From c222e1bad2ba5e779c3af5b956906c82ead43271 Mon Sep 17 00:00:00 2001 From: JaKooLit Date: Sun, 22 Oct 2023 15:55:57 +0900 Subject: Initial upload --- config/cava/shaders/pass_through.vert | 14 ++++++++++++++ 1 file changed, 14 insertions(+) create mode 100644 config/cava/shaders/pass_through.vert (limited to 'config/cava/shaders/pass_through.vert') diff --git a/config/cava/shaders/pass_through.vert b/config/cava/shaders/pass_through.vert new file mode 100644 index 00000000..a4f20e52 --- /dev/null +++ b/config/cava/shaders/pass_through.vert @@ -0,0 +1,14 @@ +#version 330 + + +// Input vertex data, different for all executions of this shader. +layout(location = 0) in vec3 vertexPosition_modelspace; + +// Output data ; will be interpolated for each fragment. +out vec2 fragCoord; + +void main() +{ + gl_Position = vec4(vertexPosition_modelspace,1); + fragCoord = (vertexPosition_modelspace.xy+vec2(1,1))/2.0; +} -- cgit v1.2.3