost Reflecting Sprites
+- *Low Time, Low Effort, Consistent Yield*
+
 In Bozja zones you can kill sprites to obtain certain `Forgotten Fragments`. Different sprites spawn under different weather conditions.
 
 Like the other enemies in Bozja zones, they don't have levels but rather have a symbol denoting their strength (I, II ,III, IV, V). The higher the level
@@ -454,6 +489,8 @@ If this confuses you, you can watch [a demo of it here](https://www.youtube.com/
 Still, it's a very predictable way to rake in some gil since you can always check the weather in advance using a weather tracker online.
 
 ## (Honourable Mention) Deathing ★ Mobs
+- *Low Time, Medium Effort, Somewhat Consistent Yield*
+
 Something you can do during downtime in Bozja or Zadnor is try and death a ★ mob. It's pretty annoying to do and doesn't yield a ton of fragments, but might be worth doing after you're done with Sprites.
 
 The method essentially involves casting Death on the mobs with a "★" strength difficulty. It takes quite a few attempts since
@@ -483,6 +520,8 @@ Ask around in Eureka zones for a link to the tracker to see what's available and
 help spawn the NM.
 
 ## Eureka Magicite Material
+- *Low Time, Low Effort, Very Random Yield*
+
 <div style={{ textAlign: 'center' }}>
   <img style={{ maxHeight: '250px' }} src="https://i.postimg.cc/Yq0gzHF7/brgeef.png" />
   <p>Image of Eureka Pyros</p>
@@ -536,6 +575,8 @@ These materials are always worth a pretty penny on the marketboard for the Eurek
 in and out to see if they're up (or better yet if the window is open help spawn). Generally a pretty quick RNG method since kills are fast and you can potentially get a MAX WIN (drop).
 
 ## Eureka Pagos: Cassie and Crab
+- *Low Time, Low-Medium Effort, Very Random Yield*
+
 *The following method requires you to be Elemental Level 35.*
 
 Eureka Pagos offers 2 NMs that drop rare gear that can be sold on the marketboard. These items provide players in Eureka with additional stat bonuses, but
@@ -570,6 +611,8 @@ otherwise you'll miss out on the ring if you happen to get it
 conditions and hop into Eureka.
 
 # Eureka Bunnies
+- *Medium Time, Low Effort, Random Yield (but has a decent guaranteed yield)*
+
 *Minimum Elemental Level 20 required. But its best to be Elemental Level 35+.*
 
 Eureka Bunnies are a special type of NM that don't require any weather condition or prep to spawn. They also only have around a 8-15 minute cooldown
@@ -679,6 +722,8 @@ You can trade these in for a variety of things such as materia, aetheryte ticket
 I'll only be briefly introducing it, and skimming over the details. If you want to learn more about hunts then check out [The Modern Guide to FFXIV Hunts](https://ffxivhunt.carrd.co).
 
 ## Hunt Trains
+- *Medium Time, Low Effort, Consistent Yield*
+
 <div style={{ textAlign: 'center' }}>
   <img style={{ maxHeight: '250px' }} src="https://i.postimg.cc/SRwvn1cz/image43.jpg" />
   <p>Image of a Hunt Train from <a href="https://ffxivhunt.carrd.co/">The Modern Guide to FFXIV Hunts</a></p>
@@ -731,6 +776,7 @@ The price of materia fluctuates but will usually spike before a raid tier. My ad
 Its also a fantastic way to cap out on your tomes, and trains are usually abundant thanks to world visit and datacenter travel.
 
 ## S-Rank Hunts
+- *Low Time, Low Effort, Consistent Yield*
 
 S-Rank hunts operate similarly to A-Rank hunts, but they are much rarer and require very specific conditions to be met before they spawn.
 As such the rewards are also much higher than A-Ranks.
-- 
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