From 9f7d4329c7e0074f05289113e84879e0fd009d54 Mon Sep 17 00:00:00 2001 From: Pinapelz Date: Tue, 23 Sep 2025 19:15:07 -0700 Subject: handle JP score-grade/rank sorting --- scripts/dancearound/dancearound_play_history.js | 164 ++++++++++++++++++++++++ 1 file changed, 164 insertions(+) create mode 100644 scripts/dancearound/dancearound_play_history.js (limited to 'scripts/dancearound') diff --git a/scripts/dancearound/dancearound_play_history.js b/scripts/dancearound/dancearound_play_history.js new file mode 100644 index 0000000..2a98994 --- /dev/null +++ b/scripts/dancearound/dancearound_play_history.js @@ -0,0 +1,164 @@ +// ==UserScript== +// @name DANCEAROUND Mirage Scraper +// @namespace http://tampermonkey.net/ +// @version 1.0 +// @description DANCEAROUND e-amusement site to Mirage import JSON +// @match https://p.eagate.573.jp/game/around/1st/playdata/index.html* +// @grant none +// @run-at document-idle +// ==/UserScript== + +(function () { + function waitFor(selector, timeout = 10000) { + return new Promise((resolve, reject) => { + const interval = 300; + let waited = 0; + const check = () => { + const el = document.querySelector(selector); + if (el) return resolve(el); + waited += interval; + if (waited >= timeout) return reject(`Timeout: ${selector}`); + setTimeout(check, interval); + }; + check(); + }); + } + + function getDifficulty(fumen, mdb) { + let difficulty, lamp; + + switch (fumen) { + case "ADVANCED": + difficulty = mdb.fumens.ADVANCED.level; + lamp = "ADVANCED"; + break; + case "BASIC": + difficulty = mdb.fumens.BASIC.level; + lamp = "BASIC"; + break; + case "MASTER": + difficulty = mdb.fumens.MASTER.level; + lamp = "MASTER"; + break; + } + + return { difficulty, lamp }; + } + function getLampText(status) { + switch (status) { + case 0: + return "C"; + case 1: + return "B"; + case 2: + return "A"; + case 3: + return "AA"; + case 4: + return "AAA"; + case 5: + return "AAA+"; + } + } + + function getClearStatusText(status){ + switch(status){ + case 1: + return "FAILURE"; + case 2: + return "PASSED"; + case 3: + return "FULL COMBO"; + case 4: + return "EXC"; + } + } + + async function fetchAndDownload() { + const url = "https://p.eagate.573.jp/game/around/1st/json/pdata_getdata.html"; + const payload = new URLSearchParams({ + service_kind: "play_hist", + pdata_kind: "play_hist", + }); + + try { + const response = await fetch(url, { + method: "POST", + credentials: "include", + headers: { + "Content-Type": "application/x-www-form-urlencoded", + "X-Requested-With": "XMLHttpRequest", + }, + body: payload.toString(), + }); + + if (!response.ok) throw new Error(`HTTP ${response.status}`); + + const data = await response.json(); + const play_hist = data.data.easite_get_playerdata.music_hist.music; + const song_db = data.data.easite_get_playerdata.mdb; + let mirage = { + meta: { + game: "dancearound", + playtype: "Single", + service: "e-amusement PLAY HISTORY", + }, + }; + const remappedList = play_hist.map((entry) => { + const diff = getDifficulty(entry.music_type, song_db[entry.music_id].difficulty) + const numPlayers = (entry.p1 && entry.p2) ? 2 : 1; + return { + title: song_db[entry.music_id].title_name, + artist: song_db[entry.music_id].artist_name, + diff_lamp: diff.lamp, + num_players: numPlayers, + score: entry.score, + lamp: getLampText(entry.rank), + clear_status: getClearStatusText(entry.clear_status), + difficulty: diff.difficulty, + timestamp: entry.play_date, + judgements: { + "perfect": entry.perfect, + "great": entry.great, + "good": entry.good, + "bad": entry.bad + }, + optional: { + maxCombo: entry.combo, + } + + }; + }); + mirage.scores = remappedList; + + const blob = new Blob([JSON.stringify(mirage, null, 2)], { + type: "application/json", + }); + + const a = document.createElement("a"); + a.href = URL.createObjectURL(blob); + a.download = "dancearound_scores_mirage_import.json"; + a.click(); + } catch (err) { + console.error("Fetch/download error:", err); + alert("Failed to fetch or process JSON. See console for details."); + } + } + + waitFor("#id_ctpl_body") + .then((container) => { + const btn = document.createElement("button"); + btn.textContent = "📥 DOWNLOAD PLAY HISTORY SCORE JSON"; + btn.style.cssText = ` + margin: 10px; padding: 8px 12px; + font-size: 14px; cursor: pointer; + background: #2563eb; color: white; + border: none; border-radius: 6px; + z-index: 9999; + `; + btn.onclick = fetchAndDownload; + + container.prepend(btn); + }) + .catch((err) => console.warn("Could not inject button:", err)); +})(); -- cgit v1.2.3