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path: root/frontend/src/components/modals/DancerushModal.tsx
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import type { SupportedGame } from "../../types/game";
import { EamuseImportInfo } from "../../types/constants";

interface DancerushModalProps {
  isOpen: boolean;
  onClose: () => void;
  game: SupportedGame | undefined;
  renderAsCard?: () => void;
}

const DancerushModal = ({
  isOpen,
  onClose,
  game,
  renderAsCard
}: DancerushModalProps) => {
  if (renderAsCard) {
    return (
      <div className="bg-slate-800 rounded-lg border border-slate-700 p-6 hover:border-violet-500 transition-colors">
        <div className="w-12 h-12 bg-blue-600/20 rounded-lg flex items-center justify-center mb-4">
          <svg
            className="w-6 h-6 text-blue-400"
            fill="none"
            stroke="currentColor"
            viewBox="0 0 24 24"
          >
            <path
              strokeLinecap="round"
              strokeLinejoin="round"
              strokeWidth={2}
              d="M10 6H6a2 2 0 00-2 2v10a2 2 0 002 2h10a2 2 0 002-2v-4M14 4h6m0 0v6m0-6L10 14"
            />
          </svg>
        </div>
        <h4 className="text-white font-semibold mb-2">
          DANCERUSH e-amusement Play History
        </h4>
        <p className="text-slate-400 text-sm mb-4">
          Import via scraping your DANCERUSH playdata from KONAMI e-amusement
        </p>
        <button
          onClick={renderAsCard}
          className="w-full bg-blue-600 hover:bg-blue-700 text-white py-2 px-3 sm:px-4 rounded-md text-sm sm:text-base font-medium transition-colors"
        >
          Export e-amusement
        </button>
      </div>
    );
  }

  if (!isOpen) return null;

  const handleClose = () => {
    onClose();
  };
  if(game === undefined){
    return "Sorry, due to some extreme error the game you're looking for doesn't seem to exist..."
  }
  return (
    <div className="fixed inset-0 z-50 overflow-y-auto">
      {/* Backdrop */}
      <div
        className="fixed inset-0 bg-black/50 backdrop-blur-sm transition-opacity"
        onClick={handleClose}
      />

      {/* Modal */}
      <div className="flex min-h-full items-center justify-center p-4">
        <div className="relative bg-slate-900 rounded-lg border border-slate-700 w-full max-w-xl p-6 shadow-xl">
          {/* Header */}
          <div className="mb-6">
            <h3 className="text-xl font-bold text-white mb-2">
              Import DANCERUSH Data
            </h3>
            <p className="text-slate-400 text-sm">
              Follow the instructions below to import your data
            </p>
          </div>

          {/* Warning */}
          <div className="mb-6 rounded-md bg-blue-500/10 border border-blue-500/20 p-3">
            <p className="text-sm text-blue-400">
              You may or may need to be subscribed to{" "}
              <a
                className="font-bold hover:underline"
                href="https://p.eagate.573.jp/payment/p/ex_select_course.html"
              >
                KONAMI's e-amusement Basic and/or Premium course
              </a>{" "}
              to view a exportable playdata history for certain games.
            </p>
          </div>

          {/* Instructions */}
          <div className="mb-4 rounded-md bg-slate-800 border border-slate-700 p-4">
            <h4 className="text-sm font-semibold text-slate-300 mb-2">
              Instructions:
            </h4>
            <ol className="text-sm text-slate-400 space-y-1 list-decimal list-inside">
              <li>Log into your e-amusement account</li>
              {EamuseImportInfo["dancerush"] ? (
                <li>
                  Navigate to your{" "}
                  <a href={EamuseImportInfo["dancerush"]?.scorePage}>
                    DANCERUSH score data page
                  </a>{" "}
                  DANCERUSH score data page
                </li>
              ) : (
                <li>Navigate to your DANCERUSH score data page</li>
              )}
              {EamuseImportInfo["dancerush"] ? (
                <li>
                  Install the userscript to your browser (use an extension such
                  as Tampermonkey)
                </li>
              ) : (
                <li>
                  Scrape the data using any method of your choice and translate
                  it into a Mirage DANCERUSH compatible JSON format
                </li>
              )}
              <li>Upload the resulting JSON file into Mirage using the Batch-Manual Upload functionality</li>
              <li>Verify that all data has been imported correctly</li>
            </ol>
          </div>

          {/* Additional Info */}
          <div className="mb-6 rounded-md bg-blue-500/10 border border-blue-500/20 p-3">
            <p className="text-sm text-blue-400">
              <a
                href="https://github.com/pinapelz/Mirage/raw/refs/heads/main/scripts/dancerush/dancerush_play_history.user.js"
                className="underline"
              >
                e-amusement Recently Played Score Export Userscript (Last 20 Played)
              </a>
            </p>
          </div>

          {/* Actions */}
          <div className="flex justify-center">
            <button
              onClick={handleClose}
              className="px-6 py-2 bg-violet-600 hover:bg-violet-700 text-white rounded-md font-medium transition-colors"
            >
              Got it
            </button>
          </div>
        </div>
      </div>
    </div>
  );
};

export default DancerushModal;
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