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m---------config/quickshell/qs-hyprview0
-rw-r--r--config/quickshell/qs-hyprview/LICENSE674
-rw-r--r--config/quickshell/qs-hyprview/README.md226
-rw-r--r--config/quickshell/qs-hyprview/common/Appearance.qml18
-rw-r--r--config/quickshell/qs-hyprview/layouts/BandsLayout.qml174
-rw-r--r--config/quickshell/qs-hyprview/layouts/ColumnarLayout.qml72
-rw-r--r--config/quickshell/qs-hyprview/layouts/HeroLayout.qml144
-rw-r--r--config/quickshell/qs-hyprview/layouts/JustifiedLayout.qml149
-rw-r--r--config/quickshell/qs-hyprview/layouts/LayoutsManager.qml47
-rw-r--r--config/quickshell/qs-hyprview/layouts/MasonryLayout.qml139
-rw-r--r--config/quickshell/qs-hyprview/layouts/SatelliteLayout.qml98
-rw-r--r--config/quickshell/qs-hyprview/layouts/SmartGridLayout.qml134
-rw-r--r--config/quickshell/qs-hyprview/layouts/SpiralLayout.qml155
-rw-r--r--config/quickshell/qs-hyprview/layouts/StarggeredLayout.qml64
-rw-r--r--config/quickshell/qs-hyprview/layouts/VortexLayout.qml82
-rw-r--r--config/quickshell/qs-hyprview/layouts/qmldir12
-rw-r--r--config/quickshell/qs-hyprview/modules/Hyprview.qml400
-rw-r--r--config/quickshell/qs-hyprview/modules/SearchBox.qml53
-rw-r--r--config/quickshell/qs-hyprview/modules/WindowThumbnail.qml278
-rw-r--r--config/quickshell/qs-hyprview/modules/qmldir3
-rw-r--r--config/quickshell/qs-hyprview/qs-hyprview-template.qml18
-rw-r--r--config/quickshell/qs-hyprview/screenshots/bands.jpegbin0 -> 198796 bytes
-rw-r--r--config/quickshell/qs-hyprview/screenshots/hero.jpegbin0 -> 269668 bytes
-rw-r--r--config/quickshell/qs-hyprview/screenshots/masonry.jpegbin0 -> 310846 bytes
-rw-r--r--config/quickshell/qs-hyprview/screenshots/satellite.jpegbin0 -> 222809 bytes
-rw-r--r--config/quickshell/qs-hyprview/screenshots/smartgrid.jpegbin0 -> 262952 bytes
-rw-r--r--config/quickshell/qs-hyprview/screenshots/spiral.jpegbin0 -> 305048 bytes
-rw-r--r--config/quickshell/qs-hyprview/screenshots/staggered.jpegbin0 -> 210056 bytes
-rw-r--r--config/quickshell/qs-hyprview/screenshots/vortex.jpegbin0 -> 190403 bytes
-rw-r--r--config/quickshell/qs-hyprview/shell.qml16
30 files changed, 2956 insertions, 0 deletions
diff --git a/config/quickshell/qs-hyprview b/config/quickshell/qs-hyprview
deleted file mode 160000
-Subproject dcc53416d4bcd172d480b8461c59d52bddea2b5
diff --git a/config/quickshell/qs-hyprview/LICENSE b/config/quickshell/qs-hyprview/LICENSE
new file mode 100644
index 00000000..f288702d
--- /dev/null
+++ b/config/quickshell/qs-hyprview/LICENSE
@@ -0,0 +1,674 @@
+ GNU GENERAL PUBLIC LICENSE
+ Version 3, 29 June 2007
+
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+ 12. No Surrender of Others' Freedom.
+
+ If conditions are imposed on you (whether by court order, agreement or
+otherwise) that contradict the conditions of this License, they do not
+excuse you from the conditions of this License. If you cannot convey a
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+to collect a royalty for further conveying from those to whom you convey
+the Program, the only way you could satisfy both those terms and this
+License would be to refrain entirely from conveying the Program.
+
+ 13. Use with the GNU Affero General Public License.
+
+ Notwithstanding any other provision of this License, you have
+permission to link or combine any covered work with a work licensed
+under version 3 of the GNU Affero General Public License into a single
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+License will continue to apply to the part which is the covered work,
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+section 13, concerning interaction through a network will apply to the
+combination as such.
+
+ 14. Revised Versions of this License.
+
+ The Free Software Foundation may publish revised and/or new versions of
+the GNU General Public License from time to time. Such new versions will
+be similar in spirit to the present version, but may differ in detail to
+address new problems or concerns.
+
+ Each version is given a distinguishing version number. If the
+Program specifies that a certain numbered version of the GNU General
+Public License "or any later version" applies to it, you have the
+option of following the terms and conditions either of that numbered
+version or of any later version published by the Free Software
+Foundation. If the Program does not specify a version number of the
+GNU General Public License, you may choose any version ever published
+by the Free Software Foundation.
+
+ If the Program specifies that a proxy can decide which future
+versions of the GNU General Public License can be used, that proxy's
+public statement of acceptance of a version permanently authorizes you
+to choose that version for the Program.
+
+ Later license versions may give you additional or different
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+ 15. Disclaimer of Warranty.
+
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+APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
+HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
+OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
+THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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+IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
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+
+ 16. Limitation of Liability.
+
+ IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
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+
+ 17. Interpretation of Sections 15 and 16.
+
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+above cannot be given local legal effect according to their terms,
+reviewing courts shall apply local law that most closely approximates
+an absolute waiver of all civil liability in connection with the
+Program, unless a warranty or assumption of liability accompanies a
+copy of the Program in return for a fee.
+
+ END OF TERMS AND CONDITIONS
+
+ How to Apply These Terms to Your New Programs
+
+ If you develop a new program, and you want it to be of the greatest
+possible use to the public, the best way to achieve this is to make it
+free software which everyone can redistribute and change under these terms.
+
+ To do so, attach the following notices to the program. It is safest
+to attach them to the start of each source file to most effectively
+state the exclusion of warranty; and each file should have at least
+the "copyright" line and a pointer to where the full notice is found.
+
+ <one line to give the program's name and a brief idea of what it does.>
+ Copyright (C) <year> <name of author>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
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+
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+ but WITHOUT ANY WARRANTY; without even the implied warranty of
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+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <https://www.gnu.org/licenses/>.
+
+Also add information on how to contact you by electronic and paper mail.
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+ If the program does terminal interaction, make it output a short
+notice like this when it starts in an interactive mode:
+
+ <program> Copyright (C) <year> <name of author>
+ This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
+ This is free software, and you are welcome to redistribute it
+ under certain conditions; type `show c' for details.
+
+The hypothetical commands `show w' and `show c' should show the appropriate
+parts of the General Public License. Of course, your program's commands
+might be different; for a GUI interface, you would use an "about box".
+
+ You should also get your employer (if you work as a programmer) or school,
+if any, to sign a "copyright disclaimer" for the program, if necessary.
+For more information on this, and how to apply and follow the GNU GPL, see
+<https://www.gnu.org/licenses/>.
+
+ The GNU General Public License does not permit incorporating your program
+into proprietary programs. If your program is a subroutine library, you
+may consider it more useful to permit linking proprietary applications with
+the library. If this is what you want to do, use the GNU Lesser General
+Public License instead of this License. But first, please read
+<https://www.gnu.org/licenses/why-not-lgpl.html>.
diff --git a/config/quickshell/qs-hyprview/README.md b/config/quickshell/qs-hyprview/README.md
new file mode 100644
index 00000000..a1f65aad
--- /dev/null
+++ b/config/quickshell/qs-hyprview/README.md
@@ -0,0 +1,226 @@
+# Quickshell Window Switcher
+
+### The ultimate Hyprland Overview
+
+A modern, fluid, and highly customizable **Window Switcher (Exposé)** for **Hyprland**, built entirely in QML using the [Quickshell](https://github.com/outfoxxed/quickshell) framework.
+
+It provides a native Wayland experience similar to macOS Mission Control or GNOME Activities, featuring a suite of advanced mathematical layouts designed to visualize your windows beautifully on any screen size.
+
+## 📸 Gallery
+
+See `qs-hyprview` in action with its different layout algorithms.
+
+| | | |
+| :---: | :---: | :---: |
+| ![Smart Grid](screenshots/smartgrid.jpeg)<br>**Smart Grid** | ![Bands](screenshots/bands.jpeg)<br>**Bands** | ![Masonry](screenshots/masonry.jpeg)<br>**Masonry** |
+| ![Hero](screenshots/hero.jpeg)<br>**Hero** | ![Spiral](screenshots/spiral.jpeg)<br>**Spiral** | ![Satellite](screenshots/satellite.jpeg)<br>**Satellite** |
+| ![Vortex](screenshots/vortex.jpeg)<br>**Vortex** | ![Staggered](screenshots/staggered.jpeg)<br>**Staggered** | **What's next?** |
+
+## ✨ Features
+
+* **⚡ Native Performance:** Built on Qt6/QML and Wayland Layershell for zero latency and smooth 60fps animations.
+* **🧮 10 Layout Algorithms:** A collection of layouts ranging from productive grids to scenic orbital views.
+* **🔍 Instant Search:** Filter windows by title, class, or app name immediately upon typing.
+* **🎮 Full Navigation:** Supports both Keyboard (Arrows/Tab/Enter) and Mouse (Hover/Click).
+* **🎨 Smart Safe Area:** All layouts calculate a 90% "Safe Area" to ensure hover animations never clip against screen edges.
+* **⚙️ Live Thumbnails:** Live window contents via Hyprland screencopy.
+* **💐 Matugen Integration:** allows you to change the layout color to match your desktop.
+
+## 🛠️ Dependencies
+
+* **Hyprland**: The Wayland compositor.
+* **Quickshell**: The QML shell framework.
+* **Qt6**: Core libraries (usually pulled in by Quickshell).
+
+## 🚀 Installation
+
+1. Clone this repository:
+ ```bash
+ git clone https://github.com/dom0/qs-hyprview.git
+ ```
+
+2. Ensure `quickshell` is installed and in your PATH.
+
+## ⚙️ Configuration & Usage
+
+### Launching
+To start the daemon (add this to your `hyprland.conf` with `exec-once`):
+
+```bash
+quickshell -p /path/to/cloned/repo
+
+# Or clone into $XDG_CONFIG_HOME/quickshell (usually ~/.config/quickshell) and run with -c flag:
+quickshell -c qs-hyprview
+```
+
+### Toggle (Open/Close)
+The project exposes an IPC handler named `expose`. You can bind a key in Hyprland to toggle the view.
+
+**In `hyprland.conf`:**
+```ini
+# "smartgrid", "justified", "masonry", "bands", "hero", "spiral"
+# "satellite", "staggered", "columnar", "vortex", "random"
+$layout = 'masonry'
+
+# Toggle overview visibility
+bind = $mainMod, TAB, exec, quickshell ipc -p /path/to/cloned/repo call expose toggle $layout
+
+# Open overview
+bind = $mainMod, TAB, exec, quickshell ipc -p /path/to/cloned/repo call expose open $layout
+
+# Close overview
+bind = $mainMod, TAB, exec, quickshell ipc -p /path/to/cloned/repo call expose close
+
+
+# Or, using XDG_CONFIG_HOME:
+#bind = $mainMod, TAB, exec, quickshell ipc -c qs-hyprview call expose toggle $layout
+#bind = $mainMod, TAB, exec, quickshell ipc -c qs-hyprview call expose open $layout
+#bind = $mainMod, TAB, exec, quickshell ipc -c qs-hyprview call expose close
+```
+### Visual optimizations
+
+You can optimize your experience by adding an opaque/blurred background (dimming area) or pop-in animations using native Hyprland features.
+
+**In `hyprland.conf`:**
+```ini
+# dimming area
+decoration {
+ dim_around = 0.8
+}
+
+layerrule = dimaround, quickshell:expose
+```
+
+```ini
+# blur area
+decoration {
+ blur {
+ enabled = true
+ size = 3
+ passes = 1
+ }
+}
+
+layerrule = blur, quickshell:expose
+```
+
+```ini
+# popin animation
+animations {
+ enabled = yes
+ animation = layersIn, 1, 1.5, default, popin
+}
+```
+
+### Customization
+You can modify the core properties at the top of `shell.qml`:
+
+```qml
+// Set to true for live window updates (monitor refresh rate, higher CPU usage), false for static snapshots (~8fps)
+property bool liveCapture: false
+
+// Automatically move mouse cursor to the center of selected window
+property bool moveCursorToActiveWindow: true
+```
+
+## 🎨 Matugen Dynamic Colorscheme From Wallpaper
+
+### Manual Configuration
+
+If you don't want to use Matugen, you can simply edit common/Appearance.qml and change the hexadecimal values to match your color of choice (mainly m3Primary and m3OnPrimary).
+
+### Dynamic Colors (Matugen)
+
+1. Copy the template (qs-hyprspace-template.qml) from this repo to matugen's templates folder
+
+2. Add the following to your ~/.config/matugen/config.toml:
+```
+[templates.qs-hyprview]
+input_path = "~/.config/matugen/templates/qs-hyprview-template.qml"
+output_path = "~/.config/quickshell/qs-hyprview/common/Appearance.qml"
+```
+
+3. Generate your colorscheme:
+
+```
+matugen image /path/to/your/wallpaper
+```
+
+## 📐 Layout Algorithms
+
+This project includes a sophisticated `LayoutsManager` offering **10 distinct algorithms**:
+
+### 1. Smart Grid (`smartgrid`)
+The default layout. It uses an **Iterative Best-Fit** algorithm. It simulates every possible row/column combination to find the exact grid configuration that results in the largest possible thumbnails without overflowing the screen.
+
+### 2. Justified (`justified`)
+A **Justified Layout** (similar to Google Images). It places windows in rows, maintaining fixed height and original aspect ratios, and scales the row to fit the screen width perfectly.
+
+### 3. Masonry (`masonry`)
+A **Waterfall** layout (Pinterest-style). It optimizes vertical space by placing windows in dynamic columns. It automatically calculates the optimal number of columns based on the window count.
+
+### 4. Bands (`bands`)
+Organizes windows by **Workspace**. Creates a horizontal "Band" for each active workspace, grouping relevant tasks together. Windows are justified within their workspace band.
+
+### 5. Hero (`hero`)
+A focus-centric layout.
+* **Hero Area:** The active window takes up 40% of the screen (left side).
+* **Stack:** All other windows share the remaining 60% (right side) in a smart grid or column.
+
+### 6. Spiral (`spiral`)
+A scenic layout based on the **Golden Ratio (BSP)**.
+* Windows split the screen in a spiral pattern (Left half, Top-Right half, etc.).
+* The first window is separated by a larger gap to emphasize focus.
+* If many windows are open, the spiral stops after 3 cuts and arranges the rest in a grid.
+
+### 7. Satellite (`satellite`)
+An **Orbital** layout.
+* The active window sits in the center of the screen.
+* All other windows orbit around it in an ellipse.
+* Visually stunning and great for focusing on one task while keeping an eye on the surroundings.
+
+### 8. Staggered (`staggered`)
+A **Honeycomb/Brick** layout.
+* Similar to a grid, but every odd row is shifted horizontally by half a cell width.
+* Creates a more organic, less rigid look compared to standard grids.
+
+### 9. Columnar (`columnar`)
+Divides the screen into vertical strips.
+* Ignores rows completely and gives every window maximum vertical space.
+* Excellent for **Ultrawide** monitors (21:9 / 32:9).
+
+### 10. Vortex (`vortex`)
+A depth-based Phyllotaxis layout (Sunflower pattern), designed for a scenographic and immersive experience.
+* Center Focus: The active window sits in the absolute center at maximum scale.
+* Depth Effect: Subsequent windows spiral outwards, gradually decreasing in size and z-index. This creates a 3D "tunnel" effect where older windows fade into the background.
+
+### 🎲 Random (`random`)
+Feeling adventurous? This mode selects one of the above algorithms at random every time you open the dashboard.
+
+## ⌨️ Controls
+
+| Input | Action |
+| :--- | :--- |
+| **Typing** | Instantly filters windows by Title, Class, or App ID |
+| **Arrows (↑ ↓ ← →)** | Spatial navigation between thumbnails |
+| Ctrl + (H/J/K/L) | Vim-style spatial navigation |
+| **Tab / Shift+Tab** | Sequential navigation |
+| **Enter** | Activate selected window |
+| **Middle Click** | Close hovered window |
+| **Esc / Click BG** | Close dashboard |
+
+## 🤝 Contributing
+
+Pull Requests are welcome! If you want to add a new layout algorithm or improve performance, please open an issue or submit a PR.
+
+## 📄 License
+
+Distributed under the GNU General Public License v3.0. See `LICENSE` for more information.
+
+---
+
+<div align="center">
+
+Made with ❤️ for the Hyprland community
+
+</div>
diff --git a/config/quickshell/qs-hyprview/common/Appearance.qml b/config/quickshell/qs-hyprview/common/Appearance.qml
new file mode 100644
index 00000000..956b8d3d
--- /dev/null
+++ b/config/quickshell/qs-hyprview/common/Appearance.qml
@@ -0,0 +1,18 @@
+import QtQuick
+
+QtObject {
+ id: m3
+
+ property color m3Primary: "#b3c5ff"
+ property color m3OnPrimary: "#192e60"
+
+ property color m3PrimaryContainer: "#324578"
+ property color m3OnPrimaryContainer: "#dbe1ff"
+
+ property color m3Secondary: "#c1c6dd"
+ property color m3OnSecondary: "#2a3042"
+
+ property color m3SecondaryContainer: "#414659"
+ property color m3OnSecondaryContainer: "#dde1f9"
+}
+
diff --git a/config/quickshell/qs-hyprview/layouts/BandsLayout.qml b/config/quickshell/qs-hyprview/layouts/BandsLayout.qml
new file mode 100644
index 00000000..386ef92e
--- /dev/null
+++ b/config/quickshell/qs-hyprview/layouts/BandsLayout.qml
@@ -0,0 +1,174 @@
+pragma Singleton
+import Quickshell
+
+Singleton {
+ id: root
+
+ function doLayout(windowList, outerWidth, outerHeight) {
+ var N = windowList.length
+ if (N === 0) return []
+
+ // Gap: 0.8% of screen, clamped between 12px and 24px
+ var rawGap = Math.min(outerWidth * 0.08, outerHeight * 0.08)
+ var gap = Math.max(12, Math.min(24, rawGap))
+
+ // Safe Area: 90% of the screen
+ var contentScale = 0.90
+ var useW = outerWidth * contentScale
+ var useH = outerHeight * contentScale
+
+ // Global offsets to center everything
+ var offX = (outerWidth - useW) / 2
+ var offY = (outerHeight - useH) / 2
+
+ // Group by workspace
+ var groups = {}
+ var wsOrder = []
+
+ for (var i = 0; i < N; i++) {
+ var w = windowList[i]
+ var wsId = w.workspaceId
+
+ if (!groups[wsId]) {
+ groups[wsId] = []
+ wsOrder.push(wsId)
+ }
+ groups[wsId].push(w)
+ }
+
+ var bandCount = wsOrder.length
+ if (bandCount === 0) return []
+
+ // Band height & max thumb height
+
+ // Calculate the height allocated for each workspace band
+ var totalGapH = gap * (bandCount - 1)
+ var bandHeight = (useH - totalGapH) / bandCount
+
+ // Aesthetic Cap: Even if we have only 1 workspace,
+ // windows shouldn't exceed 45% of screen height.
+ var absoluteMaxH = useH * 0.45
+
+ // The effective max height is the smaller of the two.
+ // If we have 10 bands, bandHeight will be small (e.g. 100px), so that rules.
+ // If we have 1 band, bandHeight is huge (1000px), so absoluteMaxH (450px) rules.
+ var localMaxH = Math.min(bandHeight, absoluteMaxH)
+
+ // Minimum safety height to avoid division by zero errors
+ if (localMaxH < 10) localMaxH = 10
+
+ var result = []
+ var currentY = offY
+
+ // Process each band
+ for (var b = 0; b < bandCount; b++) {
+ var wsId = wsOrder[b]
+ var items = groups[wsId]
+ var itemCount = items.length
+
+ // ROW LAYOUT CALCULATION (Justified)
+ var rows = []
+ var currentRow = []
+ var currentAspectSum = 0
+
+ for (var k = 0; k < itemCount; k++) {
+ var item = items[k]
+ var w0 = (item.width > 0) ? item.width : 100
+ var h0 = (item.height > 0) ? item.height : 100
+ var aspect = w0 / h0
+
+ var wrapper = { win: item.win, aspect: aspect }
+
+ // Check overflow: (SumAspects * MaxH) + Gaps > Width
+ var hypotheticalWidth = (currentAspectSum + aspect) * localMaxH + (currentRow.length * gap)
+
+ if (currentRow.length > 0 && hypotheticalWidth > useW) {
+ rows.push({ items: currentRow, aspectSum: currentAspectSum })
+ currentRow = []
+ currentAspectSum = 0
+ }
+
+ currentRow.push(wrapper)
+ currentAspectSum += aspect
+ }
+ if (currentRow.length > 0) {
+ rows.push({ items: currentRow, aspectSum: currentAspectSum })
+ }
+
+ // SCALE & FIT ROWS
+ // Calculate how tall the content actually is
+ var totalContentH = 0
+ var finalRows = []
+
+ for (var r = 0; r < rows.length; r++) {
+ var rowObj = rows[r]
+ var rItems = rowObj.items
+
+ // Optimal Height = (Available Width / Sum Aspects)
+ var availRowW = useW - (gap * (rItems.length - 1))
+ var optimalH = availRowW / rowObj.aspectSum
+
+ // Clamp to limits
+ if (optimalH > localMaxH) optimalH = localMaxH
+
+ finalRows.push({ items: rItems, h: optimalH })
+ totalContentH += optimalH
+ }
+
+ // Add vertical gaps between rows inside the band
+ if (finalRows.length > 1) {
+ totalContentH += gap * (finalRows.length - 1)
+ }
+
+ // If rows overflow the band height (rare, but possible with many windows), scale down
+ var scaleFactor = 1.0
+ if (totalContentH > bandHeight) {
+ scaleFactor = bandHeight / totalContentH
+ totalContentH = bandHeight // Cap for centering math
+ }
+
+ // GENERATE COORDINATES
+ // Center the content vertically within the band slot
+ // Note: If bandCount=1, bandHeight is huge (90% screen), but totalContentH is constrained by absoluteMaxH.
+ // This ensures the single row floats nicely in the middle.
+ var rowY = currentY + (bandHeight - totalContentH) / 2
+
+ for (var r2 = 0; r2 < finalRows.length; r2++) {
+ var fRow = finalRows[r2]
+ var rHeight = fRow.h * scaleFactor
+ var rItems2 = fRow.items
+
+ // Calculate row width for horizontal centering
+ var actualRowW = 0
+ for (var j = 0; j < rItems2.length; j++) {
+ actualRowW += (rItems2[j].aspect * rHeight)
+ }
+ actualRowW += gap * (rItems2.length - 1)
+
+ var rowX = offX + (useW - actualRowW) / 2
+
+ for (var j2 = 0; j2 < rItems2.length; j2++) {
+ var it = rItems2[j2]
+ var finalW = it.aspect * rHeight
+
+ result.push({
+ win: it.win,
+ x: rowX,
+ y: rowY,
+ width: finalW,
+ height: rHeight
+ })
+
+ rowX += finalW + gap
+ }
+
+ rowY += rHeight + (gap * scaleFactor)
+ }
+
+ // Advance Y to the next band slot
+ currentY += bandHeight + gap
+ }
+
+ return result
+ }
+}
diff --git a/config/quickshell/qs-hyprview/layouts/ColumnarLayout.qml b/config/quickshell/qs-hyprview/layouts/ColumnarLayout.qml
new file mode 100644
index 00000000..feaa9afa
--- /dev/null
+++ b/config/quickshell/qs-hyprview/layouts/ColumnarLayout.qml
@@ -0,0 +1,72 @@
+pragma Singleton
+import Quickshell
+
+Singleton {
+ id: root
+
+ function doLayout(windowList, outerWidth, outerHeight) {
+ var N = windowList.length
+ if (N === 0) return []
+
+ var gap = Math.max(8, outerWidth * 0.005)
+
+ // Safe Area: We use slightly more width here (95%)
+ // as vertical strips look better when filling the screen horizontally.
+ var useW = outerWidth * 0.95
+ var useH = outerHeight * 0.90
+ var offX = (outerWidth - useW) / 2
+ var offY = (outerHeight - useH) / 2
+
+ // Calculate width of a single column
+ var colW = (useW - (gap * (N - 1))) / N
+
+ // Safety: If columns become too narrow (e.g. < 200px),
+ // we clamp the width to keep them readable.
+ var minColW = 200
+ if (colW < minColW) colW = minColW
+
+ // Calculate the actual total width used
+ var totalW = N * colW + (N - 1) * gap
+
+ // Center the group horizontally.
+ // If N is small, it centers. If N is large (clamped), it starts from left.
+ var startX = offX
+ if (totalW < useW) {
+ startX = offX + (useW - totalW) / 2
+ }
+
+ var result = []
+
+ for (var i = 0; i < N; i++) {
+ var item = windowList[i]
+
+ var w0 = (item.width > 0) ? item.width : 100
+ var h0 = (item.height > 0) ? item.height : 100
+
+ // In this layout, vertical space is abundant (useH).
+ // The constraining factor is usually the column width.
+ var sc = Math.min(colW / w0, useH / h0)
+
+ var thumbW = w0 * sc
+ var thumbH = h0 * sc
+
+ var xPos = startX + i * (colW + gap)
+
+ // Center horizontally within the strip
+ var xCentered = xPos + (colW - thumbW) / 2
+
+ // Center vertically on screen
+ var yCentered = offY + (useH - thumbH) / 2
+
+ result.push({
+ win: item.win,
+ x: xCentered,
+ y: yCentered,
+ width: thumbW,
+ height: thumbH
+ })
+ }
+
+ return result
+ }
+}
diff --git a/config/quickshell/qs-hyprview/layouts/HeroLayout.qml b/config/quickshell/qs-hyprview/layouts/HeroLayout.qml
new file mode 100644
index 00000000..e45ecf2c
--- /dev/null
+++ b/config/quickshell/qs-hyprview/layouts/HeroLayout.qml
@@ -0,0 +1,144 @@
+pragma Singleton
+import Quickshell
+import Quickshell.Hyprland
+
+Singleton {
+ id: root
+
+ function doLayout(windowList, outerWidth, outerHeight) {
+ if (windowList.length === 0) return []
+
+ // Gap: 0.8% of screen, clamped between 12px and 32px
+ var rawGap = Math.min(outerWidth * 0.08, outerHeight * 0.08)
+ var gap = Math.max(12, Math.min(32, rawGap))
+
+ // Move active window to the head of windowList
+ var activeAddr = Hyprland.activeToplevel?.lastIpcObject?.address
+ if (activeAddr) {
+ var activeIdx = windowList.findIndex(it => it.lastIpcObject.address === activeAddr)
+ if (activeIdx !== -1) {
+ windowList = [windowList[activeIdx], ...windowList.filter(it => it !== windowList[activeIdx])]
+ }
+ }
+
+ // Safe area definition (90%)
+ var contentScale = 0.90
+ var useW = outerWidth * contentScale
+ var useH = outerHeight * contentScale
+
+ // Global offset - center Safe area
+ var offX = (outerWidth - useW) / 2
+ var offY = (outerHeight - useH) / 2
+
+ var result = []
+
+ // Screen zones (Hero/Stack)
+ var heroRatio = 0.40 // 40% Hero
+ var heroAreaW = useW * heroRatio
+ var stackAreaW = useW - heroAreaW - gap // 60% Stack
+
+ var heroItem = windowList[0]
+
+ // Aspect Fit
+ var hScale = Math.min(heroAreaW / heroItem.width, useH / heroItem.height)
+ var hW = heroItem.width * hScale
+ var hH = heroItem.height * hScale
+
+ result.push({
+ win: heroItem.win,
+ x: offX + (heroAreaW - hW) / 2,
+ y: offY + (useH - hH) / 2,
+ width: hW,
+ height: hH,
+ isHero: true
+ })
+
+ var others = windowList.slice(1)
+ var N = others.length
+
+ if (N > 0) {
+ var stackStartX = offX + heroAreaW + gap
+
+ // Evaluate col number
+ var bestCols = 1
+ var bestRows = N
+
+ // Windows height on a single column
+ var oneColH = (useH - (gap * (N - 1))) / N
+
+ // TOLERANCE THRESHOLD (0.15 = 15% of screen height)
+ // If the windows are at least 15% of the screen height, we stay on 1 column.
+ // With 4 windows we are at ~25% -> OK (1 Column)
+ // With 7 windows we are at ~14% -> NO (Go to grid calculation)
+ var useSingleCol = oneColH > (useH * 0.15)
+
+ if (!useSingleCol) {
+ // If space is limited, we look for the optimal grid starting with 2 columns.
+ var bestScale = 0
+ var TARGET_ASPECT = 16.0 / 9.0
+
+ for (var cols = 2; cols <= N; cols++) {
+ var rows = Math.ceil(N / cols)
+ var availW = stackAreaW - (gap * (cols - 1))
+ var availH = useH - (gap * (rows - 1))
+
+ if (availW <= 0 || availH <= 0) continue
+
+ var cellW = availW / cols
+ var cellH = availH / rows
+
+ // Size score
+ var sW = cellW / TARGET_ASPECT
+ var sH = cellH / 1.0
+ var currentScale = Math.min(sW, sH)
+
+ if (currentScale > bestScale) {
+ bestScale = currentScale
+ bestCols = cols
+ bestRows = rows
+ }
+ }
+ }
+
+ // Evaluation of the final dimensions of the selected grid
+ var finalAvailW = stackAreaW - (gap * (bestCols - 1))
+ var finalAvailH = useH - (gap * (bestRows - 1))
+
+ var finalCellW = finalAvailW / bestCols
+ var finalCellH = finalAvailH / bestRows
+
+ // Vertical centering of the total stack
+ var totalGridH = bestRows * finalCellH + (bestRows - 1) * gap
+ var stackStartY = offY + (useH - totalGridH) / 2
+
+ // Items positioning
+ for (var i = 0; i < N; ++i) {
+ var item = others[i]
+
+ var row = Math.floor(i / bestCols)
+ var col = i % bestCols
+
+ // Cell coords (Standard Grid Alignment)
+ // No “rowOffsetX”, cell 0 always starts on the left
+ var cellAbsX = stackStartX + col * (finalCellW + gap)
+ var cellAbsY = stackStartY + row * (finalCellH + gap)
+
+ // Thumb aspect Fit
+ var sc = Math.min(finalCellW / item.width, finalCellH / item.height)
+ var w = item.width * sc
+ var h = item.height * sc
+
+ result.push({
+ win: item.win,
+ x: cellAbsX + (finalCellW - w) / 2,
+ y: cellAbsY + (finalCellH - h) / 2,
+ width: w,
+ height: h,
+ isHero: false
+ })
+ }
+ }
+
+ return result
+ }
+}
diff --git a/config/quickshell/qs-hyprview/layouts/JustifiedLayout.qml b/config/quickshell/qs-hyprview/layouts/JustifiedLayout.qml
new file mode 100644
index 00000000..655147b5
--- /dev/null
+++ b/config/quickshell/qs-hyprview/layouts/JustifiedLayout.qml
@@ -0,0 +1,149 @@
+pragma Singleton
+import Quickshell
+
+Singleton {
+ id: root
+
+ function doLayout(windowList, outerWidth, outerHeight) {
+ var N = windowList.length
+ if (N === 0)
+ return []
+
+ var containerWidth = outerWidth * 0.9
+ var containerHeight = outerHeight * 0.9
+
+ // Gap: 0.8% of screen, clamped between 12px and 32px
+ var rawGap = Math.min(outerWidth * 0.08, outerHeight * 0.08)
+ var gap = Math.max(12, Math.min(32, rawGap))
+
+ var maxThumbHeight = outerHeight * 0.3
+
+ if (containerWidth <= 0 || containerHeight <= 0) {
+ return windowList.map(function(item) {
+ return {
+ win: item.win,
+ x: 0,
+ y: 0,
+ width: 0,
+ height: 0
+ }
+ })
+ }
+
+ var targetRowH = maxThumbHeight
+ var rows = []
+ var currentRow = []
+ var sumAspect = 0
+
+ function flushRow() {
+ if (currentRow.length === 0)
+ return
+
+ var n = currentRow.length
+ var rowHeight = maxThumbHeight
+ if (sumAspect > 0) {
+ var totalGapWidth = gap * (n - 1)
+ var hFit = (containerWidth - totalGapWidth) / sumAspect
+ if (hFit < rowHeight)
+ rowHeight = hFit
+ }
+
+ if (rowHeight > maxThumbHeight)
+ rowHeight = maxThumbHeight
+ if (rowHeight <= 0)
+ rowHeight = 1
+
+ rows.push({
+ items: currentRow.slice(),
+ height: rowHeight,
+ sumAspect: sumAspect
+ })
+
+ currentRow = []
+ sumAspect = 0
+ }
+
+ for (var i = 0; i < N; ++i) {
+ var item = windowList[i]
+ var w0 = item.width > 0 ? item.width : 1
+ var h0 = item.height > 0 ? item.height : 1
+ var a = w0 / h0
+ item.aspect = a
+
+ if (currentRow.length > 0 &&
+ ((sumAspect + a) * targetRowH + gap * currentRow.length) > containerWidth) {
+ flushRow()
+ }
+
+ currentRow.push(item)
+ sumAspect += a
+ }
+
+ if (currentRow.length > 0) {
+ flushRow()
+ }
+
+ var totalRawHeight = 0
+ for (var r = 0; r < rows.length; ++r) {
+ totalRawHeight += rows[r].height
+ }
+ if (rows.length > 1) {
+ totalRawHeight += gap * (rows.length - 1)
+ }
+
+ var sV = 1.0
+ var availH = containerHeight
+ if (totalRawHeight > 0 && totalRawHeight > availH) {
+ sV = availH / totalRawHeight
+ }
+ if (sV <= 0)
+ sV = 0.1
+ if (sV > 1.0)
+ sV = 1.0
+
+ var gridTotalHeightScaled = totalRawHeight * sV
+ var yAcc = (outerHeight - gridTotalHeightScaled) / 2
+ if (!isFinite(yAcc) || yAcc < 0)
+ yAcc = 0
+
+ var result = []
+
+ for (var r2 = 0; r2 < rows.length; ++r2) {
+ var row = rows[r2]
+ var rowHeightScaled = row.height * sV
+
+ var rowWidthNoGapsScaled = 0
+ for (var j = 0; j < row.items.length; ++j) {
+ rowWidthNoGapsScaled += row.items[j].aspect * rowHeightScaled
+ }
+ var totalRowWidthScaled = rowWidthNoGapsScaled + gap * (row.items.length - 1)
+
+ var xAcc = (outerWidth - totalRowWidthScaled) / 2
+ if (!isFinite(xAcc))
+ xAcc = 0
+
+ for (var j2 = 0; j2 < row.items.length; ++j2) {
+ var it2 = row.items[j2]
+ var wScaled = it2.aspect * rowHeightScaled
+ var hScaled = rowHeightScaled
+
+ result.push({
+ win: it2.win,
+ x: xAcc,
+ y: yAcc,
+ width: wScaled,
+ height: hScaled
+ })
+
+ xAcc += wScaled + gap
+ }
+
+ yAcc += rowHeightScaled
+ if (r2 < rows.length - 1) {
+ yAcc += gap * sV
+ }
+ }
+
+ return result
+ }
+}
diff --git a/config/quickshell/qs-hyprview/layouts/LayoutsManager.qml b/config/quickshell/qs-hyprview/layouts/LayoutsManager.qml
new file mode 100644
index 00000000..8db0672d
--- /dev/null
+++ b/config/quickshell/qs-hyprview/layouts/LayoutsManager.qml
@@ -0,0 +1,47 @@
+pragma Singleton
+import Quickshell
+import "."
+
+Singleton {
+ id: root
+
+ function doLayout( layoutAlgorithm, windowList, width, height) {
+ var doLayout = null
+ switch (layoutAlgorithm) {
+ case 'smartgrid':
+ doLayout = SmartGridLayout.doLayout
+ break
+ case 'justified':
+ doLayout = JustifiedLayout.doLayout
+ break
+ case 'bands':
+ doLayout = BandsLayout.doLayout
+ break
+ case 'masonry':
+ doLayout = MasonryLayout.doLayout
+ break
+ case 'hero':
+ doLayout = HeroLayout.doLayout
+ break
+ case 'spiral':
+ doLayout = SpiralLayout.doLayout
+ break
+ case 'satellite':
+ doLayout = SatelliteLayout.doLayout
+ break
+ case 'staggered':
+ doLayout = StarggeredLayout.doLayout
+ break
+ case 'columnar':
+ doLayout = ColumnarLayout.doLayout
+ break
+ case 'vortex':
+ doLayout = VortexLayout.doLayout
+ break
+ default:
+ doLayout = SmartGridLayout.doLayout
+ }
+
+ return doLayout( windowList, width, height)
+ }
+}
diff --git a/config/quickshell/qs-hyprview/layouts/MasonryLayout.qml b/config/quickshell/qs-hyprview/layouts/MasonryLayout.qml
new file mode 100644
index 00000000..73192f17
--- /dev/null
+++ b/config/quickshell/qs-hyprview/layouts/MasonryLayout.qml
@@ -0,0 +1,139 @@
+pragma Singleton
+import Quickshell
+
+Singleton {
+ id: root
+
+ function doLayout(windowList, outerWidth, outerHeight) {
+ var N = windowList.length
+ if (N === 0) return []
+
+ // Gap: 0.8% of screen, clamped between 12px and 32px
+ var rawGap = Math.min(outerWidth * 0.08, outerHeight * 0.08)
+ var gap = Math.max(12, Math.min(32, rawGap))
+
+ // Safe Area (90%)
+ // Define the bounding box for the content.
+ var contentScale = 0.90
+ var useW = outerWidth * contentScale
+ var useH = outerHeight * contentScale
+
+ // Find Best Column Count
+ // Standard logic: try to fit content in 1 col, then 2, etc.
+ var bestCols = N
+
+ for (var cols = 1; cols <= N; cols++) {
+ var tryColWidth = (useW - (cols - 1) * gap) / cols
+ var tryColHeights = new Array(cols).fill(0)
+
+ for (var i = 0; i < N; i++) {
+ var item = windowList[i]
+ var minH = Math.min.apply(null, tryColHeights)
+ var colIdx = tryColHeights.indexOf(minH)
+
+ var w0 = (item.width && item.width > 0) ? item.width : 100
+ var h0 = (item.height && item.height > 0) ? item.height : 100
+ var scale = tryColWidth / w0
+
+ tryColHeights[colIdx] += (h0 * scale) + gap
+ }
+
+ var currentMaxH = Math.max.apply(null, tryColHeights)
+ if (currentMaxH > 0) currentMaxH -= gap
+
+ // If it fits vertically, we stop.
+ if (currentMaxH <= useH) {
+ bestCols = cols
+ break
+ }
+ }
+
+ // Rigorous clamping
+ // We have chosen 'bestCols'. Now we calculate the theoretical column width.
+ // BUT, if N is small (e.g. 1), this width might produce a height > useH.
+ // We must calculate a "Global Downscale Factor" to ensure NO item exceeds useH.
+
+ var rawColWidth = (useW - (bestCols - 1) * gap) / bestCols
+ var maxOverflowRatio = 1.0 // 1.0 means "fits perfectly"
+
+ // Simulate again to find the worst offender (tallest item/column relative to screen)
+ // Note: In masonry, we care about the total column height, not just single item.
+ var clampHeights = new Array(bestCols).fill(0)
+
+ for (var j = 0; j < N; j++) {
+ var it = windowList[j]
+
+ // Standard masonry placement logic
+ var mH = Math.min.apply(null, clampHeights)
+ var cId = clampHeights.indexOf(mH)
+
+ var wRaw = (it.width && it.width > 0) ? it.width : 100
+ var hRaw = (it.height && it.height > 0) ? it.height : 100
+ var sc = rawColWidth / wRaw
+
+ clampHeights[cId] += (hRaw * sc) + gap
+ }
+
+ // Find the tallest column produced by the raw width
+ var tallestCol = Math.max.apply(null, clampHeights)
+ if (tallestCol > 0) tallestCol -= gap
+
+ // If the tallest column is taller than Safe Area, calculate reduction factor
+ if (tallestCol > useH) {
+ maxOverflowRatio = useH / tallestCol
+ }
+
+ // Apply the reduction factor to the column width.
+ var finalColWidth = rawColWidth * maxOverflowRatio
+
+ // Re-centering x
+ var finalGridW = (finalColWidth * bestCols) + (gap * (bestCols - 1))
+ var finalOffX = (outerWidth - finalGridW) / 2
+
+
+ // Final rendering
+ var colHeights = new Array(bestCols).fill(0)
+ var result = []
+
+ for (var k = 0; k < N; k++) {
+ var itemK = windowList[k]
+
+ // 1. Find shortest column
+ var minH = Math.min.apply(null, colHeights)
+ var cIdx = colHeights.indexOf(minH)
+
+ // 2. Dimensions
+ var wOrig = (itemK.width && itemK.width > 0) ? itemK.width : 100
+ var hOrig = (itemK.height && itemK.height > 0) ? itemK.height : 100
+ var s = finalColWidth / wOrig
+ var tH = hOrig * s
+
+ // 3. Position (using Recalculated OffX)
+ var xPos = finalOffX + cIdx * (finalColWidth + gap)
+ var yPos = colHeights[cIdx]
+
+ result.push({
+ win: itemK.win,
+ x: xPos,
+ y: yPos,
+ width: finalColWidth,
+ height: tH,
+ colIndex: cIdx
+ })
+
+ colHeights[cIdx] += tH + gap
+ }
+
+ // Vertical centering
+ var realGridH = Math.max.apply(null, colHeights)
+ if (realGridH > 0) realGridH -= gap
+
+ var finalOffY = (outerHeight - realGridH) / 2
+
+ for (var m = 0; m < result.length; m++) {
+ result[m].y += finalOffY
+ }
+
+ return result
+ }
+}
diff --git a/config/quickshell/qs-hyprview/layouts/SatelliteLayout.qml b/config/quickshell/qs-hyprview/layouts/SatelliteLayout.qml
new file mode 100644
index 00000000..2efb703b
--- /dev/null
+++ b/config/quickshell/qs-hyprview/layouts/SatelliteLayout.qml
@@ -0,0 +1,98 @@
+pragma Singleton
+import Quickshell
+import Quickshell.Hyprland
+
+Singleton {
+ id: root
+
+ function doLayout(windowList, outerWidth, outerHeight) {
+ var N = windowList.length
+ if (N === 0) return []
+
+ // Move active window to the start of the list (Center Item)
+ var activeAddr = Hyprland.activeToplevel?.lastIpcObject?.address
+ if (activeAddr) {
+ var activeIdx = windowList.findIndex(it => it.lastIpcObject.address === activeAddr)
+ if (activeIdx !== -1) {
+ windowList = [windowList[activeIdx], ...windowList.filter(it => it !== windowList[activeIdx])]
+ }
+ }
+
+ // Safe Area definition (90%)
+ var useW = outerWidth * 0.90
+ var useH = outerHeight * 0.90
+ var offX = (outerWidth - useW) / 2
+ var offY = (outerHeight - useH) / 2
+
+ var result = []
+
+ // Center item (hero)
+ var centerItem = windowList[0]
+
+ // The center item takes up roughly 35% of the screen dimensions
+ var centerW = useW * 0.35
+ var centerH = useH * 0.35
+
+ // Aspect Fit for the center item
+ var w0 = (centerItem.width > 0) ? centerItem.width : 100
+ var h0 = (centerItem.height > 0) ? centerItem.height : 100
+ var sc0 = Math.min(centerW / w0, centerH / h0)
+ var finalCenterW = w0 * sc0
+ var finalCenterH = h0 * sc0
+
+ result.push({
+ win: centerItem.win,
+ x: offX + (useW - finalCenterW) / 2,
+ y: offY + (useH - finalCenterH) / 2,
+ width: finalCenterW,
+ height: finalCenterH,
+ isSatellite: false
+ })
+
+ // Orbit items (satellites)
+ var satellites = windowList.slice(1)
+ var numSat = satellites.length
+
+ if (numSat > 0) {
+ // Orbit Radius (distance from center)
+ var radiusX = useW * 0.4
+ var radiusY = useH * 0.4
+
+ // Max size for satellites.
+ // As the number of satellites increases, we shrink them to avoid overlap.
+ var maxSatW = (useW * 0.25) / Math.max(1, (numSat / 6))
+ var maxSatH = (useH * 0.25) / Math.max(1, (numSat / 6))
+
+ // Start angle (-90 degrees = Top)
+ var startAngle = -Math.PI / 2
+ var stepAngle = (2 * Math.PI) / numSat
+
+ for (var i = 0; i < numSat; i++) {
+ var item = satellites[i]
+ var angle = startAngle + (i * stepAngle)
+
+ // Calculate satellite center coordinates
+ var cx = (useW / 2) + radiusX * Math.cos(angle)
+ var cy = (useH / 2) + radiusY * Math.sin(angle)
+
+ // Aspect Fit satellite
+ var ws = (item.width > 0) ? item.width : 100
+ var hs = (item.height > 0) ? item.height : 100
+ var scS = Math.min(maxSatW / ws, maxSatH / hs)
+ var finalSatW = ws * scS
+ var finalSatH = hs * scS
+
+ result.push({
+ win: item.win,
+ x: offX + cx - (finalSatW / 2),
+ y: offY + cy - (finalSatH / 2),
+ width: finalSatW,
+ height: finalSatH,
+ isSatellite: true
+ })
+ }
+ }
+
+ return result
+ }
+}
diff --git a/config/quickshell/qs-hyprview/layouts/SmartGridLayout.qml b/config/quickshell/qs-hyprview/layouts/SmartGridLayout.qml
new file mode 100644
index 00000000..6207d19c
--- /dev/null
+++ b/config/quickshell/qs-hyprview/layouts/SmartGridLayout.qml
@@ -0,0 +1,134 @@
+pragma Singleton
+import Quickshell
+
+Singleton {
+ id: root
+
+ function doLayout(windowList, outerWidth, outerHeight) {
+ var N = windowList.length
+ if (N === 0) return []
+ if (outerWidth <= 0 || outerHeight <= 0) return []
+
+ var gap = Math.min(outerWidth * 0.03, outerHeight * 0.03)
+
+ // --- 0. DEFINIZIONE AREA SICURA (SCALATA) ---
+ // Riduciamo l'area di calcolo al 90% per lasciare spazio alle animazioni hover
+ var contentScale = 0.9
+ var usableW = outerWidth * contentScale
+ var usableH = outerHeight * contentScale
+
+ // --- 1. TROVARE LA SCALA OTTIMALE ---
+ // Usiamo usableW/H per decidere la dimensione delle finestre
+ var TARGET_ASPECT = 16.0 / 9.0
+ var bestCols = 1
+ var bestRows = 1
+ var bestScale = 0
+
+ for (var cols = 1; cols <= N; cols++) {
+ var rows = Math.ceil(N / cols)
+
+ // Calcoliamo lo spazio basandoci sull'area ridotta
+ var availW = usableW - gap * (cols - 1)
+ var availH = usableH - gap * (rows - 1)
+
+ if (availW <= 0 || availH <= 0) continue
+
+ var cellW = availW / cols
+ var cellH = availH / rows
+
+ var scaleW = cellW / TARGET_ASPECT
+ var scaleH = cellH / 1.0
+ var currentScale = Math.min(scaleW, scaleH)
+
+ if (currentScale > bestScale) {
+ bestScale = currentScale
+ bestCols = cols
+ bestRows = rows
+ }
+ }
+
+ // --- 2. CALCOLO DIMENSIONI REALI ---
+
+ // Ricalcoliamo i limiti cella basati sull'area ridotta
+ var finalAvailW = usableW - gap * (bestCols - 1)
+ var finalAvailH = usableH - gap * (bestRows - 1)
+ var maxCellW = finalAvailW / bestCols
+ var maxCellH = finalAvailH / bestRows
+
+ // --- 3. POSIZIONAMENTO (CENTRATO NELL'AREA TOTALE) ---
+
+ // Calcoliamo l'altezza totale del blocco di contenuto
+ var totalGridContentH = bestRows * maxCellH + (bestRows - 1) * gap
+
+ // Per centrare verticalmente, usiamo l'outerHeight REALE (al 100%)
+ // In questo modo il blocco ridotto (90%) finisce esattamente al centro dello schermo fisico
+ var startOffsetY = (outerHeight - totalGridContentH) / 2
+
+ var result = []
+
+ // Iteriamo per RIGA
+ for (var r = 0; r < bestRows; r++) {
+ var rowItems = []
+ var startIndex = r * bestCols
+ var endIndex = Math.min(startIndex + bestCols, N)
+
+ if (startIndex >= N) break
+
+ var totalRowContentWidth = 0
+
+ // Fase 3a: Calcolo dimensioni miniature (Packed)
+ for (var i = startIndex; i < endIndex; i++) {
+ var item = windowList[i]
+ var w0 = (item.width && item.width > 0) ? item.width : 100
+ var h0 = (item.height && item.height > 0) ? item.height : 100
+
+ // Scala calcolata sui limiti "sicuri" (90%)
+ var scale = Math.min(maxCellW / w0, maxCellH / h0)
+
+ var thumbW = w0 * scale
+ var thumbH = h0 * scale
+
+ rowItems.push({
+ originalItem: item,
+ width: thumbW,
+ height: thumbH,
+ index: i,
+ col: i - startIndex
+ })
+
+ totalRowContentWidth += thumbW
+ }
+
+ // Aggiungiamo i gap totali della riga
+ if (rowItems.length > 1) {
+ totalRowContentWidth += (rowItems.length - 1) * gap
+ }
+
+ // Fase 3b: Posizionamento X
+ // Anche qui, usiamo outerWidth REALE per centrare il blocco riga nello schermo intero
+ var currentX = (outerWidth - totalRowContentWidth) / 2
+ var cellAbsY = startOffsetY + r * (maxCellH + gap)
+
+ for (var k = 0; k < rowItems.length; k++) {
+ var rItem = rowItems[k]
+
+ // Centratura verticale nella fascia
+ var currentY = cellAbsY + (maxCellH - rItem.height) / 2
+
+ result.push({
+ win: rItem.originalItem.win,
+ x: currentX,
+ y: currentY,
+ width: rItem.width,
+ height: rItem.height,
+ rowIndex: r,
+ colIndex: rItem.col
+ })
+
+ currentX += rItem.width + gap
+ }
+ }
+
+ return result
+ }
+}
diff --git a/config/quickshell/qs-hyprview/layouts/SpiralLayout.qml b/config/quickshell/qs-hyprview/layouts/SpiralLayout.qml
new file mode 100644
index 00000000..bcfc7abb
--- /dev/null
+++ b/config/quickshell/qs-hyprview/layouts/SpiralLayout.qml
@@ -0,0 +1,155 @@
+pragma Singleton
+import Quickshell
+import Quickshell.Hyprland
+
+Singleton {
+ id: root
+
+ function doLayout(windowList, outerWidth, outerHeight, maxSplits) {
+ var N = windowList.length
+ if (N === 0) return []
+
+ if (maxSplits === undefined) maxSplits = 3
+
+ // Standard Gap: 0.8% of screen
+ var rawGap = outerWidth * 0.008
+ var gap = Math.max(8, Math.min(24, rawGap))
+
+ // Primary Gap: The space between the first Big Window and the rest.
+ // We make it 3x larger than the standard gap for emphasis.
+ var primaryGap = gap * 3
+
+ // Safe Area (90%)
+ var contentScale = 0.90
+ var useW = outerWidth * contentScale
+ var useH = outerHeight * contentScale
+ var offX = (outerWidth - useW) / 2
+ var offY = (outerHeight - useH) / 2
+
+ // Move Active Window to start
+ var activeAddr = Hyprland.activeToplevel?.lastIpcObject?.address
+ if (activeAddr) {
+ var activeIdx = windowList.findIndex(it => it.lastIpcObject.address === activeAddr)
+ if (activeIdx !== -1) {
+ windowList = [windowList[activeIdx], ...windowList.filter(it => it !== windowList[activeIdx])]
+ }
+ }
+
+ var result = []
+
+ // Working area cursor
+ var curX = offX
+ var curY = offY
+ var curW = useW
+ var curH = useH
+
+ // Items to process in Spiral mode
+ var spiralCount = Math.min(N - 1, maxSplits)
+
+ // Spiral cuts
+ for (var k = 0; k < spiralCount; k++) {
+ var sItem = windowList[k]
+ var sBoxW, sBoxH
+ var sBoxX = curX
+ var sBoxY = curY
+
+ // Logic change: Use 'primaryGap' only for the very first cut (k=0),
+ // otherwise use standard 'gap'.
+ var currentGap = (k === 0) ? primaryGap : gap
+
+ if (curW > curH) { // Split Vertical
+ // Calculate width subtracting the specific gap for this iteration
+ sBoxW = (curW - currentGap) / 2
+ sBoxH = curH
+
+ // Shift working area for next items by the specific gap
+ curX += sBoxW + currentGap
+ curW -= (sBoxW + currentGap)
+ } else { // Split Horizontal
+ sBoxW = curW
+ sBoxH = (curH - currentGap) / 2
+
+ // Shift working area for next items by the specific gap
+ curY += sBoxH + currentGap
+ curH -= (sBoxH + currentGap)
+ }
+
+ // Aspect Fit
+ var sw0 = (sItem.width > 0) ? sItem.width : 100
+ var sh0 = (sItem.height > 0) ? sItem.height : 100
+ var sScale = Math.min(sBoxW / sw0, sBoxH / sh0)
+
+ result.push({
+ win: sItem.win,
+ x: sBoxX + (sBoxW - (sw0 * sScale))/2,
+ y: sBoxY + (sBoxH - (sh0 * sScale))/2,
+ width: sw0 * sScale,
+ height: sh0 * sScale,
+ isSpiral: true,
+ index: k
+ })
+ }
+
+ // Overflow grid
+ var remainingItems = windowList.slice(spiralCount)
+ var remN = remainingItems.length
+
+ if (remN > 0) {
+ // Standard Grid logic for the remaining box
+ var bestCols = 1
+ var bestScale = 0
+ var TARGET_ASPECT = 16.0/9.0
+
+ for (var c = 1; c <= remN; c++) {
+ var r = Math.ceil(remN / c)
+ var avW = curW - gap * (c - 1)
+ var avH = curH - gap * (r - 1)
+ if (avW <= 0 || avH <= 0) continue
+
+ var cW = avW / c
+ var cH = avH / r
+ var sc = Math.min(cW / TARGET_ASPECT, cH)
+
+ if (sc > bestScale) {
+ bestScale = sc
+ bestCols = c
+ }
+ }
+
+ var remRows = Math.ceil(remN / bestCols)
+ var finalCellW = (curW - gap * (bestCols - 1)) / bestCols
+ var finalCellH = (curH - gap * (remRows - 1)) / remRows
+
+ var gridContentH = remRows * finalCellH + (remRows - 1) * gap
+ var gridStartY = curY + (curH - gridContentH) / 2
+
+ for (var j = 0; j < remN; j++) {
+ var rItem = remainingItems[j]
+ var row = Math.floor(j / bestCols)
+ var col = j % bestCols
+
+ var itemsInRow = Math.min((row + 1) * bestCols, remN) - (row * bestCols)
+ var rowW = itemsInRow * finalCellW + (itemsInRow - 1) * gap
+ var rowStartX = curX + (curW - rowW) / 2
+
+ var cellX = rowStartX + col * (finalCellW + gap)
+ var cellY = gridStartY + row * (finalCellH + gap)
+
+ var rw0 = (rItem.width > 0) ? rItem.width : 100
+ var rh0 = (rItem.height > 0) ? rItem.height : 100
+ var rSc = Math.min(finalCellW / rw0, finalCellH / rh0)
+
+ result.push({
+ win: rItem.win,
+ x: cellX + (finalCellW - (rw0 * rSc))/2,
+ y: cellY + (finalCellH - (rh0 * rSc))/2,
+ width: rw0 * rSc,
+ height: rh0 * rSc,
+ isSpiral: false
+ })
+ }
+ }
+
+ return result
+ }
+}
diff --git a/config/quickshell/qs-hyprview/layouts/StarggeredLayout.qml b/config/quickshell/qs-hyprview/layouts/StarggeredLayout.qml
new file mode 100644
index 00000000..6a9deb3a
--- /dev/null
+++ b/config/quickshell/qs-hyprview/layouts/StarggeredLayout.qml
@@ -0,0 +1,64 @@
+pragma Singleton
+import Quickshell
+
+Singleton {
+ id: root
+
+ function doLayout(windowList, outerWidth, outerHeight) {
+ var N = windowList.length
+ if (N === 0) return []
+
+ var gap = Math.max(10, outerWidth * 0.01)
+
+ // Safe Area
+ var useW = outerWidth * 0.9
+ var useH = outerHeight * 0.9
+ var offX = (outerWidth - useW) / 2
+ var offY = (outerHeight - useH) / 2
+
+ // Heuristic: roughly sqrt(N), but slightly weighted towards columns
+ // to accommodate 16:9 screens better.
+ var cols = Math.ceil(Math.sqrt(N * 1.5))
+ var rows = Math.ceil(N / cols)
+
+ // Calculate cell width.
+ // Note: In a staggered layout, the effective width needed is (cols + 0.5)
+ // because alternate rows are shifted by half a cell.
+ var cellW = (useW - (cols * gap)) / (cols + 0.5)
+ var cellH = (useH - (rows * gap)) / rows
+
+ // Vertical centering of the whole block
+ var contentH = rows * cellH + (rows - 1) * gap
+ var startY = offY + (useH - contentH) / 2
+
+ var result = []
+
+ for (var i = 0; i < N; i++) {
+ var item = windowList[i]
+
+ var r = Math.floor(i / cols)
+ var c = i % cols
+
+ // Stagger offset: if row is odd, shift right by half cell width
+ var staggerOffset = (r % 2 === 1) ? (cellW / 2) : 0
+
+ var cellX = staggerOffset + c * (cellW + gap)
+ var cellY = r * (cellH + gap)
+
+ // Aspect Fit
+ var w0 = (item.width > 0) ? item.width : 100
+ var h0 = (item.height > 0) ? item.height : 100
+ var sc = Math.min(cellW / w0, cellH / h0)
+
+ // Center the thumbnail inside the calculated cell
+ result.push({
+ win: item.win,
+ x: offX + cellX + (cellW - w0 * sc)/2,
+ y: startY + cellY + (cellH - h0 * sc)/2,
+ width: w0 * sc,
+ height: h0 * sc
+ })
+ }
+ return result
+ }
+}
diff --git a/config/quickshell/qs-hyprview/layouts/VortexLayout.qml b/config/quickshell/qs-hyprview/layouts/VortexLayout.qml
new file mode 100644
index 00000000..6d5fef37
--- /dev/null
+++ b/config/quickshell/qs-hyprview/layouts/VortexLayout.qml
@@ -0,0 +1,82 @@
+pragma Singleton
+import Quickshell
+
+Singleton {
+ id: root
+
+ function doLayout(windowList, outerWidth, outerHeight) {
+ var N = windowList.length
+ if (N === 0) return []
+
+ // Safe Area (90%)
+ var contentScale = 0.90
+ var useW = outerWidth * contentScale
+ var useH = outerHeight * contentScale
+ var offX = (outerWidth - useW) / 2
+ var offY = (outerHeight - useH) / 2
+
+ var centerX = offX + useW / 2
+ var centerY = offY + useH / 2
+
+ // Maximum radius (distance from center to the furthest edge of safe area)
+ var maxRadius = Math.min(useW, useH) / 2
+
+ var result = []
+
+ // --- THE VORTEX CONFIGURATION ---
+
+ var goldenAngle = Math.PI * (3 - Math.sqrt(5))
+
+ // PARAMETER TWEAK 1: from 0.3 to 0.5 to keep distant windows readable
+ var minScale = 0.4
+
+ // PARAMETER TWEAK 2: from 0.4 to 0.6 (60% of screen height)
+ var baseSizeFactor = 0.5
+
+ for (var i = 0; i < N; i++) {
+ var item = windowList[i]
+
+ var t = i / Math.max(1, N - 1)
+ if (N === 1) t = 0
+
+ // PARAMETER TWEAK 3: from 0.9 instead of 0.8 to accommodate larger thumbs
+ var currentRadius = (maxRadius * 0.85) * Math.sqrt(t)
+ var currentAngle = i * goldenAngle
+ var scale = 1.0 - (t * (1.0 - minScale))
+ var tilt = (Math.cos(currentAngle) * 8)
+
+ // Coordinates (Polar to Cartesian)
+ var cx = centerX + currentRadius * Math.cos(currentAngle)
+ var cy = centerY + currentRadius * Math.sin(currentAngle)
+
+ // Dimensions (Aspect Fit)
+ var w0 = (item.width > 0) ? item.width : 100
+ var h0 = (item.height > 0) ? item.height : 100
+
+ var baseBoxSize = Math.min(useW, useH) * baseSizeFactor
+
+ var aspect = w0 / h0
+ var thumbW, thumbH
+
+ if (aspect > 1) {
+ thumbW = baseBoxSize * scale
+ thumbH = thumbW / aspect
+ } else {
+ thumbH = baseBoxSize * scale
+ thumbW = thumbH * aspect
+ }
+
+ result.push({
+ win: item.win,
+ x: cx - (thumbW / 2),
+ y: cy - (thumbH / 2),
+ width: thumbW,
+ height: thumbH,
+ rotation: tilt,
+ zIndex: N - i
+ })
+ }
+
+ return result
+ }
+}
diff --git a/config/quickshell/qs-hyprview/layouts/qmldir b/config/quickshell/qs-hyprview/layouts/qmldir
new file mode 100644
index 00000000..653b90ca
--- /dev/null
+++ b/config/quickshell/qs-hyprview/layouts/qmldir
@@ -0,0 +1,12 @@
+singleton HeroLayout 1.0 HeroLayout.qml
+singleton JustifiedLayout 1.0 JustifiedLayout.qml
+singleton MasonryLayout 1.0 MasonryLayout.qml
+singleton SmartGridLayout 1.0 SmartGridLayout.qml
+singleton SpiralLayout 1.0 SpiralLayout.qml
+singleton BandsLayout 1.0 BandsLayout.qml
+singleton SatelliteLayout 1.0 SatelliteLayout.qml
+singleton StarggeredLayout 1.0 StarggeredLayout.qml
+singleton ColumnarLayout 1.0 ColumnarLayout.qml
+singleton VortexLayout 1.0 VortexLayout.qml
+
+singleton LayoutsManager 1.0 LayoutsManager.qml
diff --git a/config/quickshell/qs-hyprview/modules/Hyprview.qml b/config/quickshell/qs-hyprview/modules/Hyprview.qml
new file mode 100644
index 00000000..3eafc5e3
--- /dev/null
+++ b/config/quickshell/qs-hyprview/modules/Hyprview.qml
@@ -0,0 +1,400 @@
+import QtQuick
+import QtQuick.Effects
+import Quickshell
+import Quickshell.Io
+import Quickshell.Widgets
+import Quickshell.Wayland
+import Quickshell.Hyprland
+import Qt5Compat.GraphicalEffects
+import "../layouts"
+import "."
+
+PanelWindow {
+ id: root
+
+ // --- SETTINGS ---
+ property string layoutAlgorithm: ""
+ property string lastLayoutAlgorithm: ""
+ property bool liveCapture: false
+ property bool moveCursorToActiveWindow: false
+
+ // --- INTERNAL STATE ---
+ property bool isActive: false
+ property bool specialActive: false
+ property bool animateWindows: false
+ property var lastPositions: {}
+
+ anchors { top: true; bottom: true; left: true; right: true }
+ color: "transparent"
+ visible: isActive
+
+ // LayerShell Configs
+ WlrLayershell.layer: WlrLayer.Overlay
+ WlrLayershell.exclusiveZone: -1
+ WlrLayershell.keyboardFocus: isActive ? WlrKeyboardFocus.Exclusive : WlrKeyboardFocus.None
+ WlrLayershell.namespace: "quickshell:expose"
+
+ Timer {
+ id: searchFocusTimer
+ interval: 25
+ repeat: false
+ onTriggered: {
+ if (root.isActive) {
+ searchBox.focusInput()
+ }
+ }
+ }
+
+ // --- IPC & EVENTS ---
+ IpcHandler {
+ target: "expose"
+ function toggle(layout: string) {
+ root.layoutAlgorithm = layout
+ root.toggleExpose()
+ }
+
+ function open(layout: string) {
+ root.layoutAlgorithm = layout
+ if (root.isActive) return
+ root.toggleExpose()
+ }
+
+ function close() {
+ if (!root.isActive) return
+ root.toggleExpose()
+ }
+ }
+
+ Connections {
+ target: Hyprland
+ function onRawEvent(ev) {
+ if (!root.isActive && ev.name !== "activespecial") return
+
+ switch (ev.name) {
+ case "openwindow":
+ case "closewindow":
+ case "changefloatingmode":
+ case "movewindow":
+ Hyprland.refreshToplevels()
+ refreshThumbs()
+ return
+
+ case "activespecial":
+ var dataStr = String(ev.data)
+ var namePart = dataStr.split(",")[0]
+ root.specialActive = (namePart.length > 0)
+ return
+
+ default:
+ return
+ }
+ }
+ }
+
+ // Update thumbs every 125ms if liveCapture = false
+ Timer {
+ id: screencopyTimer
+ interval: 125
+ repeat: true
+ running: !root.liveCapture && root.isActive
+ onTriggered: root.refreshThumbs()
+ }
+
+
+ function toggleExpose() {
+ root.isActive = !root.isActive
+ if (root.isActive) {
+ if (root.layoutAlgorithm === 'random') {
+ var layouts = [
+ 'smartgrid',
+ 'justified',
+ 'bands',
+ 'masonry',
+ 'hero',
+ 'spiral',
+ 'satellite',
+ 'staggered',
+ 'columnar',
+ 'vortex',
+ ].filter((l) => l !== root.lastLayoutAlgorithm)
+ var randomLayout = layouts[Math.floor(Math.random() * layouts.length)]
+ root.lastLayoutAlgorithm = randomLayout
+ } else {
+ root.lastLayoutAlgorithm = root.layoutAlgorithm
+ }
+
+ exposeArea.currentIndex = -1
+ searchBox.reset()
+ Hyprland.refreshToplevels()
+ refreshThumbs()
+ searchFocusTimer.restart()
+ } else {
+ root.animateWindows = false
+ root.lastPositions = {}
+ searchFocusTimer.stop()
+ searchBox.releaseInputFocus()
+ }
+ }
+
+ function refreshThumbs() {
+ if (!root.isActive) return
+ for (var i = 0; i < winRepeater.count; ++i) {
+ var it = winRepeater.itemAt(i)
+ if (it && it.visible && it.refreshThumb) {
+ it.refreshThumb()
+ }
+ }
+ }
+
+ // --- USER INTERFACE ---
+ FocusScope {
+ id: mainScope
+ anchors.fill: parent
+ focus: true
+
+ Keys.onPressed: (event) => {
+ if (!root.isActive) return
+
+ if (event.key === Qt.Key_Escape) {
+ root.toggleExpose()
+ event.accepted = true
+ return
+ }
+
+ const total = winRepeater.count
+ if (total <= 0) return
+
+ // Helper for horizontal navigation
+ function moveSelectionHorizontal(delta) {
+ var start = exposeArea.currentIndex
+ for (var step = 1; step <= total; ++step) {
+ var candidate = (start + delta * step + total) % total
+ var it = winRepeater.itemAt(candidate)
+ if (it && it.visible) {
+ exposeArea.currentIndex = candidate
+ return
+ }
+ }
+ }
+
+ // Helper for vertical navigation
+ function moveSelectionVertical(dir) {
+ var startIndex = exposeArea.currentIndex
+ var currentItem = winRepeater.itemAt(startIndex)
+
+ if (!currentItem || !currentItem.visible) {
+ moveSelectionHorizontal(dir > 0 ? 1 : -1)
+ return
+ }
+
+ var curCx = currentItem.x + currentItem.width / 2
+ var curCy = currentItem.y + currentItem.height / 2
+
+ var bestIndex = -1
+ var bestDy = 99999999
+ var bestDx = 99999999
+
+ for (var i = 0; i < total; ++i) {
+ var it = winRepeater.itemAt(i)
+ if (!it || !it.visible || i === startIndex) continue
+
+ var cx = it.x + it.width / 2
+ var cy = it.y + it.height / 2
+ var dy = cy - curCy
+
+ // Direction filtering
+ if (dir > 0 && dy <= 0) continue
+ if (dir < 0 && dy >= 0) continue
+
+ var absDy = Math.abs(dy)
+ var absDx = Math.abs(cx - curCx)
+
+ // Search for nearest thumb (first in vertical, then horizontal distance)
+ if (absDy < bestDy || (absDy === bestDy && absDx < bestDx)) {
+ bestDy = absDy
+ bestDx = absDx
+ bestIndex = i
+ }
+ }
+
+ if (bestIndex >= 0) {
+ exposeArea.currentIndex = bestIndex
+ }
+ }
+
+ // --- NVIM-style navigation with Ctrl ---
+ const ctrl = event.modifiers & Qt.ControlModifier
+
+ if (ctrl) {
+ if (event.key === Qt.Key_L) {
+ moveSelectionHorizontal(1)
+ event.accepted = true
+ } else if (event.key === Qt.Key_H) {
+ moveSelectionHorizontal(-1)
+ event.accepted = true
+ } else if (event.key === Qt.Key_J) {
+ moveSelectionVertical(1)
+ event.accepted = true
+ } else if (event.key === Qt.Key_K) {
+ moveSelectionVertical(-1)
+ event.accepted = true
+ }
+ return
+ }
+
+ if (event.key === Qt.Key_Right || event.key === Qt.Key_Tab) {
+ moveSelectionHorizontal(1)
+ event.accepted = true
+ } else if (event.key === Qt.Key_Left || event.key === Qt.Key_Backtab) {
+ moveSelectionHorizontal(-1)
+ event.accepted = true
+ } else if (event.key === Qt.Key_Down) {
+ moveSelectionVertical(1)
+ event.accepted = true
+ } else if (event.key === Qt.Key_Up) {
+ moveSelectionVertical(-1)
+ event.accepted = true
+ } else if (event.key === Qt.Key_Return || event.key === Qt.Key_Enter) {
+ var item = winRepeater.itemAt(exposeArea.currentIndex)
+ if (item && item.activateWindow) {
+ item.activateWindow()
+ event.accepted = true
+ }
+ }
+ }
+
+ MouseArea {
+ anchors.fill: parent
+ hoverEnabled: false
+ z: -1
+ onClicked: root.toggleExpose()
+ }
+
+ Item {
+ id: layoutContainer
+ anchors.fill: parent
+ anchors.margins: 32
+
+ Column {
+ id: layoutRoot
+ anchors.fill: parent
+ anchors.margins: 48
+ spacing: 20
+
+ // thumbs area
+ Item {
+ id: exposeArea
+ width: layoutRoot.width
+ height: layoutRoot.height - searchBox.implicitHeight - layoutRoot.spacing
+
+ property int currentIndex: 0
+ property string searchText: ""
+
+ // Reset active thumb on searchText change
+ onSearchTextChanged: {
+ currentIndex = (windowLayoutModel.count > 0) ? 0 : -1
+ }
+
+ ScriptModel {
+ id: windowLayoutModel
+
+ property int areaW: exposeArea.width
+ property int areaH: exposeArea.height
+ property string query: exposeArea.searchText
+ property string algo: root.lastLayoutAlgorithm
+ property var rawToplevels: Hyprland.toplevels.values
+
+ values: {
+ // Bailout on wrong screen size
+ if (areaW <= 0 || areaH <= 0) return []
+
+ var q = (query || "").toLowerCase()
+ var windowList = []
+ var idx = 0
+
+ if (!rawToplevels) return []
+
+ for (var it of rawToplevels) {
+ var w = it
+ var clientInfo = w && w.lastIpcObject ? w.lastIpcObject : {}
+ var workspace = clientInfo && clientInfo.workspace ? clientInfo.workspace : null
+ var workspaceId = workspace && workspace.id !== undefined ? workspace.id : undefined
+
+ // Filter invalid workspace or offscreen windows
+ if (workspaceId === undefined || workspaceId === null) continue
+ var size = clientInfo && clientInfo.size ? clientInfo.size : [0, 0]
+ var at = clientInfo && clientInfo.at ? clientInfo.at : [-1000, -1000]
+ if (at[1] + size[1] <= 0) continue
+
+ // Text filtering
+ var title = (w.title || clientInfo.title || "").toLowerCase()
+ var clazz = (clientInfo["class"] || "").toLowerCase()
+ var ic = (clientInfo.initialClass || "").toLowerCase()
+ var app = (w.appId || clientInfo.initialClass || "").toLowerCase()
+
+ if (q.length > 0) {
+ var match = title.indexOf(q) !== -1 || clazz.indexOf(q) !== -1 ||
+ ic.indexOf(q) !== -1 || app.indexOf(q) !== -1
+ if (!match) continue
+ }
+
+ windowList.push({
+ win: w,
+ clientInfo: clientInfo,
+ workspaceId: workspaceId,
+ width: size[0],
+ height: size[1],
+ originalIndex: idx++,
+ lastIpcObject: w.lastIpcObject
+ })
+ }
+
+ // Sort by workspaceId, then originalIndex
+ windowList.sort(function(a, b) {
+ if (a.workspaceId < b.workspaceId) return -1
+ if (a.workspaceId > b.workspaceId) return 1
+ if (a.originalIndex < b.originalIndex) return -1
+ if (a.originalIndex > b.originalIndex) return 1
+ return 0
+ })
+
+ return LayoutsManager.doLayout(algo, windowList, areaW, areaH)
+ }
+ }
+
+ Repeater {
+ id: winRepeater
+ model: windowLayoutModel
+
+ delegate: WindowThumbnail {
+ // Model data
+ hWin: modelData.win
+ wHandle: hWin.wayland
+ winKey: String(hWin.address)
+ thumbW: modelData.width
+ thumbH: modelData.height
+ clientInfo: hWin.lastIpcObject
+
+ // Layout-generated coordinates
+ targetX: modelData.x
+ targetY: modelData.y
+ targetZ: (visible && (exposeArea.currentIndex === index)) ? 1000: modelData.zIndex || 0
+ targetRotation: modelData.rotation || 0
+
+ hovered: visible && (exposeArea.currentIndex === index)
+ moveCursorToActiveWindow: root.moveCursorToActiveWindow
+ }
+ }
+ }
+
+ SearchBox {
+ id: searchBox
+ onTextChanged: function(text) {
+ root.animateWindows = true
+ exposeArea.searchText = text
+ }
+ }
+ }
+ }
+ }
+}
diff --git a/config/quickshell/qs-hyprview/modules/SearchBox.qml b/config/quickshell/qs-hyprview/modules/SearchBox.qml
new file mode 100644
index 00000000..42971bd1
--- /dev/null
+++ b/config/quickshell/qs-hyprview/modules/SearchBox.qml
@@ -0,0 +1,53 @@
+import QtQuick
+import Quickshell
+
+Rectangle {
+ id: searchBar
+ width: Math.min(parent.width * 0.6, 480)
+ height: 40
+ radius: 20
+ color: "#66000000"
+ border.width: 1
+ border.color: m3.m3Primary
+ anchors.horizontalCenter: parent.horizontalCenter
+
+ property var onTextChanged: null
+
+ function reset() {
+ searchInput.text = ""
+ }
+
+ function focusInput() {
+ searchInput.forceActiveFocus(Qt.ActiveWindowFocusReason)
+ }
+
+ function releaseInputFocus() {
+ searchInput.focus = false
+ }
+
+ TextInput {
+ id: searchInput
+ anchors.fill: parent
+ anchors.leftMargin: 16
+ anchors.rightMargin: 16
+ verticalAlignment: TextInput.AlignVCenter
+ color: "white"
+ font.pixelSize: 16
+ activeFocusOnTab: false
+ selectByMouse: true
+ focus: false
+
+ onTextChanged: {
+ searchBar.onTextChanged(text)
+ }
+
+ Text {
+ anchors.fill: parent
+ verticalAlignment: Text.AlignVCenter
+ color: "#88ffffff"
+ font.pixelSize: 14
+ text: "Type to filter windows..."
+ visible: !searchInput.text || searchInput.text.length === 0
+ }
+ }
+}
diff --git a/config/quickshell/qs-hyprview/modules/WindowThumbnail.qml b/config/quickshell/qs-hyprview/modules/WindowThumbnail.qml
new file mode 100644
index 00000000..89383291
--- /dev/null
+++ b/config/quickshell/qs-hyprview/modules/WindowThumbnail.qml
@@ -0,0 +1,278 @@
+import QtQuick
+import QtQuick.Effects
+import Quickshell
+import Quickshell.Io
+import Quickshell.Widgets
+import Quickshell.Wayland
+import Quickshell.Hyprland
+import Qt5Compat.GraphicalEffects
+
+Item {
+ id: thumbContainer
+
+ property var hWin: null
+ property var wHandle:null
+
+ property string winKey: ''
+
+ property real thumbW: -1
+ property real thumbH: -1
+
+ property var clientInfo: {}
+ property bool hovered: false
+
+ property real targetX: -1000
+ property real targetY: -1000
+ property real targetZ: 0
+ property real targetRotation: 0
+
+ property bool moveCursorToActiveWindow: false
+
+ width: thumbW
+ height: thumbH
+
+ x: 0
+ y: 0
+ z: targetZ
+ rotation: 0
+
+ visible: !!wHandle
+
+ NumberAnimation {
+ id: animX
+ target: thumbContainer
+ property: "x"
+ duration: root.animateWindows ? 100 : 0
+ easing.type: Easing.OutQuad
+ }
+ NumberAnimation {
+ id: animY
+ target: thumbContainer
+ property: "y"
+ duration: root.animateWindows ? 100 : 0
+ easing.type: Easing.OutQuad
+ }
+ NumberAnimation {
+ id: animRotation
+ target: thumbContainer
+ property: "rotation"
+ duration: 400
+ easing.type: Easing.OutBack // Effetto rimbalzo/inerzia
+ easing.overshoot: 1.2
+ }
+
+ function updateLastPos() {
+ var lp = root.lastPositions || ({})
+ var prev = lp[winKey] || ({})
+ prev.x = x
+ prev.y = y
+ lp[winKey] = prev
+ root.lastPositions = lp
+ }
+
+ onTargetXChanged: {
+ if (!root.animateWindows) {
+ x = targetX
+ updateLastPos()
+ return
+ }
+
+ var lp = root.lastPositions || ({})
+ var prev = lp[winKey]
+ var startX = (prev && prev.x !== undefined) ? prev.x : targetX
+
+ if (startX === targetX) {
+ x = targetX
+ updateLastPos()
+ return
+ }
+
+ animX.stop()
+ animX.from = startX
+ animX.to = targetX
+ animX.start()
+ }
+
+ onTargetYChanged: {
+ if (!root.animateWindows) {
+ y = targetY
+ updateLastPos()
+ return
+ }
+
+ var lp = root.lastPositions || ({})
+ var prev = lp[winKey]
+ var startY = (prev && prev.y !== undefined) ? prev.y : targetY
+
+ if (startY === targetY) {
+ y = targetY
+ updateLastPos()
+ return
+ }
+
+ animY.stop()
+ animY.from = startY
+ animY.to = targetY
+ animY.start()
+ }
+
+ onTargetRotationChanged: {
+ rotation = targetRotation
+ animRotation.stop()
+ animRotation.from = 0
+ animRotation.to = targetRotation
+ animRotation.start()
+ }
+
+ onXChanged: updateLastPos()
+ onYChanged: updateLastPos()
+
+ Component.onCompleted: {
+ rotation = targetRotation
+ if (!root.animateWindows) {
+ x = targetX
+ y = targetY
+ updateLastPos()
+ }
+ }
+
+ function activateWindow() {
+ if (!hWin) return
+
+ var targetIsSpecial = (hWin?.workspace ?? 0) < 0 || (hWin?.workspace?.name ?? "").startsWith("special")
+
+ if (root.specialActive && !targetIsSpecial) {
+ Hyprland.dispatch("togglespecialworkspace")
+ }
+
+ if (hWin.workspace) {
+ hWin.workspace.activate()
+ }
+
+ root.toggleExpose()
+ Hyprland.dispatch("focuswindow address:0x" + hWin.address)
+ Hyprland.dispatch("alterzorder top")
+ if (thumbContainer.moveCursorToActiveWindow) {
+ var cx = clientInfo.at[0] + (clientInfo.size[0]/2)
+ var cy = clientInfo.at[1] + (clientInfo.size[1]/2)
+ Hyprland.dispatch("movecursor " + cx + " " + cy)
+
+ }
+ }
+
+ function closeWindow() {
+ if (!hWin) return
+ Hyprland.dispatch("closewindow address:0x" + hWin.address)
+ }
+
+ function refreshThumb() {
+ if (thumbLoader.item) {
+ thumbLoader.item.captureFrame()
+ }
+ }
+
+ Item {
+ id: card
+ anchors.fill: parent
+
+ scale: thumbContainer.hovered ? 1.05 : 0.95
+ transformOrigin: Item.Center
+
+ Behavior on scale {
+ NumberAnimation { duration: 100; easing.type: Easing.OutQuad }
+ }
+
+ MouseArea {
+ anchors.fill: parent
+ hoverEnabled: true
+ cursorShape: Qt.PointingHandCursor
+ acceptedButtons: Qt.LeftButton | Qt.MiddleButton
+
+ onEntered: {
+ exposeArea.currentIndex = index
+ }
+ onClicked: event => {
+ exposeArea.currentIndex = index
+
+ if (event.button === Qt.LeftButton) {
+ thumbContainer.activateWindow()
+ }
+ if (event.button === Qt.MiddleButton) {
+ thumbContainer.closeWindow()
+ }
+ }
+ onExited: {
+ if (exposeArea.currentIndex === index) {
+ exposeArea.currentIndex = -1
+ }
+ }
+ }
+
+ RectangularShadow {
+ anchors.fill: parent
+ radius: 16
+ blur: 24
+ spread: 10
+ color: "#55000000"
+ cached: true
+ }
+
+ Loader {
+ id: thumbLoader
+ anchors.fill: parent
+ active: root.isActive && !!thumbContainer.wHandle
+ sourceComponent: ScreencopyView {
+ id: thumb
+ anchors.fill: parent
+ captureSource: thumbContainer.wHandle
+ live: root.liveCapture && root.isActive
+ paintCursor: false
+ visible: root.isActive && thumbContainer.wHandle && hasContent
+
+ layer.enabled: true
+ layer.effect: OpacityMask {
+ maskSource: Rectangle {
+ width: thumb.width
+ height: thumb.height
+ radius: 16
+ }
+ }
+
+ Rectangle {
+ anchors.fill: parent
+ color: thumbContainer.hovered ? "transparent": "#33000000"
+ border.width : thumbContainer.hovered ? 3 : 1
+ border.color : thumbContainer.hovered ? m3.m3Primary : m3.m3Secondary
+ radius: 16
+ }
+ }
+ }
+
+ Rectangle {
+ id: badge
+ z: 100
+ width: Math.min(titleText.implicitWidth + 24, thumbContainer.thumbW * 0.75)
+ height: titleText.implicitHeight + 12
+
+ x: (card.width - width) / 2
+ y: card.height - height - (card.height * 0.08)
+
+ radius: 12
+ color: thumbContainer.hovered ? "#FF000000" : "#CC000000"
+ border.width : 1
+ border.color : "#ff464646"
+
+ Text {
+ id: titleText
+ anchors.centerIn: parent
+ width: parent.width - 16
+ text: hWin.title
+ color: "white"
+ font.pixelSize: thumbContainer.hovered ? 13 : 12
+ elide: Text.ElideRight
+ horizontalAlignment: Text.AlignHCenter
+ verticalAlignment: Text.AlignVCenter
+ }
+ }
+ }
+}
diff --git a/config/quickshell/qs-hyprview/modules/qmldir b/config/quickshell/qs-hyprview/modules/qmldir
new file mode 100644
index 00000000..097b9ca9
--- /dev/null
+++ b/config/quickshell/qs-hyprview/modules/qmldir
@@ -0,0 +1,3 @@
+Hyprview 1.0 Hyprview.qml
+WindowThumbnail 1.0 WindowThumbnail.qml
+SearchBox 1.0 SearchBox.qml
diff --git a/config/quickshell/qs-hyprview/qs-hyprview-template.qml b/config/quickshell/qs-hyprview/qs-hyprview-template.qml
new file mode 100644
index 00000000..2a6fa2f8
--- /dev/null
+++ b/config/quickshell/qs-hyprview/qs-hyprview-template.qml
@@ -0,0 +1,18 @@
+import QtQuick
+
+QtObject {
+ id: m3
+
+ property color m3Primary: "{{colors.primary.default.hex}}"
+ property color m3OnPrimary: "{{colors.on_primary.default.hex}}"
+
+ property color m3PrimaryContainer: "{{colors.primary_container.default.hex}}"
+ property color m3OnPrimaryContainer: "{{colors.on_primary_container.default.hex}}"
+
+ property color m3Secondary: "{{colors.secondary.default.hex}}"
+ property color m3OnSecondary: "{{colors.on_secondary.default.hex}}"
+
+ property color m3SecondaryContainer: "{{colors.secondary_container.default.hex}}"
+ property color m3OnSecondaryContainer: "{{colors.on_secondary_container.default.hex}}"
+}
+
diff --git a/config/quickshell/qs-hyprview/screenshots/bands.jpeg b/config/quickshell/qs-hyprview/screenshots/bands.jpeg
new file mode 100644
index 00000000..9d7834c0
--- /dev/null
+++ b/config/quickshell/qs-hyprview/screenshots/bands.jpeg
Binary files differ
diff --git a/config/quickshell/qs-hyprview/screenshots/hero.jpeg b/config/quickshell/qs-hyprview/screenshots/hero.jpeg
new file mode 100644
index 00000000..35b022a9
--- /dev/null
+++ b/config/quickshell/qs-hyprview/screenshots/hero.jpeg
Binary files differ
diff --git a/config/quickshell/qs-hyprview/screenshots/masonry.jpeg b/config/quickshell/qs-hyprview/screenshots/masonry.jpeg
new file mode 100644
index 00000000..c0e379eb
--- /dev/null
+++ b/config/quickshell/qs-hyprview/screenshots/masonry.jpeg
Binary files differ
diff --git a/config/quickshell/qs-hyprview/screenshots/satellite.jpeg b/config/quickshell/qs-hyprview/screenshots/satellite.jpeg
new file mode 100644
index 00000000..3063a3db
--- /dev/null
+++ b/config/quickshell/qs-hyprview/screenshots/satellite.jpeg
Binary files differ
diff --git a/config/quickshell/qs-hyprview/screenshots/smartgrid.jpeg b/config/quickshell/qs-hyprview/screenshots/smartgrid.jpeg
new file mode 100644
index 00000000..265cf17c
--- /dev/null
+++ b/config/quickshell/qs-hyprview/screenshots/smartgrid.jpeg
Binary files differ
diff --git a/config/quickshell/qs-hyprview/screenshots/spiral.jpeg b/config/quickshell/qs-hyprview/screenshots/spiral.jpeg
new file mode 100644
index 00000000..4274675c
--- /dev/null
+++ b/config/quickshell/qs-hyprview/screenshots/spiral.jpeg
Binary files differ
diff --git a/config/quickshell/qs-hyprview/screenshots/staggered.jpeg b/config/quickshell/qs-hyprview/screenshots/staggered.jpeg
new file mode 100644
index 00000000..5cd462f3
--- /dev/null
+++ b/config/quickshell/qs-hyprview/screenshots/staggered.jpeg
Binary files differ
diff --git a/config/quickshell/qs-hyprview/screenshots/vortex.jpeg b/config/quickshell/qs-hyprview/screenshots/vortex.jpeg
new file mode 100644
index 00000000..c0d6adfa
--- /dev/null
+++ b/config/quickshell/qs-hyprview/screenshots/vortex.jpeg
Binary files differ
diff --git a/config/quickshell/qs-hyprview/shell.qml b/config/quickshell/qs-hyprview/shell.qml
new file mode 100644
index 00000000..09201652
--- /dev/null
+++ b/config/quickshell/qs-hyprview/shell.qml
@@ -0,0 +1,16 @@
+//@ pragma Env QT_LOGGING_RULES=qt.qpa.wayland.textinput=false
+import QtQuick
+import Quickshell
+import "./modules"
+import "./common"
+
+ShellRoot {
+ id: root
+
+ Appearance { id: m3 }
+
+ Hyprview {
+ liveCapture: true
+ moveCursorToActiveWindow: false
+ }
+}
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yukais@pinapelz.com
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