package client; import Types.PlayerType; typedef ClientSettings = { var version:Int; var uuid:Null; var name:String; var hash:String; var chatSize:Float; var synchThreshold:Int; var isSwapped:Bool; var isUserListHidden:Bool; var latestLinks:Array; var latestSubs:Array; var hotkeysEnabled:Bool; var showHintList:Bool; var checkboxes:Array<{id:String, checked:Null}>; var checkedCache:Array; }